Player Matchup

Baron Samedi
Baron Samedi
BaRockedYoMomma
Baron Samedi
Level 120
God Stats
1W - 1L
1,743 SR
Queue Stats
10W - 15L
1,448 Elo+
Party 2
Cupid
Cupid
EsdeathCupid
Cupid
Level 154
God Stats
1W - 4L
1,398 SR
Queue Stats
191W - 224L
1,390 Elo+
Party 4
Jormungandr
Jormungandr
GRAVITI31
Jormungandr
Level 83
God Stats
7W - 9L
1,516 SR
Queue Stats
105W - 125L
1,414 Elo+
Party 4
Amaterasu
Amaterasu
LordOakIron
Amaterasu
Level 101
God Stats
2W - 1L
1,595 SR
Queue Stats
5W - 9L
1,417 Elo+
Party 2
Thanatos
Thanatos
POWERDIVA23
Thanatos
Level 53
God Stats
2W - 0L
1,736 SR
Queue Stats
130W - 170L
1,350 Elo+
Party 4
Team Averages
Level 102
1,598 SR
1,404 Elo+

VS

Team Averages
Level 84
1,497 SR
1,441 Elo+
Zeus
Zeus
APEX Merica
Zeus
Level 127
God Stats
1W - 1L
1,751 SR
Queue Stats
120W - 134L
1,381 Elo+
Party 3
Artemis
Artemis
Azure Specter
Artemis
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 10L
1,508 Elo+
Solo
Loki
Loki
Hercbraknmir
Loki
Level 108
God Stats
20W - 17L
1,622 SR
Queue Stats
52W - 44L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Huddled48
Cthulhu
Level 49
God Stats
3W - 9L
1,417 SR
Queue Stats
24W - 30L
1,472 Elo+
Party 1
Nike
Nike
xLEAI SE ALOFAx
Nike
Level 46
God Stats
0W - 3L
1,194 SR
Queue Stats
23W - 30L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaRockedYoMomma
Baron Samedi
18
4 / 1 / 14
10,830
722
12,568
9,165
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 0 / 4
12,606
840
16,692
16,900
8,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
GRAVITI31
Jormungandr
19
6 / 1 / 15
11,705
780
17,679
20,583
26,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
LordOakIron
Amaterasu
20
6 / 1 / 10
11,703
780
13,708
22,760
23,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
POWERDIVA23
Thanatos
16
2 / 5 / 7
10,253
684
3,254
11,302
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 3
9,952
663
17,038
15,095
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
16
0 / 3 / 3
9,467
631
8,259
12,118
5,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 2
11,860
791
10,694
11,105
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Huddled48
Cthulhu
17
4 / 5 / 1
10,621
708
14,556
23,668
22,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 4
9,395
626
6,554
15,920
6,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
25
Kills
8
8
Deaths
25
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
Artemis
0
3
3
0.5
W
Baron Samedi
BaRockedYoMomma
Baron Samedi
4
1
14
11
W
7
0
4
9
W
Jormungandr
GRAVITI31
Jormungandr
6
1
15
13.5
L
4
3
2
1.67
L
Cthulhu
Huddled48
Cthulhu
4
5
1
0.9
W
Amaterasu
LordOakIron
Amaterasu
6
1
10
11
W
Thanatos
POWERDIVA23
Thanatos
2
5
7
1.1
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,901
Damage
57,101
80,710
Taken
77,906
67,603
Mitigated
46,653
30,124
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,038
2,216
357
550
15,095
6,420
192
6,308
8,199
52,829
0
L
Artemis
8,259
4,001
0
1,655
12,118
5,113
0
2,785
8,950
0
31,421
W
Baron Samedi
BaRockedYoMomma
Baron Samedi
12,568
957
3,488
2,352
9,165
4,956
245
4,149
4,871
33,223
0
W
16,692
9,926
996
9,623
16,900
8,535
2,442
4,666
11,843
0
73,807
W
Jormungandr
GRAVITI31
Jormungandr
17,679
2,735
0
3,814
20,583
26,315
191
9,150
10,877
42,669
1,259
L
10,694
1,369
0
927
11,105
5,334
0
3,709
7,161
0
56,542
L
Cthulhu
Huddled48
Cthulhu
14,556
623
387
4,150
23,668
22,867
0
9,504
13,157
33,416
0
W
Amaterasu
LordOakIron
Amaterasu
13,708
4,430
0
6,794
22,760
23,644
1,927
8,667
13,942
0
41,178
W
Thanatos
POWERDIVA23
Thanatos
3,254
178
0
3,057
11,302
4,153
0
3,568
6,383
0
9,635
L
6,554
1,201
190
2,958
15,920
6,919
0
5,127
10,088
0
22,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,097
Gold Earned
51,295
316
Minions Killed
290
0
Camps Cleared
0
1,596,124
Distance Traveled
1,391,090
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,952
663
83
6
0
225,588
4
L
Artemis
9,467
631
55
4
0
269,357
4
W
Baron Samedi
10,830
722
43
3
0
305,425
1
W
Cupid
12,606
840
135
9
0
307,761
0
W
Jormungandr
11,705
780
59
4
0
336,854
0
L
Loki
11,860
791
76
5
0
329,949
0
L
Cthulhu
10,621
708
37
2
0
293,418
0
W
Amaterasu
11,703
780
65
4
0
363,030
7
W
Thanatos
10,253
684
14
1
0
283,054
0
L
Nike
9,395
626
39
3
0
272,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role