Player Matchup

Tiamat
Tiamat
Alwaystoxic
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,563 Elo+
Party 2
Skadi
Skadi
RealmBandit
Skadi
Level 19
God Stats
2W - 3L
1,872 SR
Queue Stats
10W - 12L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
mook112
Cthulhu
Level 116
God Stats
23W - 16L
1,660 SR
Queue Stats
100W - 93L
1,580 Elo+
Party 2
Team Averages
Level 68
1,677 SR
1,542 Elo+

VS

Team Averages
Level 99
1,524 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dylan Skinner
Anubis
Level 106
God Stats
3W - 1L
1,177 SR
Queue Stats
35W - 39L
1,290 Elo+
Solo
Tyr
Tyr
RedStream
Tyr
Level 103
God Stats
14W - 7L
1,893 SR
Queue Stats
158W - 75L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 3 / 1
6,765
677
4,627
6,187
3,133
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
6,802
680
2,187
5,802
1,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Cthulhu
mook112
Cthulhu
9
0 / 3 / 1
6,620
662
5,023
10,388
9,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 0 / 6
8,046
805
7,060
4,862
1,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 6
7,583
758
5,378
5,253
2,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 5
8,139
814
5,852
5,200
4,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
6
6
L
Tiamat
0
3
1
0.17
W
2
1
6
5
L
1
3
0
0.33
W
4
0
5
6.5
L
Cthulhu
mook112
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,837
Damage
18,290
22,377
Taken
15,315
13,993
Mitigated
9,703
1,461
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,060
1,469
0
1,402
4,862
1,962
106
2,774
2,000
0
35,227
L
Tiamat
4,627
293
0
684
6,187
3,133
0
1,629
4,558
23,588
0
W
5,378
190
0
1,367
5,253
2,801
189
3,992
1,163
23,672
0
L
2,187
549
0
0
5,802
1,771
0
972
4,830
22
13,618
W
5,852
529
0
1,239
5,200
4,940
83
3,115
1,956
0
14,025
L
Cthulhu
mook112
Cthulhu
5,023
349
131
646
10,388
9,089
0
3,235
7,153
18,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,187
Gold Earned
23,768
89
Minions Killed
101
0
Camps Cleared
0
518,731
Distance Traveled
585,319
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,046
805
54
5
0
213,816
0
L
Tiamat
6,765
677
45
5
0
171,226
0
W
Anubis
7,583
758
30
3
0
157,704
0
L
Skadi
6,802
680
27
3
0
160,651
0
W
Tyr
8,139
814
17
2
0
213,799
0
L
Cthulhu
6,620
662
17
2
0
186,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role