Player Matchup

Jing Wei
Jing Wei
Demon224
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,749 Elo+
Party 2
Hun Batz
Hun Batz
NoSmurfin
Hun Batz
Level 41
God Stats
2W - 1L
1,747 SR
Queue Stats
256W - 235L
1,544 Elo+
Party 1
Lancelot
Lancelot
TannerTot
Lancelot
Level 180
God Stats
1W - 3L
1,773 SR
Queue Stats
844W - 868L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
Whitelighning
Cu Chulainn
Level 158
God Stats
2W - 4L
1,499 SR
Queue Stats
92W - 102L
1,503 Elo+
Party 2
Freya
Freya
bugcrim
Freya
Level 127
God Stats
1W - 4L
1,466 SR
Queue Stats
819W - 811L
1,513 Elo+
Party 1
Team Averages
Level 132
1,597 SR
1,554 Elo+

VS

Team Averages
Level 157
1,563 SR
1,555 Elo+
Fenrir
Fenrir
AhhTheNegotiator
Fenrir
Level 138
God Stats
6W - 5L
1,590 SR
Queue Stats
346W - 333L
1,492 Elo+
Solo
Hera
Hera
Dustystar
Hera
Level 191
God Stats
5W - 1L
1,892 SR
Queue Stats
330W - 308L
1,514 Elo+
Solo
Mulan
Mulan
Jastarn
Mulan
Level 156
God Stats
1W - 0L
1,274 SR
Queue Stats
231W - 194L
1,589 Elo+
Solo
Agni
Agni
Jastwerex
Agni
Level 147
God Stats
3W - 4L
1,557 SR
Queue Stats
233W - 233L
1,550 Elo+
Solo
Shiva
Shiva
Tohoshinki
Shiva
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 130L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Demon224
Jing Wei
16
8 / 6 / 6
9,723
884
10,645
13,780
5,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NoSmurfin
Hun Batz
14
3 / 6 / 9
8,476
771
10,197
15,663
17,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
TannerTot
Lancelot
14
3 / 7 / 5
8,385
762
3,385
14,279
12,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Whitelighning
Cu Chulainn
14
1 / 5 / 12
8,255
750
12,984
18,746
19,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
bugcrim
Freya
15
3 / 7 / 7
8,325
757
8,580
12,709
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 15
9,331
848
9,156
15,278
19,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
18
6 / 2 / 17
10,719
974
18,785
8,341
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Jastarn
Mulan
18
11 / 4 / 14
11,105
1,010
15,468
16,125
18,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
15
6 / 2 / 11
9,648
877
14,338
8,082
4,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
14
4 / 6 / 12
9,372
852
9,505
16,059
18,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
100
18
Kills
31
31
Deaths
18
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
L
Jing Wei
Demon224
Jing Wei
8
6
6
1.83
W
Hera
6
2
17
7.25
W
Mulan
Jastarn
Mulan
11
4
14
4.5
W
Agni
6
2
11
5.75
L
Hun Batz
NoSmurfin
Hun Batz
3
6
9
1.25
L
Lancelot
TannerTot
Lancelot
3
7
5
0.79
W
Shiva
4
6
12
1.67
L
Cu Chulainn
Whitelighning
Cu Chulainn
1
5
12
1.4
L
Freya
bugcrim
Freya
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,791
Damage
67,252
75,177
Taken
63,885
60,392
Mitigated
66,734
14,318
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,156
1,429
1,179
2,635
15,278
19,201
2,117
3,334
11,594
0
13,909
L
Jing Wei
Demon224
Jing Wei
10,645
8,631
582
1,752
13,780
5,971
479
5,863
7,851
0
24,958
W
Hera
18,785
3,949
0
437
8,341
5,780
2,645
1,257
7,043
33,985
0
W
Mulan
Jastarn
Mulan
15,468
2,256
434
3,061
16,125
18,809
875
2,508
13,573
0
29,236
W
Agni
14,338
788
586
1,632
8,082
4,121
1,877
1,145
6,795
25,967
0
L
Hun Batz
NoSmurfin
Hun Batz
10,197
443
1,292
1,196
15,663
17,009
0
6,409
9,030
0
17,297
L
Lancelot
TannerTot
Lancelot
3,385
265
211
1,027
14,279
12,611
882
5,935
8,228
0
8,898
W
Shiva
9,505
997
2,116
3,478
16,059
18,823
173
4,184
11,521
0
14,780
L
Cu Chulainn
Whitelighning
Cu Chulainn
12,984
1,206
2,064
4,215
18,746
19,419
149
7,767
10,795
5,357
18,563
L
Freya
bugcrim
Freya
8,580
2,337
388
1,591
12,709
5,382
403
6,519
6,150
16,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,164
Gold Earned
50,175
92
Minions Killed
121
0
Camps Cleared
0
871,952
Distance Traveled
984,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,331
848
16
1
0
200,703
0
L
Jing Wei
9,723
884
27
2
0
162,264
0
W
Hera
10,719
974
38
3
0
186,232
0
W
Mulan
11,105
1,010
23
2
0
194,102
0
W
Agni
9,648
877
33
3
0
205,774
0
L
Hun Batz
8,476
771
12
1
0
190,450
0
L
Lancelot
8,385
762
14
1
0
174,534
0
W
Shiva
9,372
852
11
1
0
197,376
0
L
Cu Chulainn
8,255
750
17
2
0
190,753
0
L
Freya
8,325
757
22
2
0
153,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role