Player Matchup

Chronos
Chronos
FHU_Sniper_Wolf
Chronos
Level 121
God Stats
28W - 24L
1,604 SR
Queue Stats
97W - 85L
1,542 Elo+
Solo
Charon
Charon
Funlalabryant
Charon
Level 89
God Stats
7W - 10L
1,488 SR
Queue Stats
70W - 83L
1,410 Elo+
Party 3
Set
Set
Spiceifer
Set
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 137L
1,381 Elo+
Party 3
Ishtar
Ishtar
scovver
Ishtar
Level 108
God Stats
1W - 2L
1,161 SR
Queue Stats
112W - 101L
1,399 Elo+
Party 3
Sun Wukong
Sun Wukong
sockket
Sun Wukong
Level 28
God Stats
2W - 0L
1,698 SR
Queue Stats
10W - 16L
1,347 Elo+
Party 3
Team Averages
Level 96
1,490 SR
1,416 Elo+

VS

Team Averages
Level 69
1,398 SR
1,252 Elo+
Chaac
Chaac
CesarMus
Chaac
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 15L
1,233 Elo+
Party 1
Skadi
Skadi
JayRuxia
Skadi
Level 85
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 4L
1,174 Elo+
Party 2
Lancelot
Lancelot
Mkasper92
Lancelot
Level 125
God Stats
2W - 1L
1,786 SR
Queue Stats
409W - 424L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Shneyder
Kukulkan
Level 28
God Stats
0W - 3L
1,264 SR
Queue Stats
6W - 11L
1,233 Elo+
Party 1
Nu Wa
Nu Wa
TTV_Mutualdefect
Nu Wa
Level 24
God Stats
0W - 1L
1,023 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 7
9,974
554
17,213
18,086
7,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 11
9,773
543
6,240
14,835
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 3 / 6
10,874
604
17,028
20,713
11,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
scovver
Ishtar
15
5 / 2 / 8
9,428
524
12,123
12,211
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
sockket
Sun Wukong
15
0 / 4 / 1
9,426
524
4,799
13,528
10,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CesarMus
Chaac
16
5 / 2 / 3
9,976
554
14,715
16,159
14,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
JayRuxia
Skadi
10
0 / 5 / 1
6,569
365
5,109
11,816
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Mkasper92
Lancelot
16
8 / 4 / 2
10,074
560
14,488
19,133
8,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Shneyder
Kukulkan
14
2 / 8 / 4
9,128
507
10,469
14,048
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 3
6,404
356
5,883
11,396
3,599
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
27
Kills
15
16
Deaths
27
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
CesarMus
Chaac
5
2
3
3.25
W
8
5
7
2.3
W
5
2
11
5.25
L
Skadi
JayRuxia
Skadi
0
5
1
0.1
L
Lancelot
Mkasper92
Lancelot
8
4
2
2.25
L
Kukulkan
Shneyder
Kukulkan
2
8
4
0.5
W
9
3
6
4
L
0
8
3
0.19
W
Ishtar
scovver
Ishtar
5
2
8
4.5
W
Sun Wukong
sockket
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,403
Damage
50,664
79,373
Taken
72,552
48,617
Mitigated
36,938
25,805
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CesarMus
Chaac
14,715
3,191
0
7,323
16,159
14,779
0
3,091
13,068
245
70,744
W
17,213
4,136
0
3,956
18,086
7,518
0
4,318
13,618
63,436
0
W
6,240
748
739
3,814
14,835
14,056
0
3,915
10,622
29,336
0
L
Skadi
JayRuxia
Skadi
5,109
2,222
0
0
11,816
3,954
1,032
3,680
8,136
0
34,021
L
Lancelot
Mkasper92
Lancelot
14,488
3,504
39
4,161
19,133
8,866
0
4,996
14,137
0
81,038
L
Kukulkan
Shneyder
Kukulkan
10,469
385
110
2,566
14,048
5,740
0
7,973
6,075
74,871
0
W
17,028
7,517
0
10,722
20,713
11,420
0
2,827
17,663
0
87,594
L
5,883
1,728
165
627
11,396
3,599
41
3,713
7,683
35,332
0
W
Ishtar
scovver
Ishtar
12,123
7,338
0
3,335
12,211
5,299
2,177
5,170
7,041
0
81,587
W
Sun Wukong
sockket
Sun Wukong
4,799
1,318
0
3,239
13,528
10,324
2,151
291
12,786
0
60,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,475
Gold Earned
42,151
481
Minions Killed
447
0
Camps Cleared
0
1,741,144
Distance Traveled
1,640,531
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,976
554
113
6
0
338,159
0
W
Chronos
9,974
554
86
5
0
364,590
0
W
Charon
9,773
543
27
2
0
332,135
4
L
Skadi
6,569
365
41
2
0
322,556
0
L
Lancelot
10,074
560
108
6
0
365,690
0
L
Kukulkan
9,128
507
127
7
0
319,821
7
W
Set
10,874
604
112
6
0
376,321
3
L
Nu Wa
6,404
356
58
3
0
294,305
0
W
Ishtar
9,428
524
125
7
0
318,797
2
W
Sun Wukong
9,426
524
131
7
0
349,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role