Player Matchup

Medusa
Medusa
ElChalai
Medusa
Level 21
God Stats
6W - 9L
1,500 SR
Queue Stats
45W - 56L
1,477 Elo+
Party 2
Discordia
Discordia
FRISHA
Discordia
Level 29
God Stats
3W - 4L
1,488 SR
Queue Stats
98W - 121L
1,465 Elo+
Party 2
Hercules
Hercules
d0nb0in4
Hercules
Level 106
God Stats
10W - 8L
1,549 SR
Queue Stats
258W - 286L
1,505 Elo+
Party 2
Team Averages
Level 52
1,512 SR
1,482 Elo+

VS

Team Averages
Level 177
1,692 SR
1,626 Elo+
He Bo
He Bo
 
He Bo
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Aguselel
Chiron
Level 163
God Stats
5W - 1L
2,077 SR
Queue Stats
295W - 75L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElChalai
Medusa
11
3 / 6 / 1
8,571
857
8,126
11,408
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
FRISHA
Discordia
10
0 / 6 / 1
6,862
686
1,919
8,172
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
d0nb0in4
Hercules
11
1 / 5 / 3
7,550
755
5,326
12,585
10,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
8 / 2 / 8
9,462
946
11,415
5,994
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
12
3 / 0 / 13
8,727
873
5,575
6,650
7,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Aguselel
Chiron
12
6 / 2 / 7
9,205
921
11,969
8,652
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
2
8
6
W
Geb
 
Geb
3
0
13
9.5
W
Chiron
Aguselel
Chiron
6
2
7
4.75
L
Medusa
ElChalai
Medusa
3
6
1
0.58
L
Discordia
FRISHA
Discordia
0
6
1
0.08
L
Hercules
d0nb0in4
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,371
Damage
28,959
32,165
Taken
21,296
16,435
Mitigated
14,094
5,324
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,415
606
0
660
5,994
2,522
288
397
5,597
35,591
0
W
Geb
 
Geb
5,575
747
0
1,232
6,650
7,493
175
871
5,775
14,118
0
W
Chiron
Aguselel
Chiron
11,969
3,739
348
1,500
8,652
4,079
506
758
7,894
0
46,547
L
Medusa
ElChalai
Medusa
8,126
4,858
0
2,071
11,408
3,762
0
5,515
5,688
0
20,885
L
Discordia
FRISHA
Discordia
1,919
109
0
200
8,172
2,401
0
4,028
3,885
16,029
0
L
Hercules
d0nb0in4
Hercules
5,326
1,991
0
3,053
12,585
10,272
0
6,654
5,466
0
17,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,983
Gold Earned
27,394
75
Minions Killed
110
0
Camps Cleared
0
511,790
Distance Traveled
570,361
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,462
946
33
3
0
187,592
0
W
Geb
8,727
873
4
0
0
206,846
2
W
Chiron
9,205
921
73
7
0
175,923
0
L
Medusa
8,571
857
22
2
0
154,412
0
L
Discordia
6,862
686
29
3
0
166,863
0
L
Hercules
7,550
755
24
2
0
190,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role