Player Matchup

Chernobog
Chernobog
AllDim_NoSum
Chernobog
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
434W - 384L
1,467 Elo+
Party 2
Janus
Janus
HighlightGrute
Janus
Level 89
God Stats
6W - 6L
1,641 SR
Queue Stats
220W - 185L
1,551 Elo+
Party 3
Thanatos
Thanatos
Highlight_TK1
Thanatos
Level 126
God Stats
12W - 12L
1,552 SR
Queue Stats
288W - 254L
1,519 Elo+
Party 3
Apollo
Apollo
NuclearTc99m
Apollo
Level 100
God Stats
5W - 7L
1,317 SR
Queue Stats
348W - 318L
1,476 Elo+
Party 2
Anubis
Anubis
Unsure4life
Anubis
Level 159
God Stats
10W - 4L
1,744 SR
Queue Stats
1,046W - 1,058L
1,445 Elo+
Solo
Team Averages
Level 116
1,551 SR
1,492 Elo+

VS

Team Averages
Level 118
1,539 SR
1,510 Elo+
Set
Set
COMANDO-10-10
Set
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 128L
1,571 Elo+
Solo
Achilles
Achilles
RoofWallPillow
Achilles
Level 154
God Stats
2W - 1L
1,312 SR
Queue Stats
170W - 176L
1,489 Elo+
Solo
Anubis
Anubis
SiickWiitEt
Anubis
Level 118
God Stats
4W - 2L
1,329 SR
Queue Stats
391W - 373L
1,475 Elo+
Party 1
Izanami
Izanami
dustysupra
Izanami
Level 59
God Stats
2W - 0L
1,716 SR
Queue Stats
73W - 66L
1,477 Elo+
Party 1
Raijin
Raijin
oSlumpGodJ
Raijin
Level 117
God Stats
4W - 5L
1,836 SR
Queue Stats
345W - 316L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AllDim_NoSum
Chernobog
8
0 / 3 / 4
5,183
432
3,163
8,271
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
6,167
514
3,227
6,036
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Highlight_TK1
Thanatos
12
6 / 3 / 1
7,484
624
7,972
13,116
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
10
1 / 3 / 4
5,976
498
4,697
8,311
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
11
0 / 4 / 1
6,609
551
5,243
8,239
3,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,673
556
3,437
8,645
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
10
4 / 2 / 4
6,726
561
5,743
11,515
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
3 / 0 / 2
7,899
658
5,751
6,528
2,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
dustysupra
Izanami
11
2 / 2 / 2
6,378
532
4,972
8,110
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
oSlumpGodJ
Raijin
13
6 / 2 / 5
7,932
661
11,462
7,447
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
16
17
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AllDim_NoSum
Chernobog
0
3
4
0.67
W
1
2
2
1
L
1
4
2
0.5
L
Thanatos
Highlight_TK1
Thanatos
6
3
1
2.17
L
Apollo
1
3
4
1
W
Achilles
4
2
4
3
W
Anubis
3
0
2
4
L
Anubis
0
4
1
0.13
W
Izanami
dustysupra
Izanami
2
2
2
1.5
W
Raijin
oSlumpGodJ
Raijin
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
31,365
43,973
Taken
42,245
15,224
Mitigated
23,024
14,014
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AllDim_NoSum
Chernobog
3,163
1,791
0
1,570
8,271
2,282
198
3,145
5,024
0
23,377
W
3,437
1,870
0
693
8,645
3,682
448
1,357
7,216
0
45,964
L
3,227
257
0
356
6,036
1,929
0
3,306
2,564
42,120
0
L
Thanatos
Highlight_TK1
Thanatos
7,972
3,537
0
7,828
13,116
4,946
0
2,816
10,078
0
48,211
L
Apollo
4,697
3,075
0
1,206
8,311
2,655
145
2,172
6,035
0
24,909
W
Achilles
5,743
1,369
145
3,421
11,515
11,650
0
1,017
10,452
0
17,726
W
Anubis
5,751
38
0
4,399
6,528
2,872
468
2,783
3,713
57,395
0
L
Anubis
5,243
147
0
3,054
8,239
3,412
300
5,122
3,059
52,366
0
W
Izanami
dustysupra
Izanami
4,972
2,966
0
1,428
8,110
2,355
978
1,446
6,642
0
50,299
W
Raijin
oSlumpGodJ
Raijin
11,462
927
0
1,600
7,447
2,465
250
1,645
5,752
55,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
35,608
320
Minions Killed
371
0
Camps Cleared
0
1,166,913
Distance Traveled
1,229,914
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,183
432
33
3
0
218,954
2
W
Set
6,673
556
73
6
0
277,640
0
L
Janus
6,167
514
75
6
0
236,233
0
L
Thanatos
7,484
624
81
7
0
260,253
0
L
Apollo
5,976
498
38
3
0
235,056
3
W
Achilles
6,726
561
23
2
0
247,669
0
W
Anubis
7,899
658
113
9
0
246,307
3
L
Anubis
6,609
551
93
8
0
216,417
0
W
Izanami
6,378
532
66
6
0
228,124
5
W
Raijin
7,932
661
96
8
0
230,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role