Player Matchup

Awilix
Awilix
Bob Babylon
Awilix
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,215 Elo+
Solo
King Arthur
King Arthur
EJOwl
King Arthur
Level 94
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 5L
1,180 Elo+
Party 1
Athena
Athena
ExtremelySharky
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,162 Elo+
Party 1
Janus
Janus
PortaPower20
Janus
Level 46
God Stats
1W - 1L
1,572 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Richie443
Anhur
Level 139
God Stats
6W - 6L
1,433 SR
Queue Stats
436W - 436L
1,473 Elo+
Solo
Team Averages
Level 90
1,457 SR
1,306 Elo+

VS

Team Averages
Level 110
1,560 SR
1,466 Elo+
Charon
Charon
Cynical_Qrow
Charon
Level 157
God Stats
25W - 26L
1,500 SR
Queue Stats
84W - 83L
1,478 Elo+
Party 2
Shiva
Shiva
Murdoek95
Shiva
Level 120
God Stats
33W - 13L
1,679 SR
Queue Stats
390W - 364L
1,545 Elo+
Solo
Nox
Nox
Th3BootyMessiah
Nox
Level 84
God Stats
4W - 5L
1,388 SR
Queue Stats
22W - 26L
1,399 Elo+
Party 3
Charybdis
Charybdis
Vegerot01
Charybdis
Level 158
God Stats
8W - 5L
1,732 SR
Queue Stats
126W - 124L
1,498 Elo+
Party 2
Athena
Athena
ouchuncle
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
6 / 0 / 1
6,504
650
5,796
9,903
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
EJOwl
King Arthur
7
0 / 3 / 0
4,384
438
3,188
8,246
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 0
4,653
465
2,280
8,200
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 4
5,204
520
2,867
4,608
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Richie443
Anhur
8
0 / 2 / 0
4,654
465
1,731
5,507
1,733
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
1 / 0 / 3
5,490
549
3,646
6,235
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
Murdoek95
Shiva
12
3 / 0 / 0
7,252
725
4,104
6,285
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 4 / 0
5,179
518
1,711
4,635
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Vegerot01
Charybdis
9
3 / 1 / 0
5,714
571
5,012
5,953
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
ouchuncle
Athena
11
0 / 2 / 5
5,847
585
5,178
8,876
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
10
10
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
6
0
1
6.5
W
Charon
1
0
3
2.5
L
King Arthur
EJOwl
King Arthur
0
3
0
0
L
0
2
0
0
W
Shiva
Murdoek95
Shiva
3
0
0
3
L
1
3
4
1
L
Anhur
Richie443
Anhur
0
2
0
0
W
3
4
0
0.75
W
Charybdis
Vegerot01
Charybdis
3
1
0
3
W
Athena
ouchuncle
Athena
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
19,651
36,464
Taken
31,984
18,151
Mitigated
13,754
9,920
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,796
2,378
0
5,528
9,903
4,031
0
2,704
7,199
0
51,783
W
Charon
3,646
634
29
2,414
6,235
3,275
0
1,546
4,641
17,203
0
L
King Arthur
EJOwl
King Arthur
3,188
568
0
500
8,246
5,786
0
0
8,246
0
21,136
L
2,280
618
0
1,702
8,200
4,866
0
2,910
5,290
19,260
0
W
Shiva
Murdoek95
Shiva
4,104
1,426
0
1,951
6,285
3,450
413
0
6,285
0
52,441
L
2,867
245
0
250
4,608
1,735
105
3,374
1,234
24,613
0
L
Anhur
Richie443
Anhur
1,731
750
0
1,940
5,507
1,733
0
1,547
3,960
0
27,192
W
1,711
344
0
125
4,635
1,493
70
1,501
2,980
18,454
0
W
Charybdis
Vegerot01
Charybdis
5,012
2,776
0
3,672
5,953
1,764
0
456
5,497
0
42,692
W
Athena
ouchuncle
Athena
5,178
1,227
0
3,192
8,876
3,772
0
1,286
7,434
41,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
29,482
236
Minions Killed
296
0
Camps Cleared
0
975,439
Distance Traveled
845,445
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,504
650
76
8
0
227,499
0
W
Charon
5,490
549
28
3
0
177,932
1
L
King Arthur
4,384
438
36
4
0
201,213
0
L
Athena
4,653
465
26
3
0
190,414
1
W
Shiva
7,252
725
87
9
0
185,730
2
L
Janus
5,204
520
43
4
0
164,507
0
L
Anhur
4,654
465
55
6
0
191,806
0
W
Nox
5,179
518
35
4
0
120,204
0
W
Charybdis
5,714
571
71
7
0
134,224
0
W
Athena
5,847
585
75
8
0
227,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role