Player Matchup

Sun Wukong
Sun Wukong
BeliberBoy
Sun Wukong
Level 147
God Stats
2W - 3L
1,571 SR
Queue Stats
62W - 87L
1,412 Elo+
Party 1
Rama
Rama
ISoer
Rama
Level 123
God Stats
6W - 3L
1,749 SR
Queue Stats
44W - 51L
1,525 Elo+
Party 1
Vulcan
Vulcan
JDMV23
Vulcan
Level 155
God Stats
1W - 2L
1,582 SR
Queue Stats
39W - 46L
1,609 Elo+
Party 1
Ne Zha
Ne Zha
Ninjαα
Ne Zha
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
andres1333
Sylvanus
Level 210
God Stats
5W - 1L
1,590 SR
Queue Stats
37W - 30L
1,570 Elo+
Party 1
Team Averages
Level 157
1,598 SR
1,523 Elo+

VS

Team Averages
Level 113
1,432 SR
1,559 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Azurlen
Sylvanus
Level 125
God Stats
2W - 3L
1,664 SR
Queue Stats
91W - 57L
1,651 Elo+
Party 2
He Bo
He Bo
OGwasd
He Bo
Level 119
God Stats
4W - 7L
1,531 SR
Queue Stats
137W - 132L
1,541 Elo+
Solo
Tyr
Tyr
Plzmsa
Tyr
Level 155
God Stats
2W - 9L
1,247 SR
Queue Stats
364W - 352L
1,585 Elo+
Solo
Danzaburou
Danzaburou
WOLFAbstract
Danzaburou
Level 41
God Stats
1W - 5L
1,220 SR
Queue Stats
99W - 89L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeliberBoy
Sun Wukong
13
1 / 1 / 2
7,989
571
6,444
13,105
9,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
ISoer
Rama
13
6 / 1 / 5
8,469
605
8,302
9,954
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
JDMV23
Vulcan
14
10 / 0 / 7
9,422
673
20,452
5,449
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Ninjαα
Ne Zha
13
4 / 0 / 12
8,078
577
7,894
12,808
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
andres1333
Sylvanus
11
1 / 2 / 14
7,700
550
4,081
12,451
8,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 5 / 0
6,062
433
4,583
14,441
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Azurlen
Sylvanus
9
0 / 5 / 3
6,315
451
4,810
15,567
11,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
OGwasd
He Bo
11
0 / 6 / 1
6,472
462
6,753
10,551
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Plzmsa
Tyr
13
1 / 2 / 0
7,857
561
8,755
15,788
14,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
WOLFAbstract
Danzaburou
10
2 / 4 / 0
6,737
481
6,084
9,997
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
22
Kills
4
4
Deaths
22
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
0
0.2
L
Sylvanus
Azurlen
Sylvanus
0
5
3
0.3
W
Sun Wukong
BeliberBoy
Sun Wukong
1
1
2
2
W
Rama
ISoer
Rama
6
1
5
8.5
W
Vulcan
JDMV23
Vulcan
10
0
7
13.5
W
Ne Zha
Ninjαα
Ne Zha
4
0
12
10
L
He Bo
OGwasd
He Bo
0
6
1
0.08
L
Tyr
Plzmsa
Tyr
1
2
0
0.5
L
Danzaburou
WOLFAbstract
Danzaburou
2
4
0
0.5
W
Sylvanus
andres1333
Sylvanus
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,173
Damage
30,985
53,767
Taken
66,344
30,877
Mitigated
36,589
25,604
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,583
2,509
0
3,054
14,441
4,529
0
7,409
7,032
0
38,134
L
Sylvanus
Azurlen
Sylvanus
4,810
1,633
973
4,929
15,567
11,158
0
7,066
8,501
22,435
0
W
Sun Wukong
BeliberBoy
Sun Wukong
6,444
1,535
0
5,321
13,105
9,909
23
991
12,114
0
60,462
W
Rama
ISoer
Rama
8,302
7,065
0
5,002
9,954
4,334
1,128
2,399
7,555
0
65,238
W
Vulcan
JDMV23
Vulcan
20,452
10,673
0
746
5,449
2,576
0
1,772
3,677
85,449
0
W
Ne Zha
Ninjαα
Ne Zha
7,894
2,035
0
4,728
12,808
5,239
84
2,416
10,392
0
54,989
L
He Bo
OGwasd
He Bo
6,753
187
0
620
10,551
3,046
0
4,630
5,921
54,956
0
L
Tyr
Plzmsa
Tyr
8,755
1,722
0
7,079
15,788
14,385
0
3,180
12,608
0
66,234
L
Danzaburou
WOLFAbstract
Danzaburou
6,084
3,228
0
2,261
9,997
3,471
141
2,248
7,749
0
49,304
W
Sylvanus
andres1333
Sylvanus
4,081
550
4,514
5,293
12,451
8,819
0
4,428
8,023
13,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
33,443
435
Minions Killed
386
0
Camps Cleared
0
1,480,929
Distance Traveled
1,331,439
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,062
433
55
4
0
294,356
0
L
Sylvanus
6,315
451
32
2
0
260,836
5
W
Sun Wukong
7,989
571
103
7
0
269,670
4
W
Rama
8,469
605
99
7
0
260,096
3
W
Vulcan
9,422
673
130
9
0
307,436
2
W
Ne Zha
8,078
577
84
6
0
333,376
0
L
He Bo
6,472
462
92
7
0
260,916
1
L
Tyr
7,857
561
126
9
0
269,691
0
L
Danzaburou
6,737
481
81
6
0
245,640
0
W
Sylvanus
7,700
550
19
1
0
310,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role