Player Matchup

Hades
Hades
PeterPsychose
Hades
Level 69
God Stats
10W - 6L
1,638 SR
Queue Stats
237W - 220L
1,490 Elo+
Solo
Anhur
Anhur
Vier7Forensik
Anhur
Level 143
God Stats
3W - 4L
1,456 SR
Queue Stats
189W - 200L
1,414 Elo+
Solo
Ra
Ra
lottscem
Ra
Level 148
God Stats
12W - 16L
1,535 SR
Queue Stats
29W - 38L
1,395 Elo+
Solo
Thanatos
Thanatos
不负如来不负卿
Thanatos
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 35L
1,232 Elo+
Party 2
Ares
Ares
未熙victory
Ares
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 68L
1,232 Elo+
Party 2
Team Averages
Level 80
1,526 SR
1,353 Elo+

VS

Team Averages
Level 90
1,522 SR
1,461 Elo+
Cabrakan
Cabrakan
Gorbazaki
Cabrakan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 219L
1,505 Elo+
Party 1
Ymir
Ymir
MaRkxxviiii
Ymir
Level 127
God Stats
2W - 2L
1,617 SR
Queue Stats
61W - 60L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
Obsidian707
Ao Kuang
Level 49
God Stats
3W - 6L
1,275 SR
Queue Stats
11W - 16L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Scarletkingvon
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,410 Elo+
Party 3
Thanatos
Thanatos
TX_pandawarrior
Thanatos
Level 87
God Stats
4W - 3L
1,715 SR
Queue Stats
70W - 74L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 12
10,601
589
16,541
21,839
11,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 12
9,614
534
10,679
16,284
6,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
10 / 3 / 8
11,302
628
21,827
10,803
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
11 / 9 / 11
10,551
586
9,278
19,495
8,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 2 / 12
9,339
519
9,591
15,762
15,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gorbazaki
Cabrakan
12
1 / 5 / 8
7,539
419
9,152
16,148
9,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 9
8,359
464
8,768
17,671
16,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Obsidian707
Ao Kuang
13
9 / 12 / 4
9,043
502
16,002
25,844
9,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Scarletkingvon
Baron Samedi
13
4 / 7 / 2
8,414
467
10,112
16,437
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
15
6 / 8 / 8
9,442
525
12,985
18,697
7,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
53
35
Kills
22
22
Deaths
36
55
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Gorbazaki
Cabrakan
1
5
8
1
L
2
4
9
1.63
L
Ao Kuang
Obsidian707
Ao Kuang
9
12
4
0.92
W
7
6
12
2.17
L
Baron Samedi
Scarletkingvon
Baron Samedi
4
7
2
0.71
L
Thanatos
6
8
8
1.25
W
2
2
12
4
W
10
3
8
4.67
W
11
9
11
1.83
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,916
Damage
57,019
84,183
Taken
94,797
48,295
Mitigated
51,362
36,827
Healing
26,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Gorbazaki
Cabrakan
9,152
1,091
0
3,966
16,148
9,836
0
7,890
8,258
42,533
0
L
8,768
1,866
0
3,098
17,671
16,893
0
9,608
7,829
34,100
0
L
Ao Kuang
Obsidian707
Ao Kuang
16,002
5,074
270
7,292
25,844
9,648
639
11,291
14,553
41,916
0
W
16,541
4,516
490
9,643
21,839
11,718
1,617
9,368
12,471
84,407
788
L
Baron Samedi
Scarletkingvon
Baron Samedi
10,112
985
771
3,108
16,437
7,089
0
8,083
8,250
41,767
0
L
Thanatos
12,985
3,637
0
7,917
18,697
7,896
0
9,499
9,198
0
52,153
W
10,679
6,251
0
6,576
16,284
6,966
1,013
8,040
8,244
0
89,508
W
21,827
1,060
1,200
4,734
10,803
5,616
247
4,747
6,056
103,123
0
W
9,278
1,589
0
9,044
19,495
8,387
0
10,541
8,954
0
53,028
W
9,591
610
372
4,768
15,762
15,608
146
11,338
4,424
17,057
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,407
Gold Earned
42,797
470
Minions Killed
269
0
Camps Cleared
0
1,604,169
Distance Traveled
1,565,640
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,539
419
64
4
0
310,289
0
L
Ymir
8,359
464
42
2
0
331,362
2
L
Ao Kuang
9,043
502
37
2
0
294,396
0
W
Hades
10,601
589
105
6
0
249,271
0
L
Baron Samedi
8,414
467
56
3
0
267,902
3
L
Thanatos
9,442
525
70
4
0
361,691
0
W
Anhur
9,614
534
126
7
0
335,593
2
W
Ra
11,302
628
150
8
0
339,488
8
W
Thanatos
10,551
586
73
4
0
337,450
0
W
Ares
9,339
519
16
1
0
342,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role