Player Matchup

Surtr
Surtr
Bronze III
JeepLife 503
Surtr
Bronze III
Level 115
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ares
Ares
Gold II
KamehameSean
Ares
Gold II
Level 158
God Stats
2W - 2L
1,815 SR
Queue Stats
510W - 539L
1,478 MMR
Solo
Poseidon
Poseidon
Silver III
WYLIESAGEOTE
Poseidon
Silver III
Level 102
God Stats
1W - 3L
1,494 SR
Queue Stats
5W - 13L
1,430 MMR
Party 2
Apollo
Apollo
Gold IV
Whovian333
Apollo
Gold IV
Level 113
God Stats
1W - 1L
1,928 SR
Queue Stats
52W - 53L
1,474 MMR
Solo
Fenrir
Fenrir
Gold IV
joaquin247
Fenrir
Gold IV
Level 122
God Stats
19W - 25L
1,566 SR
Queue Stats
197W - 190L
1,496 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,716 SR
1,476 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,657 SR
1,498 MMR
Thanatos
Thanatos
Gold IV
Kittcat Cat
Thanatos
Gold IV
Level 125
God Stats
12W - 4L
1,633 SR
Queue Stats
130W - 145L
1,402 MMR
Party 1
Anhur
Anhur
Gold IV
Kxmoyin
Anhur
Gold IV
Level 156
God Stats
1W - 0L
1,622 SR
Queue Stats
17W - 19L
1,613 MMR
Party 3
Shiva
Shiva
Gold V
SLIM_SHADY_559
Shiva
Gold V
Level 129
God Stats
2W - 1L
1,689 SR
Queue Stats
52W - 47L
1,462 MMR
Solo
Chang'e
Chang'e
Gold III
SYNCH4044
Chang'e
Gold III
Level 128
God Stats
12W - 4L
1,716 SR
Queue Stats
177W - 177L
1,516 MMR
Party 1
Ganesha
Ganesha
Gold I
WhoFed
Ganesha
Gold I
Level 198
God Stats
11W - 10L
1,625 SR
Queue Stats
253W - 253L
1,498 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,488
472
7,915
20,848
18,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 1 / 4
8,707
484
5,944
13,350
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
WYLIESAGEOTE
Poseidon
16
0 / 5 / 1
9,105
506
7,315
10,878
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Whovian333
Apollo
14
0 / 4 / 0
8,788
488
8,565
12,588
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
joaquin247
Fenrir
15
5 / 3 / 1
9,261
515
9,684
17,339
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
KaliAthenaPele

VS

Bans
MercuryArachneCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kittcat Cat
Thanatos
17
7 / 2 / 3
11,240
624
8,961
14,030
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Kxmoyin
Anhur
17
3 / 1 / 0
10,709
595
11,236
13,407
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 3
11,568
643
14,255
20,303
16,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
SYNCH4044
Chang'e
19
4 / 1 / 7
11,942
663
13,823
12,299
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
WhoFed
Ganesha
15
0 / 1 / 6
9,956
553
3,910
18,498
16,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
18
18
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
1
4
2
W
Thanatos
Kittcat Cat
Thanatos
7
2
3
4.25
W
Anhur
Kxmoyin
Anhur
3
1
0
3
W
4
1
3
5.5
W
Chang'e
SYNCH4044
Chang'e
4
1
7
7.5
L
Poseidon
WYLIESAGEOTE
Poseidon
0
5
1
0.1
W
Ganesha
WhoFed
Ganesha
0
1
6
3
L
Apollo
Whovian333
Apollo
0
4
0
0
L
Fenrir
joaquin247
Fenrir
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
52,185
75,003
Taken
78,537
45,774
Mitigated
50,048
19,957
Healing
42,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,915
2,376
0
4,148
20,848
18,106
364
1,926
18,922
636
61,339
L
5,944
662
0
3,395
13,350
12,141
0
3,669
9,681
31,815
0
W
Thanatos
Kittcat Cat
Thanatos
8,961
2,271
0
11,409
14,030
6,118
0
1,865
12,165
0
92,061
W
Anhur
Kxmoyin
Anhur
11,236
7,130
0
6,505
13,407
5,039
2,842
1,333
12,074
0
95,045
W
14,255
2,615
538
6,660
20,303
16,543
276
1,525
18,778
0
100,820
W
Chang'e
SYNCH4044
Chang'e
13,823
1,816
3,903
6,259
12,299
5,565
1,699
4,227
8,072
112,338
0
L
Poseidon
WYLIESAGEOTE
Poseidon
7,315
837
0
1,287
10,878
3,783
0
6,902
3,976
95,022
0
W
Ganesha
WhoFed
Ganesha
3,910
715
2,910
4,153
18,498
16,783
1,374
4,974
13,524
38,861
0
L
Apollo
Whovian333
Apollo
8,565
5,899
0
3,964
12,588
4,223
0
543
12,045
0
80,758
L
Fenrir
joaquin247
Fenrir
9,684
3,614
0
7,163
17,339
7,521
0
4,693
12,646
0
71,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
55,415
566
Minions Killed
647
0
Camps Cleared
0
1,769,037
Distance Traveled
1,876,649
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,488
472
97
5
0
322,869
6
L
Ares
8,707
484
59
3
0
362,580
0
W
Thanatos
11,240
624
115
6
0
456,020
0
W
Anhur
10,709
595
199
11
0
306,860
0
W
Shiva
11,568
643
161
9
0
356,633
7
W
Chang'e
11,942
663
167
9
0
390,878
0
L
Poseidon
9,105
506
175
10
0
331,732
5
W
Ganesha
9,956
553
5
0
0
366,258
2
L
Apollo
8,788
488
137
8
0
349,171
0
L
Fenrir
9,261
515
98
5
0
402,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role