Player Matchup

Mulan
Mulan
LuckYBoY1989
Mulan
Level 66
God Stats
4W - 4L
1,620 SR
Queue Stats
62W - 54L
1,516 Elo+
Solo
Discordia
Discordia
NibblingVamp
Discordia
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
289W - 298L
1,414 Elo+
Party 1
Neith
Neith
VIIXIIVIIXIIV
Neith
Level 14
God Stats
13W - 24L
1,257 SR
Queue Stats
26W - 33L
1,339 Elo+
Party 1
Team Averages
Level 69
1,459 SR
1,423 Elo+

VS

Team Averages
Level 146
1,469 SR
1,372 Elo+
Cu Chulainn
Cu Chulainn
DeadBrownBread
Cu Chulainn
Level 149
God Stats
1W - 10L
1,248 SR
Queue Stats
22W - 28L
1,328 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NelliotS
Ah Muzen Cab
Level 147
God Stats
3W - 3L
1,794 SR
Queue Stats
126W - 145L
1,407 Elo+
Solo
Janus
Janus
gamepri777rex
Janus
Level 141
God Stats
0W - 2L
1,366 SR
Queue Stats
5W - 9L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 6
10,948
782
11,534
16,792
9,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
NibblingVamp
Discordia
14
4 / 0 / 4
11,456
818
7,656
6,604
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 6
10,587
756
6,006
7,973
2,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeadBrownBread
Cu Chulainn
3
0 / 1 / 0
7,484
535
433
1,263
736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
NelliotS
Ah Muzen Cab
14
4 / 4 / 3
10,426
745
9,868
14,521
5,927
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 4 / 4
11,180
799
12,320
12,169
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
8
8
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DeadBrownBread
Cu Chulainn
0
1
0
0
W
3
7
6
0.86
L
Ah Muzen Cab
NelliotS
Ah Muzen Cab
4
4
3
1.38
W
Discordia
NibblingVamp
Discordia
4
0
4
6
W
2
1
6
5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,196
Damage
22,621
31,369
Taken
27,953
14,166
Mitigated
11,721
3,878
Healing
786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DeadBrownBread
Cu Chulainn
433
187
0
89
1,263
736
0
163
1,100
0
502
W
11,534
2,083
238
1,866
16,792
9,038
22
4,758
11,800
0
36,683
L
Ah Muzen Cab
NelliotS
Ah Muzen Cab
9,868
2,061
0
121
14,521
5,927
165
4,018
10,503
0
35,277
W
Discordia
NibblingVamp
Discordia
7,656
121
0
0
6,604
2,195
0
4,302
2,082
42,386
0
W
6,006
1,517
0
1,774
7,973
2,933
633
2,947
4,874
0
35,058
L
12,320
496
0
576
12,169
5,058
0
3,899
8,270
61,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
29,090
159
Minions Killed
145
0
Camps Cleared
0
717,780
Distance Traveled
525,849
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,484
535
0
0
0
20,891
0
W
Mulan
10,948
782
43
3
0
234,750
6
L
Ah Muzen Cab
10,426
745
47
3
0
242,579
0
W
Discordia
11,456
818
59
4
0
244,698
3
W
Neith
10,587
756
57
4
0
238,332
0
L
Janus
11,180
799
98
7
0
262,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role