Player Matchup

Charon
Charon
 
Charon
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
KjngJordan
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,423 Elo+
Party 1
Loki
Loki
TheBodyCrab
Loki
Level 196
God Stats
11W - 15L
1,646 SR
Queue Stats
112W - 214L
1,372 Elo+
Party 1
Vulcan
Vulcan
Tikpa
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 258L
1,334 Elo+
Party 1
Horus
Horus
majorpane4u
Horus
Level 106
God Stats
0W - 2L
1,206 SR
Queue Stats
62W - 88L
1,487 Elo+
Party 1
Team Averages
Level 128
1,470 SR
1,423 Elo+

VS

Team Averages
Level 131
1,580 SR
1,567 Elo+
Zhong Kui
Zhong Kui
Bepzi
Zhong Kui
Level 105
God Stats
15W - 6L
1,750 SR
Queue Stats
221W - 190L
1,520 Elo+
Solo
Ne Zha
Ne Zha
EAAH
Ne Zha
Level 156
God Stats
25W - 20L
1,632 SR
Queue Stats
306W - 283L
1,528 Elo+
Solo
Chang'e
Chang'e
Joshcons
Chang'e
Level 140
God Stats
9W - 8L
1,612 SR
Queue Stats
316W - 283L
1,632 Elo+
Solo
Fenrir
Fenrir
Quirzzon
Fenrir
Level 102
God Stats
1W - 5L
1,268 SR
Queue Stats
72W - 64L
1,555 Elo+
Party 2
Guan Yu
Guan Yu
gransayaman10
Guan Yu
Level 152
God Stats
50W - 36L
1,638 SR
Queue Stats
228W - 198L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 5 / 2
7,138
476
7,952
13,948
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
KjngJordan
Chernobog
12
2 / 5 / 0
7,298
487
4,782
10,782
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 3
7,398
493
3,237
11,605
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Tikpa
Vulcan
12
0 / 5 / 0
6,864
458
4,128
8,554
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 1
6,090
406
3,323
13,958
11,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bepzi
Zhong Kui
15
4 / 1 / 2
9,444
630
13,196
8,052
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
EAAH
Ne Zha
17
5 / 0 / 5
9,321
621
7,646
13,638
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Joshcons
Chang'e
14
4 / 0 / 4
8,793
586
5,719
4,514
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Quirzzon
Fenrir
13
6 / 0 / 8
8,983
599
5,512
10,564
8,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
14
3 / 4 / 4
8,605
574
8,689
14,358
14,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
22
22
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
5
2
0.6
W
Zhong Kui
Bepzi
Zhong Kui
4
1
2
5
W
Ne Zha
EAAH
Ne Zha
5
0
5
7.5
W
Chang'e
Joshcons
Chang'e
4
0
4
6
L
Chernobog
KjngJordan
Chernobog
2
5
0
0.4
W
Fenrir
Quirzzon
Fenrir
6
0
8
10
L
1
5
3
0.5
L
Vulcan
Tikpa
Vulcan
0
5
0
0
W
Guan Yu
3
4
4
1.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,422
Damage
40,762
58,847
Taken
51,126
29,950
Mitigated
37,162
13,332
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,952
1,972
0
2,863
13,948
7,407
0
698
13,250
32,046
414
W
Zhong Kui
Bepzi
Zhong Kui
13,196
4,437
0
3,674
8,052
6,845
1,807
131
7,921
67,577
17,918
W
Ne Zha
EAAH
Ne Zha
7,646
2,932
0
5,166
13,638
6,046
570
2,297
11,282
0
103,544
W
Chang'e
Joshcons
Chang'e
5,719
309
988
2,200
4,514
1,731
0
2,067
2,445
61,144
0
L
Chernobog
KjngJordan
Chernobog
4,782
2,896
0
3,156
10,782
3,573
0
5,907
4,875
0
46,829
W
Fenrir
Quirzzon
Fenrir
5,512
1,275
0
1,727
10,564
8,279
212
748
9,788
0
16,077
L
3,237
658
0
1,443
11,605
4,242
0
1,868
9,737
0
61,076
L
Vulcan
Tikpa
Vulcan
4,128
1,149
0
750
8,554
3,172
0
2,051
6,503
46,103
0
W
Guan Yu
8,689
1,356
182
2,041
14,358
14,261
0
5,738
8,024
0
59,440
L
3,323
1,890
990
4,130
13,958
11,556
0
7,546
6,412
0
22,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
45,146
360
Minions Killed
495
0
Camps Cleared
0
1,424,282
Distance Traveled
1,595,106
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,138
476
48
3
0
237,342
0
W
Zhong Kui
9,444
630
135
9
0
272,212
0
W
Ne Zha
9,321
621
136
9
0
350,958
0
W
Chang'e
8,793
586
123
8
0
329,797
1
L
Chernobog
7,298
487
92
6
0
304,085
3
W
Fenrir
8,983
599
16
1
0
339,335
8
L
Loki
7,398
493
95
6
0
294,066
0
L
Vulcan
6,864
458
90
6
0
296,353
2
W
Guan Yu
8,605
574
85
6
0
302,804
1
L
Horus
6,090
406
35
2
0
292,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role