Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DiddiBR
Nu Wa
Level 195
God Stats
83W - 67L
1,602 SR
Queue Stats
168W - 159L
1,534 Elo+
Solo
Eset
Eset
Juhsten
Eset
Level 85
God Stats
30W - 18L
1,695 SR
Queue Stats
212W - 187L
1,576 Elo+
Party 2
Susano
Susano
Sec0nd0ffence
Susano
Level 83
God Stats
0W - 1L
1,199 SR
Queue Stats
201W - 176L
1,579 Elo+
Party 2
Neith
Neith
ghostreconn
Neith
Level 101
God Stats
4W - 8L
1,174 SR
Queue Stats
142W - 123L
1,404 Elo+
Solo
Team Averages
Level 140
1,434 SR
1,519 Elo+

VS

Team Averages
Level 114
1,673 SR
1,537 Elo+
Chronos
Chronos
DontTrustPros
Chronos
Level 81
God Stats
5W - 2L
1,680 SR
Queue Stats
113W - 106L
1,546 Elo+
Solo
Eset
Eset
GreenBot202
Eset
Level 120
God Stats
7W - 3L
1,622 SR
Queue Stats
404W - 359L
1,510 Elo+
Solo
Apollo
Apollo
Memesexwillsmith
Apollo
Level 141
God Stats
3W - 2L
1,569 SR
Queue Stats
126W - 114L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
SergeiBobrovsky
Xing Tian
Level 120
God Stats
7W - 2L
1,772 SR
Queue Stats
109W - 103L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
TSMClownpiece
Danzaburou
Level 110
God Stats
15W - 6L
1,723 SR
Queue Stats
122W - 105L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
4,835
484
274
7,529
5,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
DiddiBR
Nu Wa
11
0 / 0 / 0
5,857
586
7,113
6,144
2,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
Juhsten
Eset
9
1 / 7 / 4
5,579
558
3,684
9,209
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
5 / 3 / 0
5,923
592
7,152
9,188
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,481
448
1,514
6,249
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
0 / 0 / 0
5,952
595
4,127
8,814
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 5 / 5
6,239
624
7,153
8,303
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 1 / 3
7,559
756
7,460
10,005
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
SergeiBobrovsky
Xing Tian
9
0 / 0 / 3
5,700
570
2,854
6,846
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TSMClownpiece
Danzaburou
11
3 / 0 / 3
6,950
695
4,561
2,969
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
15
15
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Nu Wa
DiddiBR
Nu Wa
0
0
0
0
W
Chronos
0
0
0
0
W
3
5
5
1.1
L
Eset
Juhsten
Eset
1
7
4
0.43
W
9
1
3
10.5
L
5
3
0
1.67
W
Xing Tian
SergeiBobrovsky
Xing Tian
0
0
3
1.5
W
Danzaburou
TSMClownpiece
Danzaburou
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,737
Damage
26,155
38,319
Taken
36,937
16,319
Mitigated
17,598
6,361
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
274
84
0
967
7,529
5,581
0
692
6,837
0
26,083
L
Nu Wa
DiddiBR
Nu Wa
7,113
4,677
0
3,988
6,144
2,003
0
3,790
1,684
47,055
0
W
Chronos
4,127
577
0
4,553
8,814
5,047
0
5,702
3,112
53,599
0
W
7,153
517
126
2,156
8,303
2,735
0
3,153
5,150
37,137
0
L
Eset
Juhsten
Eset
3,684
415
0
797
9,209
3,354
0
5,211
3,998
32,180
0
W
7,460
4,241
0
2,369
10,005
3,618
905
464
9,541
0
48,563
L
7,152
1,962
0
170
9,188
3,393
0
2,749
6,439
0
34,280
W
Xing Tian
SergeiBobrovsky
Xing Tian
2,854
287
167
2,273
6,846
5,117
0
1,198
5,648
17,646
0
W
Danzaburou
TSMClownpiece
Danzaburou
4,561
1,250
0
1,077
2,969
1,081
1,705
280
2,689
0
46,250
L
1,514
365
0
439
6,249
1,988
0
1,022
5,227
0
23,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
32,400
255
Minions Killed
321
0
Camps Cleared
0
912,810
Distance Traveled
1,049,340
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,835
484
42
4
0
145,841
0
L
Nu Wa
5,857
586
61
6
0
168,538
2
W
Chronos
5,952
595
90
9
0
195,458
0
W
Eset
6,239
624
59
6
0
202,322
1
L
Eset
5,579
558
56
6
0
197,022
0
W
Apollo
7,559
756
78
8
0
223,196
1
L
Susano
5,923
592
41
4
0
249,014
0
W
Xing Tian
5,700
570
15
2
0
235,675
4
W
Danzaburou
6,950
695
79
8
0
192,689
2
L
Neith
4,481
448
55
6
0
152,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role