Player Matchup

Odin
Odin
Alduin000
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Atlas
Atlas
Dradonkill
Atlas
Level 68
God Stats
1W - 1L
1,730 SR
Queue Stats
27W - 40L
1,372 Elo+
Party 3
Bakasura
Bakasura
Poppoppi
Bakasura
Level 78
God Stats
23W - 23L
1,555 SR
Queue Stats
132W - 147L
1,447 Elo+
Solo
Martichoras
Martichoras
RagnarokWarrior
Martichoras
Level 46
God Stats
2W - 8L
1,346 SR
Queue Stats
14W - 32L
1,306 Elo+
Party 3
Poseidon
Poseidon
VashKiba
Poseidon
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 21L
1,369 Elo+
Party 3
Team Averages
Level 45
1,569 SR
1,399 Elo+

VS

Team Averages
Level 107
1,504 SR
1,453 Elo+
Da Ji
Da Ji
 
Da Ji
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DEMIOVER
Kukulkan
Level 141
God Stats
6W - 2L
1,653 SR
Queue Stats
252W - 293L
1,423 Elo+
Party 2
King Arthur
King Arthur
Endergirl13
King Arthur
Level 136
God Stats
1W - 0L
1,186 SR
Queue Stats
38W - 30L
1,477 Elo+
Party 1
Charon
Charon
Lady_Nordeste
Charon
Level 106
God Stats
6W - 1L
1,780 SR
Queue Stats
155W - 182L
1,391 Elo+
Party 2
Heimdallr
Heimdallr
Raikro
Heimdallr
Level 69
God Stats
5W - 4L
1,403 SR
Queue Stats
74W - 57L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 5 / 3
7,221
425
3,633
11,229
8,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Atlas
11
3 / 3 / 6
7,943
467
6,178
14,243
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Poppoppi
Bakasura
15
3 / 6 / 3
8,934
526
9,648
19,168
8,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
RagnarokWarrior
Martichoras
13
3 / 0 / 4
8,392
494
5,304
8,940
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
VashKiba
Poseidon
12
0 / 4 / 3
7,739
455
6,783
9,341
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 3 / 4
9,170
539
9,025
13,881
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
DEMIOVER
Kukulkan
17
7 / 0 / 6
10,699
629
14,330
7,395
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Endergirl13
King Arthur
15
4 / 1 / 9
10,251
603
10,631
14,924
14,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 8
8,197
482
4,843
13,142
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Raikro
Heimdallr
14
3 / 2 / 4
8,805
518
6,534
5,283
2,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
9
Kills
18
18
Deaths
9
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
3
4
2
L
Odin
0
5
3
0.3
W
Kukulkan
DEMIOVER
Kukulkan
7
0
6
10
L
Atlas
3
3
6
2
W
King Arthur
Endergirl13
King Arthur
4
1
9
8.5
W
0
3
8
1.33
L
Bakasura
Poppoppi
Bakasura
3
6
3
0.75
L
Martichoras
RagnarokWarrior
Martichoras
3
0
4
5
W
Heimdallr
Raikro
Heimdallr
3
2
4
2.5
L
Poseidon
VashKiba
Poseidon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
45,363
62,921
Taken
54,625
36,411
Mitigated
36,836
13,310
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,025
2,845
0
1,431
13,881
5,821
189
1,749
11,475
0
77,550
L
Odin
3,633
1,945
0
1,267
11,229
8,541
0
2,889
8,340
0
25,074
W
Kukulkan
DEMIOVER
Kukulkan
14,330
303
0
1,509
7,395
3,315
0
3,743
3,652
90,372
0
L
Atlas
6,178
2,641
0
2,833
14,243
11,588
256
3,942
10,301
22,093
0
W
King Arthur
Endergirl13
King Arthur
10,631
1,244
0
3,123
14,924
14,414
45
1,935
12,321
637
69,480
W
4,843
637
0
2,619
13,142
10,961
286
4,684
8,178
28,395
0
L
Bakasura
Poppoppi
Bakasura
9,648
7,059
0
3,564
19,168
8,998
130
4,078
15,090
0
75,946
L
Martichoras
RagnarokWarrior
Martichoras
5,304
2,541
0
4,111
8,940
3,960
418
3,204
5,736
0
51,400
W
Heimdallr
Raikro
Heimdallr
6,534
2,496
0
1,519
5,283
2,325
809
1,440
3,818
0
50,000
L
Poseidon
VashKiba
Poseidon
6,783
949
0
1,535
9,341
3,324
408
5,507
3,834
51,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,229
Gold Earned
47,122
377
Minions Killed
473
0
Camps Cleared
0
1,747,127
Distance Traveled
1,699,509
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,170
539
98
6
0
364,590
0
L
Odin
7,221
425
43
3
0
284,979
0
W
Kukulkan
10,699
629
147
9
0
328,266
3
L
Atlas
7,943
467
31
2
0
447,213
8
W
King Arthur
10,251
603
112
7
0
335,702
10
W
Charon
8,197
482
27
2
0
324,834
4
L
Bakasura
8,934
526
125
7
0
379,438
0
L
Martichoras
8,392
494
91
5
0
322,937
0
W
Heimdallr
8,805
518
89
5
0
346,117
0
L
Poseidon
7,739
455
87
5
0
312,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role