Player Matchup

Sun Wukong
Sun Wukong
Gold V
I3l4ckyChan
Sun Wukong
Gold V
Level 128
God Stats
237W - 187L
1,626 SR
Queue Stats
1,148W - 1,185L
1,238 MMR
Party 1
Arachne
Arachne
Gold V
JBFaries1
Arachne
Gold V
Level 121
God Stats
1W - 6L
1,497 SR
Queue Stats
159W - 155L
1,299 MMR
Party 2
Kukulkan
Kukulkan
Gold V
LMZuir
Kukulkan
Gold V
Level 121
God Stats
1W - 3L
1,573 SR
Queue Stats
390W - 379L
1,296 MMR
Party 1
Sylvanus
Sylvanus
Bronze IV
b3nja191286
Sylvanus
Bronze IV
Level 66
God Stats
1W - 4L
1,315 SR
Queue Stats
2W - 9L
1,285 MMR
Solo
Jing Wei
Jing Wei
Silver II
castawaywilson
Jing Wei
Silver II
Level 78
God Stats
0W - 2L
1,591 SR
Queue Stats
56W - 62L
1,252 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,520 SR
1,274 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,634 SR
1,280 MMR
Ares
Ares
Gold V
CessGil15
Ares
Gold V
Level 89
God Stats
18W - 16L
1,563 SR
Queue Stats
29W - 35L
1,266 MMR
Solo
Izanami
Izanami
Gold V
One Sexy Harold
Izanami
Gold V
Level 150
God Stats
118W - 97L
1,576 SR
Queue Stats
234W - 238L
1,288 MMR
Party 3
Bellona
Bellona
Gold V
TheGödkiller
Bellona
Gold V
Level 72
God Stats
19W - 18L
1,468 SR
Queue Stats
193W - 204L
1,264 MMR
Solo
Kali
Kali
Silver I
XxSage5GODxX
Kali
Silver I
Level 129
God Stats
2W - 0L
1,764 SR
Queue Stats
318W - 320L
1,269 MMR
Solo
Anubis
Anubis
Gold IV
mrskratte
Anubis
Gold IV
Level 172
God Stats
4W - 3L
1,802 SR
Queue Stats
227W - 221L
1,313 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I3l4ckyChan
Sun Wukong
14
1 / 1 / 0
8,769
548
9,893
19,113
16,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
JBFaries1
Arachne
12
0 / 6 / 2
7,274
455
4,990
15,688
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
LMZuir
Kukulkan
15
1 / 3 / 0
8,896
556
6,479
8,767
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
b3nja191286
Sylvanus
10
0 / 2 / 2
6,954
435
3,037
7,868
5,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
12
0 / 2 / 1
7,402
463
4,608
9,236
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothThanatosMercuryPele

VS

Bans
AnhurHorusChaacRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 0 / 6
8,965
560
4,419
8,900
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 0 / 5
9,969
623
7,590
8,691
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
16
2 / 0 / 0
10,052
628
11,138
13,150
14,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 5
9,903
619
8,510
16,170
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
mrskratte
Anubis
16
3 / 1 / 6
10,604
663
10,383
13,521
7,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
2
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
2
0
6
5
L
Sun Wukong
I3l4ckyChan
Sun Wukong
1
1
0
1
L
Arachne
JBFaries1
Arachne
0
6
2
0.17
L
Kukulkan
LMZuir
Kukulkan
1
3
0
0.33
W
1
0
5
3.5
W
Bellona
2
0
0
2
W
6
2
5
4.25
L
Sylvanus
b3nja191286
Sylvanus
0
2
2
0.5
L
Jing Wei
0
2
1
0.25
W
Anubis
mrskratte
Anubis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,007
Damage
42,040
60,672
Taken
60,432
33,338
Mitigated
39,470
18,598
Healing
29,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,419
475
333
3,079
8,900
6,495
433
2,057
6,817
20,724
0
L
Sun Wukong
I3l4ckyChan
Sun Wukong
9,893
1,075
0
8,648
19,113
16,524
0
2,214
16,899
1,803
76,356
L
Arachne
JBFaries1
Arachne
4,990
3,669
0
1,853
15,688
5,565
0
3,828
11,860
0
55,188
L
Kukulkan
LMZuir
Kukulkan
6,479
478
0
479
8,767
2,894
0
5,742
3,025
87,561
0
W
7,590
4,852
0
5,367
8,691
3,665
503
1,807
6,870
0
113,099
W
Bellona
11,138
3,841
0
5,832
13,150
14,228
1,752
1,147
12,003
0
81,815
W
8,510
4,967
0
6,263
16,170
7,813
1,273
3,408
12,739
0
71,588
L
Sylvanus
b3nja191286
Sylvanus
3,037
1,314
1,821
2,317
7,868
5,113
0
1,448
6,420
16,491
0
L
Jing Wei
4,608
2,623
0
3,480
9,236
3,242
0
1,570
7,666
0
55,066
W
Anubis
mrskratte
Anubis
10,383
507
0
8,312
13,521
7,269
1,076
3,636
9,836
92,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
49,493
510
Minions Killed
630
0
Camps Cleared
0
1,549,974
Distance Traveled
1,628,341
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,965
560
28
2
0
327,516
4
L
Sun Wukong
8,769
548
141
9
0
337,095
1
L
Arachne
7,274
455
82
5
0
331,136
2
L
Kukulkan
8,896
556
159
10
0
320,869
4
W
Izanami
9,969
623
203
13
0
295,522
4
W
Bellona
10,052
628
152
10
0
339,751
2
W
Kali
9,903
619
85
5
0
361,276
0
L
Sylvanus
6,954
435
18
1
0
253,843
0
L
Jing Wei
7,402
463
110
7
0
307,031
4
W
Anubis
10,604
663
162
10
0
304,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role