Player Matchup

Cthulhu
Cthulhu
Grvysxn
Cthulhu
Level 39
God Stats
2W - 5L
1,372 SR
Queue Stats
9W - 30L
1,265 Elo+
Party 2
Vulcan
Vulcan
JStuuz
Vulcan
Level 49
God Stats
0W - 2L
1,449 SR
Queue Stats
32W - 52L
1,344 Elo+
Party 2
Cupid
Cupid
JoBootie
Cupid
Level 101
God Stats
0W - 1L
1,424 SR
Queue Stats
22W - 34L
1,295 Elo+
Party 2
Thanatos
Thanatos
MASTAVOO
Thanatos
Level 82
God Stats
10W - 9L
1,530 SR
Queue Stats
36W - 58L
1,338 Elo+
Party 2
Bacchus
Bacchus
thejustin25
Bacchus
Level 23
God Stats
0W - 3L
1,220 SR
Queue Stats
3W - 21L
1,150 Elo+
Party 2
Team Averages
Level 59
1,399 SR
1,278 Elo+

VS

Team Averages
Level 70
1,466 SR
1,402 Elo+
Arachne
Arachne
Kings KAI 1842
Arachne
Level 94
God Stats
43W - 32L
1,524 SR
Queue Stats
94W - 91L
1,388 Elo+
Party 1
Olorun
Olorun
MacDaddi
Olorun
Level 114
God Stats
3W - 1L
1,493 SR
Queue Stats
234W - 224L
1,459 Elo+
Solo
Ah Puch
Ah Puch
PyroclasticRain
Ah Puch
Level 69
God Stats
15W - 13L
1,468 SR
Queue Stats
57W - 64L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
funkid5
Cthulhu
Level 17
God Stats
4W - 6L
1,472 SR
Queue Stats
5W - 7L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
monkeyman54321
Erlang Shen
Level 54
God Stats
7W - 6L
1,370 SR
Queue Stats
36W - 30L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grvysxn
Cthulhu
13
0 / 3 / 3
8,009
445
6,893
14,571
14,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
JStuuz
Vulcan
12
1 / 6 / 1
7,454
414
6,402
12,573
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
JoBootie
Cupid
14
1 / 6 / 2
8,431
468
8,633
13,705
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MASTAVOO
Thanatos
13
6 / 3 / 0
8,733
485
6,815
13,781
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
thejustin25
Bacchus
11
1 / 7 / 1
7,163
398
3,605
14,992
9,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 4
10,960
609
12,438
14,983
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
MacDaddi
Olorun
17
8 / 1 / 5
11,135
619
7,215
9,569
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 2 / 8
10,597
589
10,957
10,904
4,058
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
funkid5
Cthulhu
13
0 / 2 / 8
7,881
438
4,482
10,437
8,143
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
monkeyman54321
Erlang Shen
16
2 / 2 / 6
10,189
566
12,796
15,915
10,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
24
25
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Grvysxn
Cthulhu
0
3
3
0.5
L
Vulcan
JStuuz
Vulcan
1
6
1
0.25
L
Cupid
JoBootie
Cupid
1
6
2
0.33
W
9
2
4
5.5
L
Thanatos
MASTAVOO
Thanatos
6
3
0
2
W
Olorun
MacDaddi
Olorun
8
1
5
10.5
W
5
2
8
4.5
W
Cthulhu
funkid5
Cthulhu
0
2
8
2
W
Erlang Shen
monkeyman54321
Erlang Shen
2
2
6
2.5
L
Bacchus
thejustin25
Bacchus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
47,888
69,622
Taken
61,808
39,574
Mitigated
33,863
16,600
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Grvysxn
Cthulhu
6,893
903
314
3,043
14,571
14,234
0
1,706
12,644
51,758
0
L
Vulcan
JStuuz
Vulcan
6,402
1,630
0
646
12,573
4,652
0
5,355
6,853
45,671
0
L
Cupid
JoBootie
Cupid
8,633
4,228
342
2,866
13,705
5,113
448
6,527
6,834
0
69,484
W
12,438
7,645
0
5,033
14,983
6,374
2,913
2,232
12,751
0
86,362
L
Thanatos
MASTAVOO
Thanatos
6,815
2,175
0
8,938
13,781
5,585
0
2,894
10,657
0
68,047
W
Olorun
MacDaddi
Olorun
7,215
2,358
56
4,227
9,569
5,035
504
932
8,637
95,074
0
W
10,957
541
0
3,545
10,904
4,058
1,622
2,926
7,978
67,783
0
W
Cthulhu
funkid5
Cthulhu
4,482
147
0
1,255
10,437
8,143
651
3,627
6,712
16,128
0
W
Erlang Shen
monkeyman54321
Erlang Shen
12,796
7,042
0
6,078
15,915
10,253
3,617
6,787
8,150
344
74,643
L
Bacchus
thejustin25
Bacchus
3,605
625
0
451
14,992
9,990
0
5,165
9,666
14,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
50,762
408
Minions Killed
487
0
Camps Cleared
0
1,584,861
Distance Traveled
1,693,752
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,009
445
78
4
0
282,651
1
L
Vulcan
7,454
414
88
5
0
307,974
6
L
Cupid
8,431
468
118
7
0
336,487
0
W
Arachne
10,960
609
116
6
0
376,797
0
L
Thanatos
8,733
485
103
6
0
325,544
6
W
Olorun
11,135
619
142
8
0
361,203
4
W
Ah Puch
10,597
589
111
6
0
335,471
0
W
Cthulhu
7,881
438
19
1
0
302,481
0
W
Erlang Shen
10,189
566
99
6
0
317,800
0
L
Bacchus
7,163
398
21
1
0
332,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role