Player Matchup

Ymir
Ymir
HyDro2012
Ymir
Level 124
God Stats
17W - 15L
1,510 SR
Queue Stats
294W - 294L
1,480 Elo+
Party 1
Arachne
Arachne
ectprivateninja8
Arachne
Level 88
God Stats
7W - 6L
1,349 SR
Queue Stats
242W - 223L
1,431 Elo+
Party 3
Xbalanque
Xbalanque
mayhem2012
Xbalanque
Level 116
God Stats
177W - 148L
1,573 SR
Queue Stats
222W - 210L
1,486 Elo+
Party 1
Mulan
Mulan
pollomike24
Mulan
Level 88
God Stats
6W - 2L
1,682 SR
Queue Stats
55W - 51L
1,435 Elo+
Solo
Scylla
Scylla
privatesniper89
Scylla
Level 62
God Stats
10W - 5L
1,747 SR
Queue Stats
265W - 247L
1,455 Elo+
Party 3
Team Averages
Level 96
1,572 SR
1,458 Elo+

VS

Team Averages
Level 93
1,490 SR
1,443 Elo+
Rama
Rama
 
Rama
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
CaliMostDope
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,572 Elo+
Solo
Hera
Hera
McPixel91
Hera
Level 154
God Stats
1W - 3L
1,734 SR
Queue Stats
380W - 380L
1,481 Elo+
Solo
Loki
Loki
Zellymon
Loki
Level 18
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 0 / 0
3,590
718
546
1,612
854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,687
737
1,225
2,797
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
mayhem2012
Xbalanque
5
0 / 0 / 0
3,129
626
1,601
1,634
430
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,093
819
1,046
3,239
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 1
3,927
785
761
1,111
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 0 / 0
3,055
611
646
2,362
638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
 
Sylvanus
5
0 / 0 / 0
3,043
609
751
1,175
432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,475
495
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hera
6
0 / 0 / 0
3,456
691
430
1,772
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
6
0 / 2 / 0
3,385
677
1,984
4,562
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
L
Sylvanus
 
Sylvanus
0
0
0
0
L
0
0
0
0
W
Ymir
0
0
0
0
L
Hera
0
0
0
0
L
Loki
0
2
0
0
W
1
0
0
1
W
Xbalanque
mayhem2012
Xbalanque
0
0
0
0
W
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,179
Damage
3,811
10,393
Taken
9,871
4,535
Mitigated
2,800
5,336
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
646
620
0
992
2,362
638
0
394
1,968
0
15,649
L
Sylvanus
 
Sylvanus
751
429
634
497
1,175
432
0
152
1,023
2,984
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
546
0
0
759
1,612
854
0
515
1,097
8,479
0
L
Hera
430
125
0
578
1,772
473
0
637
1,135
16,341
0
L
Loki
1,984
754
0
1,676
4,562
1,257
0
124
4,438
0
16,821
W
1,225
841
0
1,639
2,797
1,098
0
234
2,523
0
14,910
W
Xbalanque
mayhem2012
Xbalanque
1,601
790
0
798
1,634
430
0
236
1,398
0
17,317
W
1,046
236
0
1,454
3,239
1,889
0
0
3,239
0
23,604
W
761
211
0
686
1,111
264
0
142
955
20,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,426
Gold Earned
15,414
158
Minions Killed
107
0
Camps Cleared
0
514,280
Distance Traveled
394,700
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,055
611
32
6
0
98,055
0
L
Sylvanus
3,043
609
5
1
0
65,443
3
L
Odin
2,475
495
0
0
0
0
0
W
Ymir
3,590
718
16
3
0
103,088
0
L
Hera
3,456
691
33
7
0
107,514
2
L
Loki
3,385
677
37
7
0
123,688
0
W
Arachne
3,687
737
33
7
0
141,709
0
W
Xbalanque
3,129
626
29
6
0
89,423
0
W
Mulan
4,093
819
39
8
0
86,517
0
W
Scylla
3,927
785
41
8
0
93,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role