Player Matchup

Chronos
Chronos
Cmat041795
Chronos
Level 32
God Stats
1W - 1L
1,333 SR
Queue Stats
26W - 31L
1,497 Elo+
Party 4
Rama
Rama
Garrixs
Rama
Level 152
God Stats
1W - 1L
1,333 SR
Queue Stats
25W - 27L
1,517 Elo+
Party 4
Chang'e
Chang'e
GollyImHard
Chang'e
Level 122
God Stats
1W - 0L
1,266 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 2
Shiva
Shiva
Pegadurox
Shiva
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,540 Elo+
Party 4
Achilles
Achilles
TheChefBoyRD
Achilles
Level 142
God Stats
1W - 0L
1,236 SR
Queue Stats
5W - 5L
1,506 Elo+
Party 2
Team Averages
Level 118
1,334 SR
1,496 Elo+

VS

Team Averages
Level 91
1,525 SR
1,505 Elo+
Neith
Neith
Brunoganster25
Neith
Level 122
God Stats
5W - 3L
1,688 SR
Queue Stats
364W - 344L
1,541 Elo+
Solo
Ix Chel
Ix Chel
Etrocks
Ix Chel
Level 68
God Stats
0W - 2L
1,223 SR
Queue Stats
9W - 11L
1,485 Elo+
Party 3
Vulcan
Vulcan
Jslime8306
Vulcan
Level 60
God Stats
7W - 3L
1,629 SR
Queue Stats
356W - 341L
1,525 Elo+
Party 1
Bacchus
Bacchus
SourBeeziel
Bacchus
Level 89
God Stats
3W - 4L
1,576 SR
Queue Stats
268W - 233L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
whynofindname
Amaterasu
Level 117
God Stats
0W - 2L
1,506 SR
Queue Stats
256W - 298L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cmat041795
Chronos
16
2 / 5 / 14
10,103
722
7,353
10,555
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Garrixs
Rama
16
3 / 4 / 17
10,208
729
15,224
16,383
7,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
GollyImHard
Chang'e
18
4 / 3 / 13
11,026
788
16,058
14,978
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shiva
Pegadurox
Shiva
19
8 / 4 / 11
11,884
849
17,434
21,074
25,232
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
TheChefBoyRD
Achilles
17
7 / 4 / 12
11,237
803
19,539
24,099
33,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 13
10,294
735
19,508
14,935
8,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Etrocks
Ix Chel
13
3 / 8 / 8
8,773
627
10,380
13,466
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Jslime8306
Vulcan
18
8 / 3 / 6
10,738
767
20,113
10,739
6,352
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SourBeeziel
Bacchus
17
3 / 4 / 14
10,025
716
12,935
19,366
27,194
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
whynofindname
Amaterasu
14
1 / 6 / 17
8,789
628
10,231
23,276
22,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
78
24
Kills
20
20
Deaths
24
67
Assists
58
Player
Kills
Deaths
Assists
KDA
L
5
3
13
3.83
W
Chronos
Cmat041795
Chronos
2
5
14
1.8
L
Ix Chel
Etrocks
Ix Chel
3
8
8
0.88
W
Rama
Garrixs
Rama
3
4
17
2.88
W
Chang'e
GollyImHard
Chang'e
4
3
13
3.5
L
Vulcan
Jslime8306
Vulcan
8
3
6
3.67
W
Shiva
Pegadurox
Shiva
8
4
11
3.38
L
Bacchus
SourBeeziel
Bacchus
3
4
14
2.5
W
Achilles
TheChefBoyRD
Achilles
7
4
12
3.25
L
Amaterasu
whynofindname
Amaterasu
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,608
Damage
73,167
87,089
Taken
81,782
77,260
Mitigated
70,025
36,163
Healing
28,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,508
6,875
1,516
5,170
14,935
8,175
566
4,711
9,800
0
44,355
W
Chronos
Cmat041795
Chronos
7,353
1,762
777
592
10,555
4,258
1,734
6,520
3,849
19,519
0
L
Ix Chel
Etrocks
Ix Chel
10,380
806
2,585
1,215
13,466
5,933
40
2,657
10,493
15,877
0
W
Rama
Garrixs
Rama
15,224
9,244
1,403
3,183
16,383
7,723
4,513
8,657
7,585
0
39,884
W
Chang'e
GollyImHard
Chang'e
16,058
1,762
8,313
5,324
14,978
6,843
1,286
7,548
7,269
33,691
0
L
Vulcan
Jslime8306
Vulcan
20,113
11,890
759
2,028
10,739
6,352
0
1,465
9,025
40,324
0
W
Shiva
Pegadurox
Shiva
17,434
1,698
4,249
5,064
21,074
25,232
236
9,187
11,615
0
29,906
L
Bacchus
SourBeeziel
Bacchus
12,935
231
1,326
5,977
19,366
27,194
0
6,877
11,666
17,912
1,469
W
Achilles
TheChefBoyRD
Achilles
19,539
2,668
2,978
4,280
24,099
33,204
520
9,982
13,425
1,263
28,771
L
Amaterasu
whynofindname
Amaterasu
10,231
4,486
540
7,136
23,276
22,371
280
7,781
14,741
0
10,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,458
Gold Earned
48,619
165
Minions Killed
134
0
Camps Cleared
0
1,266,795
Distance Traveled
1,222,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,294
735
63
5
0
249,162
0
W
Chronos
10,103
722
20
1
0
253,526
0
L
Ix Chel
8,773
627
10
1
0
209,885
0
W
Rama
10,208
729
51
4
0
227,966
0
W
Chang'e
11,026
788
47
3
0
252,640
0
L
Vulcan
10,738
767
49
4
0
242,481
0
W
Shiva
11,884
849
27
2
0
273,083
0
L
Bacchus
10,025
716
10
1
0
266,477
0
W
Achilles
11,237
803
20
1
0
259,580
0
L
Amaterasu
8,789
628
2
0
0
254,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role