Player Matchup

Achilles
Achilles
Chich3
Achilles
Level 66
God Stats
10W - 8L
1,568 SR
Queue Stats
23W - 25L
1,412 Elo+
Solo
Sylvanus
Sylvanus
DavetheWave1940
Sylvanus
Level 87
God Stats
45W - 27L
1,924 SR
Queue Stats
92W - 81L
1,452 Elo+
Solo
Hera
Hera
Princesss_0314
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 290L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
XxZiZixXBxnds
Danzaburou
Level 57
God Stats
44W - 29L
1,642 SR
Queue Stats
145W - 156L
1,415 Elo+
Party 1
Arachne
Arachne
cyclonegamer666
Arachne
Level 104
God Stats
32W - 41L
1,572 SR
Queue Stats
370W - 374L
1,444 Elo+
Party 1
Team Averages
Level 77
1,641 SR
1,439 Elo+

VS

Team Averages
Level 88
1,485 SR
1,421 Elo+
Susano
Susano
 
Susano
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BUBGUM FLARE
Chernobog
Level 76
God Stats
18W - 16L
1,672 SR
Queue Stats
339W - 351L
1,426 Elo+
Solo
Thoth
Thoth
Mr Penguin6731
Thoth
Level 85
God Stats
1W - 1L
1,252 SR
Queue Stats
111W - 114L
1,425 Elo+
Solo
Hades
Hades
PotatoHead6888
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,387 Elo+
Solo
Charon
Charon
cld4391
Charon
Level 93
God Stats
11W - 13L
1,499 SR
Queue Stats
114W - 129L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chich3
Achilles
13
3 / 1 / 0
7,373
527
6,984
8,639
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
11
0 / 0 / 3
6,795
485
2,425
9,561
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 1
6,180
441
4,084
10,416
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
XxZiZixXBxnds
Danzaburou
11
0 / 3 / 1
6,554
468
5,272
10,078
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 1
7,483
535
7,501
17,374
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 1 / 1
6,757
483
5,399
9,469
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
BUBGUM FLARE
Chernobog
15
3 / 0 / 3
8,665
619
9,297
10,529
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 2 / 1
8,385
599
12,634
8,236
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
7,777
556
5,213
10,712
4,947
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
cld4391
Charon
10
0 / 1 / 2
6,477
463
5,245
7,331
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
12
12
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
1
1
2.5
W
Chernobog
BUBGUM FLARE
Chernobog
3
0
3
4.5
L
Achilles
Chich3
Achilles
3
1
0
3
L
Sylvanus
0
0
3
1.5
W
6
2
1
3.25
W
1
3
2
0.67
L
1
6
1
0.25
L
Danzaburou
XxZiZixXBxnds
Danzaburou
0
3
1
0.17
W
Charon
cld4391
Charon
0
1
2
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,266
Damage
37,788
56,068
Taken
46,277
23,752
Mitigated
19,800
16,856
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,399
1,291
0
500
9,469
3,557
0
1,408
8,061
0
40,482
W
Chernobog
BUBGUM FLARE
Chernobog
9,297
5,269
0
6,802
10,529
4,458
2,390
759
9,770
0
84,406
L
Achilles
Chich3
Achilles
6,984
1,844
0
1,149
8,639
6,288
0
4,837
3,718
0
39,959
L
Sylvanus
2,425
1,094
1,121
4,309
9,561
4,959
340
4,964
4,161
20,501
0
W
12,634
571
0
706
8,236
3,070
1,250
3,603
4,633
61,496
0
W
5,213
1,471
167
5,361
10,712
4,947
849
246
10,466
48,470
0
L
4,084
935
0
1,020
10,416
2,465
617
6,805
3,611
35,425
0
L
Danzaburou
XxZiZixXBxnds
Danzaburou
5,272
2,896
0
2,234
10,078
3,881
340
1,536
8,301
0
37,795
W
Charon
cld4391
Charon
5,245
543
0
1,322
7,331
3,768
712
493
6,838
29,135
0
L
7,501
5,459
0
7,023
17,374
6,159
0
4,189
13,185
0
49,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
38,061
261
Minions Killed
421
0
Camps Cleared
0
1,271,468
Distance Traveled
1,321,120
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,757
483
61
4
0
321,956
0
W
Chernobog
8,665
619
133
10
0
289,715
0
L
Achilles
7,373
527
52
4
0
275,561
0
L
Sylvanus
6,795
485
27
2
0
227,022
4
W
Thoth
8,385
599
91
7
0
285,005
0
W
Hades
7,777
556
89
6
0
218,960
0
L
Hera
6,180
441
53
4
0
217,362
0
L
Danzaburou
6,554
468
62
4
0
238,100
0
W
Charon
6,477
463
47
3
0
205,484
0
L
Arachne
7,483
535
67
5
0
313,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role