Player Matchup

Morgan Le Fay
Morgan Le Fay
EvOluTioN TN
Morgan Le Fay
Level 46
God Stats
24W - 23L
1,417 SR
Queue Stats
172W - 161L
1,485 Elo+
Party 1
Hachiman
Hachiman
Young Gelo
Hachiman
Level 40
God Stats
43W - 34L
1,624 SR
Queue Stats
75W - 89L
1,515 Elo+
Party 1
Maui
Maui
esmaeil_chahrour
Maui
Level 66
God Stats
11W - 25L
1,233 SR
Queue Stats
226W - 224L
1,432 Elo+
Solo
Team Averages
Level 51
1,425 SR
1,477 Elo+

VS

Team Averages
Level 46
1,457 SR
1,513 Elo+
Gilgamesh
Gilgamesh
Hemi Won
Gilgamesh
Level 45
God Stats
5W - 3L
1,563 SR
Queue Stats
81W - 74L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Madddhattter
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 101L
1,526 Elo+
Party 2
Sol
Sol
YeahKindaCringe
Sol
Level 27
God Stats
2W - 2L
1,308 SR
Queue Stats
130W - 126L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EvOluTioN TN
Morgan Le Fay
14
5 / 5 / 1
11,415
761
13,080
14,127
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Young Gelo
Hachiman
14
1 / 3 / 2
10,708
714
10,368
14,527
7,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 5
9,952
663
4,216
16,553
23,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hemi Won
Gilgamesh
14
2 / 1 / 8
11,707
780
9,233
17,926
15,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Madddhattter
Danzaburou
16
4 / 2 / 6
12,664
844
12,860
11,503
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 3 / 6
12,151
810
18,091
10,706
3,921
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
10
10
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EvOluTioN TN
Morgan Le Fay
5
5
1
1.1
W
Gilgamesh
Hemi Won
Gilgamesh
2
1
8
6
W
Danzaburou
Madddhattter
Danzaburou
4
2
6
3.5
W
4
3
6
2.33
L
Hachiman
Young Gelo
Hachiman
1
3
2
0.67
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,664
Damage
40,184
45,207
Taken
40,135
38,117
Mitigated
24,784
6,859
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EvOluTioN TN
Morgan Le Fay
13,080
1,170
0
2,848
14,127
7,375
190
5,742
8,385
43,085
0
W
Gilgamesh
Hemi Won
Gilgamesh
9,233
2,477
0
2,991
17,926
15,747
409
6,777
11,149
0
32,227
W
Danzaburou
Madddhattter
Danzaburou
12,860
5,746
0
2,501
11,503
5,116
1,315
6,039
5,464
0
64,204
W
18,091
6,353
0
4,960
10,706
3,921
1,582
5,779
4,927
58,488
0
L
Hachiman
Young Gelo
Hachiman
10,368
6,422
0
3,496
14,527
7,371
525
5,377
9,150
0
57,548
L
4,216
748
0
515
16,553
23,371
66
7,212
9,341
14,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
36,522
163
Minions Killed
181
0
Camps Cleared
0
732,463
Distance Traveled
821,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,415
761
57
4
0
247,863
0
W
Gilgamesh
11,707
780
28
2
0
284,354
0
W
Danzaburou
12,664
844
90
6
0
275,830
0
W
Sol
12,151
810
63
4
0
261,599
0
L
Hachiman
10,708
714
89
6
0
245,495
0
L
Maui
9,952
663
17
1
0
239,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role