Player Matchup

Nu Wa
Nu Wa
BDOGx17x17
Nu Wa
Level 145
God Stats
5W - 3L
1,712 SR
Queue Stats
214W - 213L
1,496 Elo+
Party 2
Achilles
Achilles
BigPerk7
Achilles
Level 118
God Stats
2W - 3L
1,331 SR
Queue Stats
219W - 206L
1,554 Elo+
Solo
Loki
Loki
CxldSul
Loki
Level 107
God Stats
9W - 9L
1,475 SR
Queue Stats
273W - 266L
1,481 Elo+
Party 2
Martichoras
Martichoras
NeverAwakeRn
Martichoras
Level 29
God Stats
12W - 6L
1,438 SR
Queue Stats
32W - 28L
1,429 Elo+
Party 2
Arachne
Arachne
ximuser
Arachne
Level 29
God Stats
8W - 3L
1,441 SR
Queue Stats
134W - 121L
1,462 Elo+
Party 2
Team Averages
Level 86
1,479 SR
1,484 Elo+

VS

Team Averages
Level 93
1,503 SR
1,495 Elo+
Athena
Athena
FEARLESS473
Athena
Level 69
God Stats
3W - 3L
1,536 SR
Queue Stats
50W - 66L
1,395 Elo+
Party 1
Cabrakan
Cabrakan
The_5th_Raikage_
Cabrakan
Level 143
God Stats
123W - 115L
1,565 SR
Queue Stats
429W - 386L
1,558 Elo+
Solo
Hades
Hades
articwolf247
Hades
Level 109
God Stats
1W - 4L
1,292 SR
Queue Stats
72W - 76L
1,444 Elo+
Party 1
Odin
Odin
temp-343427
Odin
Level 128
God Stats
24W - 20L
1,621 SR
Queue Stats
645W - 601L
1,539 Elo+
Solo
Hachiman
Hachiman
xDeathShadow96x
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 2 / 7
8,390
599
12,980
6,861
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
BigPerk7
Achilles
13
6 / 1 / 7
8,780
627
8,879
12,630
11,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
CxldSul
Loki
14
10 / 0 / 6
8,957
640
11,624
9,202
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
NeverAwakeRn
Martichoras
13
1 / 1 / 5
8,292
592
7,614
10,143
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
ximuser
Arachne
14
3 / 2 / 2
8,783
627
7,744
14,954
12,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 4 / 1
5,929
424
2,147
13,095
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
2 / 5 / 1
6,638
474
6,465
15,442
9,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 6 / 0
5,904
422
4,708
13,431
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 1
6,952
497
8,998
10,747
9,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
9
1 / 5 / 0
5,792
414
3,959
10,981
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
23
Kills
6
6
Deaths
23
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
2
7
3.25
W
Achilles
BigPerk7
Achilles
6
1
7
9.5
W
Loki
CxldSul
Loki
10
0
6
13
L
Athena
0
4
1
0.13
W
Martichoras
NeverAwakeRn
Martichoras
1
1
5
3.5
L
2
5
1
0.5
L
2
6
0
0.33
L
1
3
1
0.5
L
Hachiman
1
5
0
0.2
W
Arachne
ximuser
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,841
Damage
26,277
53,790
Taken
63,696
34,981
Mitigated
40,789
14,611
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,980
3,589
0
204
6,861
2,713
640
4,368
2,493
63,792
0
W
Achilles
BigPerk7
Achilles
8,879
1,735
0
2,769
12,630
11,546
0
4,310
8,320
0
32,671
W
Loki
CxldSul
Loki
11,624
2,160
0
1,218
9,202
3,944
0
1,586
7,616
0
64,545
L
Athena
2,147
568
0
2,118
13,095
12,716
0
1,707
11,309
15,971
0
W
Martichoras
NeverAwakeRn
Martichoras
7,614
2,253
0
4,033
10,143
4,564
1,911
1,948
8,195
0
67,361
L
6,465
1,177
0
3,400
15,442
9,864
0
4,482
10,639
52,013
0
L
4,708
328
80
2,913
13,431
5,915
0
3,967
9,240
34,667
0
L
8,998
850
0
245
10,747
9,475
0
1,601
9,058
1,477
53,423
L
Hachiman
3,959
2,020
0
874
10,981
2,819
0
480
10,470
0
28,066
W
Arachne
ximuser
Arachne
7,744
6,564
0
6,387
14,954
12,214
0
1,857
13,097
0
55,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,202
Gold Earned
31,215
410
Minions Killed
271
0
Camps Cleared
0
1,434,439
Distance Traveled
1,354,455
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,390
599
92
7
0
273,730
2
W
Achilles
8,780
627
33
2
0
292,989
1
W
Loki
8,957
640
89
6
0
333,869
2
L
Athena
5,929
424
21
2
0
260,521
0
W
Martichoras
8,292
592
99
7
0
252,723
2
L
Cabrakan
6,638
474
72
5
0
265,047
0
L
Hades
5,904
422
53
4
0
272,415
0
L
Odin
6,952
497
86
6
0
273,781
1
L
Hachiman
5,792
414
39
3
0
282,691
0
W
Arachne
8,783
627
97
7
0
281,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role