Player Matchup

Agni
Agni
Silver IV
MrDUP
Agni
Silver IV
Level 230
God Stats
10W - 6L
1,619 SR
Queue Stats
488W - 512L
644 MMR
Party 1
Ares
Ares
Bronze II
RaebridarSuzuki
Ares
Bronze II
Level 158
God Stats
5W - 10L
1,332 SR
Queue Stats
280W - 417L
21 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
clemente_769
Sun Wukong
Silver IV
Level 111
God Stats
8W - 7L
1,436 SR
Queue Stats
625W - 665L
604 MMR
Solo
Medusa
Medusa
Silver V
rawdigie
Medusa
Silver V
Level 175
God Stats
2W - 7L
1,107 SR
Queue Stats
543W - 587L
611 MMR
Party 1
Camazotz
Camazotz
Bronze IV
sebacore96
Camazotz
Bronze IV
Level 159
God Stats
2W - 0L
1,273 SR
Queue Stats
305W - 370L
-128 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 167
1,354 SR
350 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,457 SR
346 MMR
Kumbhakarna
Kumbhakarna
Bronze II
Arrow2--TheKnee
Kumbhakarna
Bronze II
Level 266
God Stats
1W - 1L
1,500 SR
Queue Stats
430W - 481L
338 MMR
Solo
Artemis
Artemis
Bronze III
LEGIONAZTECA724
Artemis
Bronze III
Level 56
God Stats
2W - 8L
1,421 SR
Queue Stats
30W - 70L
302 MMR
Solo
Bakasura
Bakasura
Bronze II
NUT-PeAnUtS
Bakasura
Bronze II
Level 115
God Stats
11W - 18L
1,455 SR
Queue Stats
71W - 113L
563 MMR
Solo
Scylla
Scylla
Bronze I
VaR Cancel
Scylla
Bronze I
Level 85
God Stats
2W - 12L
1,322 SR
Queue Stats
132W - 139L
651 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
xWarlord807x
Guan Yu
Bronze IV
Level 157
God Stats
8W - 7L
1,586 SR
Queue Stats
341W - 403L
-122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
MrDUP
Agni
16
4 / 6 / 4
10,592
530
14,444
13,027
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 3 / 7
10,939
547
6,953
14,999
14,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
clemente_769
Sun Wukong
18
3 / 0 / 5
11,674
584
12,638
16,339
12,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
rawdigie
Medusa
18
2 / 4 / 3
11,002
550
8,930
14,110
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
sebacore96
Camazotz
14
1 / 1 / 0
8,827
441
2,612
16,171
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AtlasArachneZhong Kui

VS

Bans
KaliAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arrow2--TheKnee
Kumbhakarna
14
0 / 4 / 3
8,403
420
5,781
20,253
19,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 1 / 1
9,047
452
7,818
10,203
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
NUT-PeAnUtS
Bakasura
19
11 / 3 / 3
11,931
597
18,298
22,889
12,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
VaR Cancel
Scylla
10
0 / 0 / 3
7,069
353
4,368
2,209
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
xWarlord807x
Guan Yu
15
2 / 4 / 4
9,369
468
9,564
18,959
16,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
12
Kills
14
14
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Arrow2--TheKnee
Kumbhakarna
0
4
3
0.38
L
1
1
1
1.5
W
Agni
MrDUP
Agni
4
6
4
1
L
Bakasura
NUT-PeAnUtS
Bakasura
11
3
3
4.17
W
2
3
7
1.83
L
Scylla
VaR Cancel
Scylla
0
0
3
1.5
W
Sun Wukong
clemente_769
Sun Wukong
3
0
5
5.5
W
Medusa
rawdigie
Medusa
2
4
3
0.88
W
Camazotz
sebacore96
Camazotz
1
1
0
1
L
Guan Yu
xWarlord807x
Guan Yu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,577
Damage
45,829
74,646
Taken
74,513
44,914
Mitigated
53,260
18,123
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Arrow2--TheKnee
Kumbhakarna
5,781
109
0
3,430
20,253
19,195
80
7,908
11,802
36,143
0
L
7,818
2,059
0
4,117
10,203
4,226
673
2,018
8,083
0
71,536
W
Agni
MrDUP
Agni
14,444
314
0
2,206
13,027
5,437
1,674
4,509
8,204
75,367
0
L
Bakasura
NUT-PeAnUtS
Bakasura
18,298
11,398
0
8,472
22,889
12,735
891
4,805
17,864
0
111,323
W
6,953
636
0
1,941
14,999
14,827
916
2,626
11,423
34,670
0
L
Scylla
VaR Cancel
Scylla
4,368
167
0
1,203
2,209
614
0
925
1,194
30,995
0
W
Sun Wukong
clemente_769
Sun Wukong
12,638
1,947
0
6,560
16,339
12,606
502
1,078
14,517
0
80,273
W
Medusa
rawdigie
Medusa
8,930
3,060
0
2,456
14,110
5,680
5,533
1,010
12,037
0
89,652
W
Camazotz
sebacore96
Camazotz
2,612
1,230
0
4,960
16,171
6,364
0
462
15,134
0
61,322
L
Guan Yu
xWarlord807x
Guan Yu
9,564
1,198
464
2,655
18,959
16,490
0
5,491
13,291
0
57,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,034
Gold Earned
45,819
530
Minions Killed
444
0
Camps Cleared
0
1,762,890
Distance Traveled
1,660,184
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,403
420
47
2
0
374,255
0
L
Artemis
9,047
452
113
6
0
241,022
0
W
Agni
10,592
530
131
7
0
354,252
0
L
Bakasura
11,931
597
162
8
0
439,276
4
W
Ares
10,939
547
51
3
0
350,765
2
L
Scylla
7,069
353
58
3
0
198,047
0
W
Sun Wukong
11,674
584
120
6
0
373,567
4
W
Medusa
11,002
550
148
7
0
384,272
0
W
Camazotz
8,827
441
80
4
0
300,034
0
L
Guan Yu
9,369
468
64
3
0
407,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role