Player Matchup

Ne Zha
Ne Zha
BalrogSlayer
Ne Zha
Level 175
God Stats
19W - 18L
1,741 SR
Queue Stats
72W - 76L
1,554 Elo+
Party 3
Neith
Neith
BigGlobsDyl
Neith
Level 117
God Stats
2W - 1L
1,303 SR
Queue Stats
57W - 41L
1,513 Elo+
Party 3
Anubis
Anubis
CaptainCappy13
Anubis
Level 108
God Stats
47W - 36L
1,636 SR
Queue Stats
143W - 127L
1,470 Elo+
Solo
Thanatos
Thanatos
DyIlo
Thanatos
Level 144
God Stats
31W - 13L
1,723 SR
Queue Stats
119W - 83L
1,606 Elo+
Party 3
Kukulkan
Kukulkan
xBAKERxKIDx
Kukulkan
Level 129
God Stats
4W - 1L
2,002 SR
Queue Stats
85W - 65L
1,528 Elo+
Solo
Team Averages
Level 135
1,681 SR
1,534 Elo+

VS

Team Averages
Level 168
1,527 SR
1,511 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Edstar27
Ra
Level 102
God Stats
0W - 1L
1,752 SR
Queue Stats
27W - 31L
1,485 Elo+
Party 2
Atlas
Atlas
SaltTheWoundHxC
Atlas
Level 248
God Stats
1W - 4L
1,649 SR
Queue Stats
301W - 279L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
Skully12
Sun Wukong
Level 117
God Stats
0W - 2L
1,235 SR
Queue Stats
71W - 63L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 0 / 5
7,177
552
6,243
8,778
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 1 / 1
7,480
575
4,191
4,236
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 2
7,886
607
5,804
5,060
2,397
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
DyIlo
Thanatos
16
9 / 0 / 0
9,101
700
6,381
11,186
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xBAKERxKIDx
Kukulkan
14
1 / 1 / 0
8,305
639
8,586
9,083
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 1 / 0
6,772
521
2,679
6,675
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
 
Nemesis
10
0 / 5 / 0
6,166
474
1,115
10,736
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 0
6,231
479
1,972
8,920
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 1
6,557
504
3,366
10,462
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Skully12
Sun Wukong
13
1 / 1 / 0
8,186
630
7,131
14,968
11,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
15
Kills
2
2
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
L
Nemesis
 
Nemesis
0
5
0
0
W
Ne Zha
1
0
5
3.5
W
3
1
1
3.5
W
1
0
2
2
W
Thanatos
DyIlo
Thanatos
9
0
0
9
L
0
6
0
0
L
0
2
1
0.25
L
Sun Wukong
Skully12
Sun Wukong
1
1
0
1
W
Kukulkan
xBAKERxKIDx
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
16,263
38,343
Taken
51,761
17,747
Mitigated
27,526
21,947
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,679
181
247
1,778
6,675
2,103
0
0
6,668
0
42,216
L
Nemesis
 
Nemesis
1,115
197
241
1,595
10,736
3,337
0
844
9,892
0
41,950
W
Ne Zha
6,243
1,749
0
2,625
8,778
3,525
0
1,213
7,565
0
54,855
W
4,191
1,720
0
1,963
4,236
2,159
496
1,138
3,098
0
42,918
W
5,804
205
0
3,355
5,060
2,397
940
2,074
2,986
65,385
0
W
Thanatos
DyIlo
Thanatos
6,381
2,007
0
11,494
11,186
4,736
0
913
10,273
0
86,579
L
1,972
511
350
1,681
8,920
2,858
0
1,895
7,025
48,020
0
L
3,366
1,059
0
1,519
10,462
7,737
0
2,296
8,166
28,306
0
L
Sun Wukong
Skully12
Sun Wukong
7,131
999
0
6,206
14,968
11,491
22
8,929
5,613
0
71,778
W
Kukulkan
xBAKERxKIDx
Kukulkan
8,586
972
0
2,510
9,083
4,930
0
0
9,083
64,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,949
Gold Earned
33,912
518
Minions Killed
416
0
Camps Cleared
0
1,360,714
Distance Traveled
1,348,449
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,772
521
95
7
0
258,446
1
L
Nemesis
6,166
474
62
5
0
291,859
0
W
Ne Zha
7,177
552
66
5
0
278,829
2
W
Neith
7,480
575
87
7
0
240,507
3
W
Anubis
7,886
607
124
10
0
266,840
0
W
Thanatos
9,101
700
120
9
0
333,185
0
L
Ra
6,231
479
88
7
0
253,883
2
L
Atlas
6,557
504
34
3
0
272,140
4
L
Sun Wukong
8,186
630
137
11
0
272,121
8
W
Kukulkan
8,305
639
121
9
0
241,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role