Player Matchup

Nu Wa
Nu Wa
CrimsonDemon777
Nu Wa
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,229 Elo+
Party 1
Geb
Geb
DozuSlays
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,491 Elo+
Solo
Thor
Thor
SupperMan27
Thor
Level 29
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 5L
1,098 Elo+
Party 1
Surtr
Surtr
Voxhal
Surtr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,624 Elo+
Party 1
Medusa
Medusa
Zowieeeeeeee
Medusa
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 1
Team Averages
Level 31
1,451 SR
1,344 Elo+

VS

Team Averages
Level 31
1,435 SR
1,494 Elo+
Athena
Athena
BalrogIsBae
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
DrMcDolnalds
Nu Wa
Level 28
God Stats
1W - 0L
1,316 SR
Queue Stats
20W - 16L
1,474 Elo+
Party 2
Vamana
Vamana
Mr4Tune
Vamana
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 45L
1,527 Elo+
Party 2
Charybdis
Charybdis
SimpingForEGirls
Charybdis
Level 25
God Stats
13W - 10L
1,547 SR
Queue Stats
49W - 45L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
StyleShiver25
Ne Zha
Level 33
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 4L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,803
415
7,134
9,473
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 0
5,710
408
3,342
12,062
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 2 / 1
7,205
515
7,849
13,836
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Voxhal
Surtr
11
1 / 4 / 0
6,682
477
3,709
8,465
4,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Medusa
10
1 / 5 / 2
6,180
441
2,557
6,715
2,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
4 / 0 / 8
7,957
568
5,743
9,642
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 1 / 7
7,549
539
8,155
6,332
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Mr4Tune
Vamana
13
5 / 0 / 2
7,871
562
9,494
9,952
8,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
14
4 / 2 / 3
8,219
587
9,251
10,448
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 4
6,560
469
3,084
9,806
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
18
18
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
4
0
8
8
L
0
5
0
0
L
0
2
0
0
W
3
1
7
6.5
W
Vamana
Mr4Tune
Vamana
5
0
2
6
W
Charybdis
4
2
3
2.75
W
2
2
4
2
L
3
2
1
1.75
L
Surtr
Voxhal
Surtr
1
4
0
0.25
L
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,591
Damage
35,727
50,551
Taken
46,180
23,304
Mitigated
27,326
5,635
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,743
1,884
0
1,577
9,642
8,758
267
3,890
5,502
19,816
0
L
7,134
1,136
0
2,128
9,473
3,170
378
4,483
4,990
40,299
0
L
3,342
563
0
2,089
12,062
8,311
192
4,118
7,944
15,465
0
W
8,155
1,202
0
250
6,332
2,187
24
2,277
3,835
50,132
0
W
Vamana
Mr4Tune
Vamana
9,494
4,744
0
1,456
9,952
8,969
747
1,134
8,674
0
52,822
W
Charybdis
9,251
4,720
0
5,230
10,448
4,131
2,095
1,414
8,940
0
74,224
W
3,084
1,238
0
2,814
9,806
3,281
217
1,022
8,666
0
39,541
L
7,849
2,883
0
509
13,836
5,413
0
2,684
11,152
0
56,061
L
Surtr
Voxhal
Surtr
3,709
2,370
0
576
8,465
4,087
0
1,044
7,421
231
34,913
L
Medusa
2,557
1,305
0
333
6,715
2,323
0
1,569
5,146
0
25,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,580
Gold Earned
38,156
268
Minions Killed
354
0
Camps Cleared
0
1,247,286
Distance Traveled
1,278,617
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,957
568
29
2
0
242,828
0
L
Nu Wa
5,803
415
68
5
0
234,684
0
L
Geb
5,710
408
8
1
0
267,664
0
W
Nu Wa
7,549
539
77
6
0
249,415
2
W
Vamana
7,871
562
80
6
0
270,968
0
W
Charybdis
8,219
587
116
8
0
230,652
0
W
Ne Zha
6,560
469
52
4
0
284,754
0
L
Thor
7,205
515
87
6
0
295,996
0
L
Surtr
6,682
477
67
5
0
235,767
0
L
Medusa
6,180
441
38
3
0
213,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role