Player Matchup

Vamana
Vamana
Dysfunction7291
Vamana
Level 147
God Stats
4W - 1L
1,499 SR
Queue Stats
149W - 143L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
Williamll
Ao Kuang
Level 104
God Stats
4W - 7L
1,534 SR
Queue Stats
116W - 113L
1,521 Elo+
Party 2
Merlin
Merlin
xNotes
Merlin
Level 128
God Stats
13W - 9L
1,620 SR
Queue Stats
208W - 202L
1,552 Elo+
Solo
Team Averages
Level 126
1,551 SR
1,531 Elo+

VS

Team Averages
Level 117
1,544 SR
1,622 Elo+
Ravana
Ravana
Burkie2020
Ravana
Level 88
God Stats
3W - 2L
1,527 SR
Queue Stats
23W - 16L
1,656 Elo+
Party 1
Thoth
Thoth
Smelliott10
Thoth
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,562 Elo+
Solo
Cabrakan
Cabrakan
ValientSquirrel
Cabrakan
Level 144
God Stats
0W - 1L
1,606 SR
Queue Stats
32W - 23L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
10,121
779
6,990
14,085
14,203
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ao Kuang
Williamll
Ao Kuang
13
0 / 1 / 10
9,446
727
7,693
14,449
14,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
xNotes
Merlin
15
7 / 0 / 3
11,181
860
16,781
5,450
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Burkie2020
Ravana
12
2 / 3 / 1
8,964
690
6,462
12,647
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 3
8,999
692
10,689
7,610
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
12
1 / 3 / 2
9,006
693
5,342
14,186
18,714
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
3
3
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
Burkie2020
Ravana
2
3
1
0.83
W
3
2
7
3.25
L
0
4
3
0.38
L
Cabrakan
1
3
2
0.67
W
Ao Kuang
Williamll
Ao Kuang
0
1
10
5
W
Merlin
xNotes
Merlin
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,464
Damage
22,493
33,984
Taken
34,443
30,948
Mitigated
32,973
5,100
Healing
2,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Burkie2020
Ravana
6,462
881
0
938
12,647
11,270
0
9,660
2,757
0
14,305
W
6,990
2,868
0
606
14,085
14,203
268
6,645
7,108
160
25,690
L
10,689
965
0
750
7,610
2,989
0
5,513
1,901
60,421
0
L
Cabrakan
5,342
799
0
339
14,186
18,714
0
8,822
4,877
23,178
0
W
Ao Kuang
Williamll
Ao Kuang
7,693
2,011
593
3,401
14,449
14,386
341
7,170
6,780
14,387
0
W
Merlin
xNotes
Merlin
16,781
388
0
500
5,450
2,359
431
2,345
3,058
74,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
26,969
144
Minions Killed
143
0
Camps Cleared
0
708,091
Distance Traveled
660,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,964
690
16
1
0
236,245
0
W
Vamana
10,121
779
36
3
0
233,780
0
L
Thoth
8,999
692
92
7
0
204,372
0
L
Cabrakan
9,006
693
35
3
0
219,711
0
W
Ao Kuang
9,446
727
17
1
0
244,641
0
W
Merlin
11,181
860
91
7
0
229,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role