Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Sixhexes
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,639 Elo+
Party 3
Chernobog
Chernobog
TheSmilingCroc
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,488 Elo+
Party 3
Ratatoskr
Ratatoskr
Trashy_PaNdA8
Ratatoskr
Level 33
God Stats
0W - 4L
1,328 SR
Queue Stats
7W - 37L
1,187 Elo+
Solo
Bakasura
Bakasura
irarelygetsleep
Bakasura
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,512 Elo+
Party 3
Team Averages
Level 35
1,466 SR
1,465 Elo+

VS

Team Averages
Level 53
1,585 SR
1,537 Elo+
Nu Wa
Nu Wa
DrNoWard
Nu Wa
Level 148
God Stats
37W - 13L
1,759 SR
Queue Stats
102W - 78L
1,653 Elo+
Party 1
Janus
Janus
EasyMOBA
Janus
Level 4
God Stats
9W - 1L
1,935 SR
Queue Stats
14W - 3L
1,741 Elo+
Party 1
Fenrir
Fenrir
Grandmaw69
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 2
King Arthur
King Arthur
Raguens
King Arthur
Level 42
God Stats
3W - 3L
1,233 SR
Queue Stats
51W - 54L
1,397 Elo+
Solo
Arachne
Arachne
lukeismad
Arachne
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 4 / 0
5,043
504
3,707
10,024
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sixhexes
Baron Samedi
7
0 / 7 / 0
4,279
428
1,456
6,669
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TheSmilingCroc
Chernobog
9
1 / 3 / 0
5,269
527
5,085
7,167
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
Trashy_PaNdA8
Ratatoskr
5
1 / 3 / 0
4,180
418
1,780
6,192
1,678
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bakasura
6
0 / 3 / 0
4,198
420
637
8,976
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DrNoWard
Nu Wa
11
6 / 0 / 5
7,222
722
9,004
3,343
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
EasyMOBA
Janus
12
4 / 0 / 1
6,978
698
5,486
5,671
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Grandmaw69
Fenrir
11
7 / 1 / 3
6,579
658
5,301
8,407
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Raguens
King Arthur
10
1 / 1 / 1
6,139
614
2,618
7,725
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
lukeismad
Arachne
8
2 / 1 / 5
5,443
544
2,332
6,556
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
3
Kills
20
20
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
W
Nu Wa
DrNoWard
Nu Wa
6
0
5
8.5
W
Janus
EasyMOBA
Janus
4
0
1
4.5
W
Fenrir
Grandmaw69
Fenrir
7
1
3
8.5
W
King Arthur
Raguens
King Arthur
1
1
1
1.5
L
Baron Samedi
Sixhexes
Baron Samedi
0
7
0
0
L
Chernobog
TheSmilingCroc
Chernobog
1
3
0
0.33
L
Ratatoskr
Trashy_PaNdA8
Ratatoskr
1
3
0
0.33
L
Bakasura
0
3
0
0
W
Arachne
lukeismad
Arachne
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,665
Damage
24,741
39,028
Taken
31,702
11,654
Mitigated
11,865
5,917
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,707
1,794
0
2,646
10,024
3,163
0
4,685
5,123
0
30,606
W
Nu Wa
DrNoWard
Nu Wa
9,004
2,137
0
794
3,343
1,061
607
968
2,350
48,762
0
W
Janus
EasyMOBA
Janus
5,486
272
0
985
5,671
2,149
0
70
5,601
50,554
0
W
Fenrir
Grandmaw69
Fenrir
5,301
1,996
0
2,734
8,407
3,193
0
189
8,218
0
43,205
W
King Arthur
Raguens
King Arthur
2,618
417
0
1,907
7,725
3,424
0
0
7,725
0
39,841
L
Baron Samedi
Sixhexes
Baron Samedi
1,456
404
34
89
6,669
2,006
0
4,069
2,301
18,530
0
L
Chernobog
TheSmilingCroc
Chernobog
5,085
3,270
0
1,940
7,167
2,215
0
457
6,662
0
27,055
L
Ratatoskr
Trashy_PaNdA8
Ratatoskr
1,780
352
0
0
6,192
1,678
0
2,661
3,341
0
17,430
L
Bakasura
637
602
0
1,208
8,976
2,592
0
1,733
7,111
0
15,648
W
Arachne
lukeismad
Arachne
2,332
1,867
0
1,690
6,556
2,038
0
229
6,317
0
32,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
32,361
203
Minions Killed
372
0
Camps Cleared
0
968,999
Distance Traveled
1,069,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,043
504
51
5
0
190,907
0
W
Nu Wa
7,222
722
87
9
0
188,572
0
W
Janus
6,978
698
94
9
0
220,062
0
W
Fenrir
6,579
658
65
7
0
247,639
0
W
King Arthur
6,139
614
69
7
0
172,762
0
L
Baron Samedi
4,279
428
30
3
0
151,360
0
L
Chernobog
5,269
527
53
5
0
184,303
0
L
Ratatoskr
4,180
418
27
3
0
199,715
0
L
Bakasura
4,198
420
42
4
0
242,714
0
W
Arachne
5,443
544
57
6
0
240,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role