Player Matchup

King Arthur
King Arthur
BareBaller
King Arthur
Level 56
God Stats
5W - 1L
1,457 SR
Queue Stats
22W - 15L
1,454 Elo+
Party 2
Hades
Hades
BrandonM4427
Hades
Level 81
God Stats
27W - 17L
1,616 SR
Queue Stats
95W - 82L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
Drew_Danko
Zhong Kui
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
311W - 330L
1,374 Elo+
Solo
Neith
Neith
Tweety0521
Neith
Level 85
God Stats
110W - 107L
1,498 SR
Queue Stats
409W - 415L
1,434 Elo+
Solo
Set
Set
XxRich14779xX
Set
Level 67
God Stats
7W - 3L
1,565 SR
Queue Stats
42W - 35L
1,443 Elo+
Party 2
Team Averages
Level 70
1,527 SR
1,434 Elo+

VS

Team Averages
Level 75
1,340 SR
1,422 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Bwend0n
Achilles
Level 65
God Stats
7W - 6L
1,353 SR
Queue Stats
129W - 102L
1,508 Elo+
Solo
Apollo
Apollo
DjRaspeeGk
Apollo
Level 78
God Stats
1W - 2L
1,230 SR
Queue Stats
199W - 211L
1,438 Elo+
Solo
Eset
Eset
chimeracore
Eset
Level 64
God Stats
1W - 2L
1,234 SR
Queue Stats
14W - 17L
1,255 Elo+
Party 1
Ah Puch
Ah Puch
morlifemal
Ah Puch
Level 45
God Stats
9W - 15L
1,382 SR
Queue Stats
209W - 203L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BareBaller
King Arthur
7
0 / 1 / 1
4,161
694
2,241
5,344
2,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 3
4,525
754
674
2,895
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Drew_Danko
Zhong Kui
7
2 / 1 / 0
4,293
716
2,930
4,102
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
7
3 / 1 / 0
4,542
757
2,261
3,089
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 2
4,189
698
1,786
4,291
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 0
3,698
616
1,622
3,543
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Bwend0n
Achilles
8
1 / 1 / 0
4,428
738
3,378
7,394
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
DjRaspeeGk
Apollo
2
0 / 0 / 0
2,870
478
73
165
35
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 1 / 0
3,643
607
2,367
3,915
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
morlifemal
Ah Puch
6
0 / 3 / 1
3,897
650
3,146
4,175
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
3
3
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
W
King Arthur
BareBaller
King Arthur
0
1
1
0.5
W
0
0
3
1.5
L
Achilles
Bwend0n
Achilles
1
1
0
1
L
Apollo
DjRaspeeGk
Apollo
0
0
0
0
W
Zhong Kui
Drew_Danko
Zhong Kui
2
1
0
2
W
Neith
3
1
0
3
W
1
0
2
2
L
1
1
0
1
L
Ah Puch
morlifemal
Ah Puch
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,892
Damage
10,586
19,721
Taken
19,192
9,707
Mitigated
7,722
4,377
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,622
432
0
1,156
3,543
2,053
0
761
2,782
14,312
0
W
King Arthur
BareBaller
King Arthur
2,241
380
0
491
5,344
2,935
0
0
5,344
0
18,526
W
674
111
60
1,668
2,895
1,385
416
1,703
1,192
10,176
0
L
Achilles
Bwend0n
Achilles
3,378
1,032
0
1,795
7,394
2,601
0
0
7,394
0
23,497
L
Apollo
DjRaspeeGk
Apollo
73
0
0
0
165
35
0
0
165
0
1,998
W
Zhong Kui
Drew_Danko
Zhong Kui
2,930
778
0
705
4,102
2,902
92
2,835
1,267
21,339
0
W
Neith
2,261
820
0
688
3,089
963
552
1,782
1,307
0
23,963
W
1,786
688
0
765
4,291
1,522
0
815
3,476
0
16,636
L
2,367
387
0
1,090
3,915
1,205
0
2,071
1,844
14,785
0
L
Ah Puch
morlifemal
Ah Puch
3,146
580
0
201
4,175
1,828
0
772
3,403
19,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,710
Gold Earned
18,536
157
Minions Killed
128
0
Camps Cleared
0
652,401
Distance Traveled
585,638
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,698
616
23
4
0
154,435
1
W
King Arthur
4,161
694
28
5
0
127,890
0
W
Hades
4,525
754
20
3
0
119,290
2
L
Achilles
4,428
738
43
7
0
143,539
0
L
Apollo
2,870
478
3
1
0
26,048
0
W
Zhong Kui
4,293
716
35
6
0
133,773
0
W
Neith
4,542
757
49
8
0
110,265
0
W
Set
4,189
698
25
4
0
161,183
0
L
Eset
3,643
607
17
3
0
130,438
0
L
Ah Puch
3,897
650
42
7
0
131,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role