Player Matchup

Cthulhu
Cthulhu
AshenMercury
Cthulhu
Level 123
God Stats
66W - 82L
1,551 SR
Queue Stats
274W - 352L
1,462 Elo+
Party 1
Ra
Ra
ILikeBread2
Ra
Level 139
God Stats
13W - 18L
1,392 SR
Queue Stats
501W - 571L
1,479 Elo+
Party 1
Arachne
Arachne
dreal1002
Arachne
Level 145
God Stats
5W - 12L
1,280 SR
Queue Stats
470W - 546L
1,472 Elo+
Party 1
Rama
Rama
mcaison
Rama
Level 124
God Stats
15W - 6L
1,638 SR
Queue Stats
394W - 395L
1,460 Elo+
Solo
Thor
Thor
tiatjtyree940
Thor
Level 139
God Stats
8W - 13L
1,448 SR
Queue Stats
585W - 659L
1,493 Elo+
Party 1
Team Averages
Level 134
1,462 SR
1,473 Elo+

VS

Team Averages
Level 156
1,482 SR
1,484 Elo+
Ao Kuang
Ao Kuang
InvoIuntaryYoga
Ao Kuang
Level 147
God Stats
4W - 5L
1,197 SR
Queue Stats
90W - 97L
1,361 Elo+
Solo
Amaterasu
Amaterasu
RagingNightman
Amaterasu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 263L
1,445 Elo+
Party 2
Hou Yi
Hou Yi
SETBOOK
Hou Yi
Level 207
God Stats
3W - 5L
1,607 SR
Queue Stats
784W - 760L
1,538 Elo+
Solo
Anhur
Anhur
lxSPHYNXxl
Anhur
Level 171
God Stats
1W - 3L
1,605 SR
Queue Stats
183W - 175L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
raaizerblade1
Zhong Kui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AshenMercury
Cthulhu
9
0 / 1 / 1
5,341
486
2,815
6,313
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 0
7,027
639
3,905
3,658
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
dreal1002
Arachne
12
3 / 1 / 1
7,423
675
7,202
6,935
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
mcaison
Rama
11
0 / 0 / 1
6,335
576
579
4,485
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 0
7,094
645
3,752
9,223
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
3 / 0 / 1
6,058
551
5,322
8,711
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
RagingNightman
Amaterasu
10
1 / 5 / 0
5,834
530
4,335
13,137
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hou Yi
SETBOOK
Hou Yi
12
1 / 1 / 1
6,032
548
2,811
6,621
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
10
0 / 1 / 0
5,429
494
2,318
8,002
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
raaizerblade1
Zhong Kui
1
0 / 0 / 0
3,661
333
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
5
5
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AshenMercury
Cthulhu
0
1
1
0.5
W
1
0
0
1
L
Ao Kuang
3
0
1
3.5
L
Amaterasu
RagingNightman
Amaterasu
1
5
0
0.2
L
Hou Yi
SETBOOK
Hou Yi
1
1
1
1.5
W
Arachne
dreal1002
Arachne
3
1
1
3.5
L
Anhur
0
1
0
0
W
Rama
mcaison
Rama
0
0
1
0.5
L
Zhong Kui
raaizerblade1
Zhong Kui
0
0
0
0
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,253
Damage
14,786
30,614
Taken
36,471
13,665
Mitigated
13,733
8,596
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AshenMercury
Cthulhu
2,815
216
0
1,025
6,313
4,365
422
1,110
5,203
22,516
0
W
3,905
619
514
1,279
3,658
1,243
945
833
2,825
48,400
0
L
Ao Kuang
5,322
1,097
0
1,676
8,711
2,974
0
2,313
6,152
43,414
374
L
Amaterasu
RagingNightman
Amaterasu
4,335
1,917
0
2,877
13,137
6,214
0
0
13,137
0
37,895
L
Hou Yi
SETBOOK
Hou Yi
2,811
1,371
0
3,203
6,621
2,172
0
1,134
5,168
0
41,425
W
Arachne
dreal1002
Arachne
7,202
5,243
0
2,513
6,935
3,097
536
0
6,935
0
43,444
L
Anhur
2,318
827
0
1,855
8,002
2,373
827
2,389
5,294
0
36,887
W
Rama
mcaison
Rama
579
440
0
2,515
4,485
1,615
655
0
4,485
0
42,778
L
Zhong Kui
raaizerblade1
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
3,752
1,279
0
750
9,223
3,345
0
3,313
5,910
0
58,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
27,014
360
Minions Killed
251
0
Camps Cleared
0
1,121,151
Distance Traveled
849,287
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,341
486
32
3
0
243,914
0
W
Ra
7,027
639
104
9
0
228,662
3
L
Ao Kuang
6,058
551
64
6
0
216,911
0
L
Amaterasu
5,834
530
57
5
0
190,415
2
L
Hou Yi
6,032
548
65
6
0
176,821
2
W
Arachne
7,423
675
59
5
0
219,290
0
L
Anhur
5,429
494
65
6
0
199,696
5
W
Rama
6,335
576
78
7
0
199,640
2
L
Zhong Kui
3,661
333
0
0
0
65,444
0
W
Thor
7,094
645
87
8
0
229,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role