Player Matchup

Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
HazeG59
Hachiman
Silver III
Level 140
God Stats
5W - 5L
1,509 SR
Queue Stats
247W - 271L
1,001 MMR
Party 1
Fenrir
Fenrir
Gold V
KennedyK
Fenrir
Gold V
Level 137
God Stats
20W - 24L
1,492 SR
Queue Stats
470W - 488L
1,340 MMR
Party 1
Olorun
Olorun
Gold V
NINJA___O_o
Olorun
Gold V
Level 172
God Stats
9W - 12L
1,417 SR
Queue Stats
425W - 448L
1,302 MMR
Party 2
Surtr
Surtr
Gold V
ehabr98
Surtr
Gold V
Level 159
God Stats
11W - 9L
1,481 SR
Queue Stats
423W - 448L
1,276 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,480 SR
1,284 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,496 SR
1,466 MMR
Charon
Charon
Silver I
 
Charon
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver III
 
Chronos
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Shînso
Nu Wa
Gold V
Level 145
God Stats
1W - 2L
1,479 SR
Queue Stats
21W - 27L
1,387 MMR
Solo
Awilix
Awilix
Gold V
wurtiiii
Awilix
Gold V
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
114W - 124L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 2 / 0
5,537
503
2,796
7,388
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
HazeG59
Hachiman
10
0 / 0 / 0
6,126
557
5,024
5,460
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
KennedyK
Fenrir
11
4 / 0 / 0
6,380
580
5,235
10,778
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
11
0 / 0 / 1
6,284
571
3,124
4,133
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
ehabr98
Surtr
12
6 / 0 / 1
7,761
706
6,629
9,973
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneAgniAo Kuang

VS

Bans
KaliThanatosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
1 / 0 / 1
4,934
449
3,008
6,327
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
 
Chronos
8
0 / 1 / 0
4,863
442
3,426
5,954
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
 
Bastet
6
0 / 0 / 0
4,414
401
1,678
2,947
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Shînso
Nu Wa
10
1 / 1 / 1
5,522
502
4,515
4,950
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
wurtiiii
Awilix
8
0 / 8 / 0
4,632
421
4,414
11,558
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
10
Kills
2
2
Deaths
10
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
2
0
0
L
Charon
 
Charon
1
0
1
1.5
L
Chronos
 
Chronos
0
1
0
0
L
Bastet
 
Bastet
0
0
0
0
W
Hachiman
HazeG59
Hachiman
0
0
0
0
W
Fenrir
KennedyK
Fenrir
4
0
0
4
W
Olorun
0
0
1
0.5
L
Nu Wa
Shînso
Nu Wa
1
1
1
1.5
W
Surtr
ehabr98
Surtr
6
0
1
6.5
L
Awilix
wurtiiii
Awilix
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
17,041
37,732
Taken
31,736
15,242
Mitigated
11,746
13,277
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,796
518
0
1,170
7,388
2,777
105
2,139
5,061
0
30,708
L
Charon
 
Charon
3,008
470
0
2,311
6,327
4,290
0
592
5,735
11,812
0
L
Chronos
 
Chronos
3,426
708
0
1,345
5,954
1,650
0
230
5,724
33,220
0
L
Bastet
 
Bastet
1,678
532
0
2,332
2,947
792
0
295
2,652
0
15,558
W
Hachiman
HazeG59
Hachiman
5,024
2,808
0
2,602
5,460
1,898
915
2,411
2,911
0
43,135
W
Fenrir
KennedyK
Fenrir
5,235
1,602
0
3,282
10,778
4,058
0
2,214
8,364
0
49,448
W
Olorun
3,124
1,181
60
1,256
4,133
1,632
1,751
1,464
2,509
43,763
4,648
L
Nu Wa
Shînso
Nu Wa
4,515
917
0
1,450
4,950
1,595
0
1,615
3,335
36,493
0
W
Surtr
ehabr98
Surtr
6,629
2,290
0
4,907
9,973
4,877
266
1,871
7,938
543
52,953
L
Awilix
wurtiiii
Awilix
4,414
1,576
0
820
11,558
3,419
0
368
11,190
0
24,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,088
Gold Earned
24,365
355
Minions Killed
206
0
Camps Cleared
0
1,087,132
Distance Traveled
928,582
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,537
503
52
5
0
218,531
0
L
Charon
4,934
449
6
1
0
152,351
0
L
Chronos
4,863
442
66
6
0
219,021
0
L
Bastet
4,414
401
34
3
0
136,434
0
W
Hachiman
6,126
557
65
6
0
188,904
0
W
Fenrir
6,380
580
68
6
0
247,003
0
W
Olorun
6,284
571
97
9
0
198,345
2
L
Nu Wa
5,522
502
64
6
0
213,065
0
W
Surtr
7,761
706
73
7
0
234,349
1
L
Awilix
4,632
421
36
3
0
207,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role