Player Matchup

Janus
Janus
Lidruh
Janus
Level 40
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 4L
1,412 Elo+
Party 1
Bastet
Bastet
Witchphrodite
Bastet
Level 83
God Stats
4W - 8L
1,449 SR
Queue Stats
155W - 202L
1,467 Elo+
Party 1
Freya
Freya
distnededsnake3
Freya
Level 71
God Stats
7W - 12L
1,484 SR
Queue Stats
361W - 353L
1,471 Elo+
Solo
Guan Yu
Guan Yu
iFarrer96
Guan Yu
Level 109
God Stats
0W - 1L
1,774 SR
Queue Stats
166W - 190L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
sriv6
Jormungandr
Level 112
God Stats
48W - 35L
1,578 SR
Queue Stats
357W - 382L
1,432 Elo+
Party 1
Team Averages
Level 83
1,503 SR
1,449 Elo+

VS

Team Averages
Level 88
1,646 SR
1,503 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChampionArc3
Ares
Level 112
God Stats
1W - 1L
1,483 SR
Queue Stats
63W - 64L
1,456 Elo+
Party 2
Surtr
Surtr
GingyTheKing
Surtr
Level 49
God Stats
1W - 2L
1,743 SR
Queue Stats
50W - 68L
1,500 Elo+
Party 2
Thoth
Thoth
WariTrvppn
Thoth
Level 131
God Stats
8W - 3L
1,782 SR
Queue Stats
150W - 130L
1,548 Elo+
Solo
Izanami
Izanami
iremembermari__
Izanami
Level 108
God Stats
4W - 1L
1,724 SR
Queue Stats
329W - 306L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lidruh
Janus
11
0 / 0 / 0
6,054
550
423
2,952
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
4,858
442
1,948
6,796
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
4,877
443
4,833
6,727
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
iFarrer96
Guan Yu
7
0 / 1 / 0
5,020
456
1,640
8,344
3,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
sriv6
Jormungandr
12
4 / 0 / 0
7,595
690
4,363
5,547
4,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 0 / 0
5,486
499
1,586
7,825
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 0
6,403
582
4,376
6,686
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
5,167
470
2,085
7,670
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
11
0 / 0 / 1
6,218
565
2,218
1,235
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 4
5,635
512
4,589
6,383
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
5
5
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
0
1
W
4
0
0
4
W
0
4
0
0
L
Janus
Lidruh
Janus
0
0
0
0
W
Thoth
0
0
1
0.5
L
0
2
1
0.25
L
0
2
0
0
L
Guan Yu
iFarrer96
Guan Yu
0
1
0
0
W
0
0
4
2
L
Jormungandr
sriv6
Jormungandr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,207
Damage
14,854
30,366
Taken
29,799
13,153
Mitigated
14,133
8,293
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,586
718
0
5,130
7,825
2,656
0
743
7,066
0
38,189
W
4,376
325
0
1,184
6,686
5,517
209
2,392
4,008
26,343
0
W
2,085
752
0
1,283
7,670
3,193
0
3,711
3,959
668
28,042
L
Janus
Lidruh
Janus
423
0
0
0
2,952
848
0
1,826
1,126
42,028
0
W
Thoth
2,218
42
0
445
1,235
336
658
292
919
52,274
0
L
1,948
490
0
1,105
6,796
2,103
0
892
5,904
0
22,693
L
4,833
1,314
0
2,290
6,727
2,217
0
1,314
5,413
34,311
0
L
Guan Yu
iFarrer96
Guan Yu
1,640
312
1,360
2,230
8,344
3,515
0
2,596
5,748
0
12,866
W
4,589
2,941
0
3,511
6,383
2,431
110
1,955
4,228
0
48,093
L
Jormungandr
sriv6
Jormungandr
4,363
1,598
0
1,308
5,547
4,470
138
47
5,500
58,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
28,909
310
Minions Killed
306
0
Camps Cleared
0
1,031,033
Distance Traveled
1,059,876
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,486
499
67
6
0
224,699
0
W
Ares
6,403
582
29
3
0
210,083
0
W
Surtr
5,167
470
42
4
0
233,871
0
L
Janus
6,054
550
93
8
0
210,434
0
W
Thoth
6,218
565
91
8
0
202,134
5
L
Bastet
4,858
442
36
3
0
231,564
4
L
Freya
4,877
443
61
6
0
181,935
2
L
Guan Yu
5,020
456
17
2
0
215,853
0
W
Izanami
5,635
512
77
7
0
189,089
0
L
Jormungandr
7,595
690
103
9
0
191,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role