Player Matchup

Tiamat
Tiamat
Arcana2666
Tiamat
Level 116
God Stats
13W - 13L
1,641 SR
Queue Stats
134W - 161L
1,370 Elo+
Party 2
Izanami
Izanami
Gonssok
Izanami
Level 20
God Stats
3W - 5L
1,320 SR
Queue Stats
29W - 76L
1,323 Elo+
Party 2
Nike
Nike
Nic3GamingChair
Nike
Level 117
God Stats
6W - 1L
1,289 SR
Queue Stats
248W - 266L
1,398 Elo+
Party 2
Thanatos
Thanatos
ShipoLaZy
Thanatos
Level 109
God Stats
49W - 37L
1,476 SR
Queue Stats
224W - 244L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
Slabbypooh
Sylvanus
Level 155
God Stats
21W - 9L
1,658 SR
Queue Stats
919W - 863L
1,529 Elo+
Solo
Team Averages
Level 103
1,477 SR
1,399 Elo+

VS

Team Averages
Level 90
1,485 SR
1,475 Elo+
Raijin
Raijin
Decimate8o8
Raijin
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 68L
1,472 Elo+
Party 3
Sol
Sol
Exo Thumbs
Sol
Level 117
God Stats
4W - 9L
1,423 SR
Queue Stats
94W - 98L
1,470 Elo+
Party 3
Charybdis
Charybdis
JxshFlux
Charybdis
Level 29
God Stats
2W - 10L
1,251 SR
Queue Stats
37W - 58L
1,401 Elo+
Party 3
Arachne
Arachne
Pilliez
Arachne
Level 148
God Stats
33W - 18L
1,715 SR
Queue Stats
585W - 524L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
Strafe Mafia
Cliodhna
Level 28
God Stats
9W - 7L
1,535 SR
Queue Stats
97W - 106L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arcana2666
Tiamat
15
1 / 3 / 2
9,482
558
3,053
6,916
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Gonssok
Izanami
13
2 / 1 / 3
8,433
496
5,082
7,632
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 0 / 1
11,187
658
8,368
10,251
7,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ShipoLaZy
Thanatos
15
3 / 3 / 2
9,042
532
6,966
15,217
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Slabbypooh
Sylvanus
11
1 / 2 / 1
7,252
427
3,365
13,374
7,299
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
0 / 4 / 0
6,047
356
989
5,863
1,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 1
7,950
468
7,210
8,192
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
JxshFlux
Charybdis
12
0 / 3 / 1
7,251
427
3,921
8,714
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
Pilliez
Arachne
16
5 / 1 / 1
9,375
551
10,043
13,843
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cliodhna
Strafe Mafia
Cliodhna
12
1 / 3 / 1
7,471
439
5,327
11,975
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
9
9
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Arcana2666
Tiamat
1
3
2
0.67
L
Raijin
0
4
0
0
L
3
2
1
1.75
W
Izanami
Gonssok
Izanami
2
1
3
3.5
L
Charybdis
JxshFlux
Charybdis
0
3
1
0.17
W
6
0
1
6.5
L
Arachne
Pilliez
Arachne
5
1
1
5.5
W
Thanatos
ShipoLaZy
Thanatos
3
3
2
1.33
W
Sylvanus
Slabbypooh
Sylvanus
1
2
1
0.75
L
Cliodhna
Strafe Mafia
Cliodhna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
27,490
53,390
Taken
48,587
27,252
Mitigated
16,488
21,459
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Arcana2666
Tiamat
3,053
259
0
1,484
6,916
3,745
1,346
3,287
3,629
66,002
0
L
Raijin
989
309
0
1,191
5,863
1,176
0
0
5,863
21,021
0
L
7,210
2,966
0
3,294
8,192
3,042
383
1,998
6,192
52,400
9,739
W
Izanami
Gonssok
Izanami
5,082
4,191
0
2,391
7,632
2,536
657
0
7,632
0
59,117
L
Charybdis
JxshFlux
Charybdis
3,921
2,451
0
3,709
8,714
2,469
1,012
1,131
7,583
0
48,931
W
8,368
490
0
5,770
10,251
7,342
0
2,084
8,167
0
92,353
L
Arachne
Pilliez
Arachne
10,043
7,843
0
5,251
13,843
6,035
0
1,328
12,505
0
97,884
W
Thanatos
ShipoLaZy
Thanatos
6,966
1,545
0
8,015
15,217
6,330
0
1,038
14,179
0
74,722
W
Sylvanus
Slabbypooh
Sylvanus
3,365
1,146
1,194
2,605
13,374
7,299
222
2,366
11,008
28,052
4,162
L
Cliodhna
Strafe Mafia
Cliodhna
5,327
664
0
2,175
11,975
3,766
0
1,700
10,275
0
50,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
38,094
490
Minions Killed
424
0
Camps Cleared
0
1,614,531
Distance Traveled
1,364,868
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,482
558
126
7
0
331,628
0
L
Raijin
6,047
356
39
2
0
123,980
0
L
Sol
7,950
468
96
6
0
243,611
4
W
Izanami
8,433
496
91
5
0
265,409
0
L
Charybdis
7,251
427
73
4
0
277,621
4
W
Nike
11,187
658
130
8
0
338,404
3
L
Arachne
9,375
551
138
8
0
385,842
2
W
Thanatos
9,042
532
92
5
0
391,400
0
W
Sylvanus
7,252
427
51
3
0
287,690
0
L
Cliodhna
7,471
439
78
5
0
333,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role