Player Matchup

Apollo
Apollo
EL7878
Apollo
Level 111
God Stats
4W - 4L
1,377 SR
Queue Stats
224W - 248L
1,450 Elo+
Solo
Ymir
Ymir
Jimma07
Ymir
Level 109
God Stats
25W - 38L
1,397 SR
Queue Stats
209W - 288L
1,402 Elo+
Party 3
Lancelot
Lancelot
SHOOP DA W0OP
Lancelot
Level 123
God Stats
23W - 20L
1,519 SR
Queue Stats
85W - 127L
1,404 Elo+
Party 3
Ao Kuang
Ao Kuang
WintersTempest
Ao Kuang
Level 99
God Stats
1W - 2L
1,313 SR
Queue Stats
111W - 181L
1,389 Elo+
Party 3
Baron Samedi
Baron Samedi
jfostercc98
Baron Samedi
Level 123
God Stats
4W - 7L
1,545 SR
Queue Stats
366W - 391L
1,422 Elo+
Party 3
Team Averages
Level 113
1,430 SR
1,413 Elo+

VS

Team Averages
Level 94
1,454 SR
1,493 Elo+
Surtr
Surtr
ArchiveTOG
Surtr
Level 84
God Stats
1W - 3L
1,123 SR
Queue Stats
123W - 138L
1,523 Elo+
Party 2
Agni
Agni
DJRobes
Agni
Level 66
God Stats
3W - 4L
1,482 SR
Queue Stats
99W - 95L
1,493 Elo+
Party 1
Cupid
Cupid
DabMonger
Cupid
Level 143
God Stats
954W - 870L
1,528 SR
Queue Stats
2,159W - 2,260L
1,454 Elo+
Solo
Nu Wa
Nu Wa
LordFenrir12
Nu Wa
Level 77
God Stats
2W - 4L
1,528 SR
Queue Stats
109W - 106L
1,480 Elo+
Party 1
Charon
Charon
LucedDreamer
Charon
Level 101
God Stats
23W - 22L
1,610 SR
Queue Stats
102W - 117L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EL7878
Apollo
15
1 / 1 / 8
9,345
1,038
5,275
7,598
3,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Jimma07
Ymir
16
2 / 1 / 6
10,439
1,160
4,570
13,897
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
SHOOP DA W0OP
Lancelot
15
1 / 2 / 4
9,412
1,046
6,973
7,250
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
15
5 / 2 / 4
10,509
1,168
11,585
8,829
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
jfostercc98
Baron Samedi
16
3 / 0 / 7
10,343
1,149
10,502
5,107
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

300

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
0 / 1 / 1
8,100
900
3,948
6,023
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Agni
DJRobes
Agni
15
3 / 5 / 2
9,790
1,088
12,620
13,168
6,491
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
DabMonger
Cupid
13
1 / 0 / 0
8,158
906
1,397
1,478
417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
0 / 3 / 4
8,982
998
6,486
10,582
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
15
1 / 3 / 4
9,424
1,047
8,426
10,797
9,613
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
12
Kills
5
6
Deaths
12
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
1
1
0.5
L
Agni
DJRobes
Agni
3
5
2
0.8
L
Cupid
DabMonger
Cupid
1
0
0
1
W
Apollo
EL7878
Apollo
1
1
8
5
W
Ymir
Jimma07
Ymir
2
1
6
5
L
0
3
4
0.67
L
Charon
1
3
4
1
W
Lancelot
SHOOP DA W0OP
Lancelot
1
2
4
1.5
W
Ao Kuang
5
2
4
3.5
W
Baron Samedi
jfostercc98
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,905
Damage
32,877
42,681
Taken
42,048
26,102
Mitigated
25,777
11,286
Healing
942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
3,948
1,050
0
426
6,023
4,359
0
3,219
2,762
168
10,774
L
Agni
DJRobes
Agni
12,620
788
0
0
13,168
6,491
0
8,298
4,539
32,068
0
L
Cupid
DabMonger
Cupid
1,397
669
54
250
1,478
417
0
55
1,273
0
4,211
W
Apollo
EL7878
Apollo
5,275
3,110
0
1,643
7,598
3,398
0
5,513
2,085
0
18,622
W
Ymir
Jimma07
Ymir
4,570
469
657
3,731
13,897
12,655
0
9,566
3,633
18,247
0
L
6,486
2,697
0
212
10,582
4,897
0
7,939
2,232
20,680
0
L
Charon
8,426
1,856
0
0
10,797
9,613
0
5,737
4,285
26,310
0
W
Lancelot
SHOOP DA W0OP
Lancelot
6,973
1,935
0
215
7,250
3,163
0
4,850
2,322
0
28,387
W
Ao Kuang
11,585
2,856
0
1,602
8,829
4,453
0
6,078
2,739
26,090
0
W
Baron Samedi
jfostercc98
Baron Samedi
10,502
629
1,083
2,355
5,107
2,433
0
3,873
1,174
36,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,048
Gold Earned
44,454
231
Minions Killed
161
14
Camps Cleared
3
854,970
Distance Traveled
677,829
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,100
900
14
2
1
151,626
1
L
Agni
9,790
1,088
60
7
1
171,017
0
L
Cupid
8,158
906
10
1
0
43,297
0
W
Apollo
9,345
1,038
35
4
1
167,330
0
W
Ymir
10,439
1,160
33
4
0
148,394
0
L
Nu Wa
8,982
998
36
4
1
163,283
0
L
Charon
9,424
1,047
41
5
0
148,606
0
W
Lancelot
9,412
1,046
50
6
7
185,314
0
W
Ao Kuang
10,509
1,168
32
4
5
170,445
0
W
Baron Samedi
10,343
1,149
81
9
1
183,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role