Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DeFlexAce
Ao Kuang
Level 126
God Stats
12W - 8L
1,533 SR
Queue Stats
178W - 172L
1,453 Elo+
Solo
Hera
Hera
KaOs Of KiNgS
Hera
Level 122
God Stats
8W - 8L
1,372 SR
Queue Stats
226W - 224L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Moreno-Ross
Sun Wukong
Level 67
God Stats
13W - 7L
1,555 SR
Queue Stats
266W - 271L
1,463 Elo+
Solo
Artemis
Artemis
milkaloops
Artemis
Level 146
God Stats
23W - 18L
1,542 SR
Queue Stats
159W - 156L
1,498 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,468 Elo+

VS

Team Averages
Level 112
1,489 SR
1,421 Elo+
Lancelot
Lancelot
 
Lancelot
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DarkArchaos
Ganesha
Level 106
God Stats
1W - 3L
1,412 SR
Queue Stats
115W - 124L
1,405 Elo+
Party 1
Amaterasu
Amaterasu
OThatsTyeSoWave
Amaterasu
Level 108
God Stats
23W - 13L
1,742 SR
Queue Stats
182W - 202L
1,420 Elo+
Solo
Poseidon
Poseidon
xAMIRIKx
Poseidon
Level 110
God Stats
2W - 4L
1,276 SR
Queue Stats
116W - 111L
1,382 Elo+
Solo
Freya
Freya
xCrimsonWidowx
Freya
Level 111
God Stats
1W - 2L
1,517 SR
Queue Stats
113W - 121L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 2 / 3
5,700
570
6,773
9,255
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
DeFlexAce
Ao Kuang
11
8 / 1 / 3
7,031
703
5,679
8,183
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,496
650
2,638
3,189
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sun Wukong
Moreno-Ross
Sun Wukong
11
0 / 0 / 1
6,192
619
7,069
7,626
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
milkaloops
Artemis
8
2 / 4 / 1
4,934
493
6,391
5,755
1,827
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
3 / 3 / 1
5,450
545
3,532
8,365
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
DarkArchaos
Ganesha
8
0 / 3 / 5
5,287
529
2,489
12,092
6,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
OThatsTyeSoWave
Amaterasu
9
0 / 1 / 0
4,865
487
3,026
10,424
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
xAMIRIKx
Poseidon
10
0 / 3 / 0
5,414
541
3,003
6,800
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
2 / 2 / 2
5,004
500
5,340
6,055
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
5
7
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
3
1.25
L
Lancelot
 
Lancelot
3
3
1
1.17
L
Ganesha
DarkArchaos
Ganesha
0
3
5
0.83
W
Ao Kuang
DeFlexAce
Ao Kuang
8
1
3
9.5
W
1
0
1
1.5
W
Sun Wukong
Moreno-Ross
Sun Wukong
0
0
1
0.5
L
Amaterasu
OThatsTyeSoWave
Amaterasu
0
1
0
0
W
Artemis
milkaloops
Artemis
2
4
1
0.63
L
Poseidon
xAMIRIKx
Poseidon
0
3
0
0
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
17,390
34,008
Taken
43,736
14,883
Mitigated
20,067
7,276
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,773
2,360
0
1,976
9,255
5,140
8
4,978
4,058
26,895
0
L
Lancelot
 
Lancelot
3,532
953
86
329
8,365
3,045
0
2,170
6,195
0
36,751
L
Ganesha
DarkArchaos
Ganesha
2,489
602
1,112
1,941
12,092
6,988
0
5,209
6,883
13,872
0
W
Ao Kuang
DeFlexAce
Ao Kuang
5,679
1,322
0
1,910
8,183
2,752
342
1,117
7,048
36,678
185
W
2,638
493
0
750
3,189
1,097
214
2,071
1,118
51,804
0
W
Sun Wukong
Moreno-Ross
Sun Wukong
7,069
2,235
0
2,244
7,626
4,067
0
0
7,626
0
40,513
L
Amaterasu
OThatsTyeSoWave
Amaterasu
3,026
2,317
0
5,182
10,424
5,444
0
934
9,490
0
27,657
W
Artemis
milkaloops
Artemis
6,391
3,080
0
396
5,755
1,827
253
2,317
3,326
0
22,895
L
Poseidon
xAMIRIKx
Poseidon
3,003
282
0
2,475
6,800
2,423
0
4,099
2,701
43,870
0
L
5,340
1,674
0
1,414
6,055
2,167
0
2,601
3,454
21,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
26,020
271
Minions Killed
240
0
Camps Cleared
0
1,003,767
Distance Traveled
992,068
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,700
570
34
3
0
203,297
0
L
Lancelot
5,450
545
60
6
0
223,989
0
L
Ganesha
5,287
529
5
1
0
210,145
0
W
Ao Kuang
7,031
703
51
5
0
240,980
0
W
Hera
6,496
650
92
9
0
191,377
0
W
Sun Wukong
6,192
619
68
7
0
196,676
0
L
Amaterasu
4,865
487
45
5
0
202,998
0
W
Artemis
4,934
493
26
3
0
171,437
3
L
Poseidon
5,414
541
69
7
0
177,660
4
L
Freya
5,004
500
61
6
0
177,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role