Player Matchup

Surtr
Surtr
ARC00749
Surtr
Level 103
God Stats
3W - 1L
1,546 SR
Queue Stats
28W - 32L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
Kokame
Sun Wukong
Level 120
God Stats
72W - 37L
1,733 SR
Queue Stats
159W - 124L
1,655 Elo+
Party 3
Vulcan
Vulcan
Kurdzilla
Vulcan
Level 100
God Stats
20W - 16L
1,690 SR
Queue Stats
117W - 81L
1,638 Elo+
Party 3
Olorun
Olorun
OVOfABES
Olorun
Level 116
God Stats
13W - 10L
1,557 SR
Queue Stats
160W - 136L
1,602 Elo+
Party 3
Medusa
Medusa
SNRLReven
Medusa
Level 119
God Stats
3W - 1L
1,455 SR
Queue Stats
69W - 65L
1,448 Elo+
Party 2
Team Averages
Level 112
1,596 SR
1,554 Elo+

VS

Team Averages
Level 93
1,493 SR
1,328 Elo+
Kuzenbo
Kuzenbo
Aiskrims
Kuzenbo
Level 140
God Stats
6W - 7L
1,782 SR
Queue Stats
269W - 248L
1,586 Elo+
Party 4
Guan Yu
Guan Yu
Akkidu
Guan Yu
Level 75
God Stats
1W - 7L
1,162 SR
Queue Stats
188W - 184L
1,477 Elo+
Solo
Aphrodite
Aphrodite
DarusX
Aphrodite
Level 101
God Stats
278W - 289L
1,520 SR
Queue Stats
279W - 290L
1,426 Elo+
Party 4
Thanatos
Thanatos
NonBinarySteph
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,041 Elo+
Party 1
Ra
Ra
SlowWalrus
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ARC00749
Surtr
15
5 / 2 / 4
9,058
823
9,493
13,574
11,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Kokame
Sun Wukong
15
2 / 2 / 11
9,170
834
10,177
13,644
13,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Kurdzilla
Vulcan
17
8 / 0 / 8
10,264
933
13,131
4,340
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
OVOfABES
Olorun
15
3 / 2 / 9
9,100
827
9,690
6,116
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
SNRLReven
Medusa
17
7 / 1 / 9
10,098
918
8,323
7,853
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aiskrims
Kuzenbo
13
0 / 4 / 4
7,840
713
6,049
14,002
13,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Akkidu
Guan Yu
15
3 / 4 / 2
8,284
753
7,589
19,652
20,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
DarusX
Aphrodite
11
0 / 0 / 0
6,870
625
80
2,729
983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
12
0 / 11 / 0
7,122
647
1,987
14,138
6,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 6 / 2
9,153
832
11,407
11,183
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
25
Kills
7
7
Deaths
25
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
ARC00749
Surtr
5
2
4
3.5
L
Kuzenbo
Aiskrims
Kuzenbo
0
4
4
0.5
L
Guan Yu
Akkidu
Guan Yu
3
4
2
1
L
Aphrodite
DarusX
Aphrodite
0
0
0
0
W
Sun Wukong
Kokame
Sun Wukong
2
2
11
3.75
W
Vulcan
Kurdzilla
Vulcan
8
0
8
12
L
Thanatos
0
11
0
0
W
Olorun
OVOfABES
Olorun
3
2
9
3.75
W
Medusa
SNRLReven
Medusa
7
1
9
11.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,814
Damage
27,112
45,527
Taken
61,704
32,732
Mitigated
47,055
7,253
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
ARC00749
Surtr
9,493
3,435
0
860
13,574
11,738
434
4,805
8,663
534
23,351
L
Kuzenbo
Aiskrims
Kuzenbo
6,049
2,012
844
655
14,002
13,202
0
8,739
5,263
12,690
0
L
Guan Yu
Akkidu
Guan Yu
7,589
1,451
726
3,062
19,652
20,905
0
7,154
12,498
0
30,894
L
Aphrodite
DarusX
Aphrodite
80
0
192
1,730
2,729
983
0
91
2,638
13,870
0
W
Sun Wukong
Kokame
Sun Wukong
10,177
1,888
0
2,733
13,644
13,122
70
3,024
10,539
0
34,940
W
Vulcan
Kurdzilla
Vulcan
13,131
7,441
0
500
4,340
1,684
1,760
1,773
2,567
46,583
0
L
Thanatos
1,987
1,095
0
1,009
14,138
6,343
347
2,090
12,048
0
13,178
W
Olorun
OVOfABES
Olorun
9,690
4,046
766
1,595
6,116
2,543
7,929
3,847
2,269
30,896
0
W
Medusa
SNRLReven
Medusa
8,323
4,050
0
799
7,853
3,645
753
3,758
3,953
0
32,126
L
11,407
804
610
960
11,183
5,622
0
5,084
6,099
52,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,690
Gold Earned
39,269
273
Minions Killed
210
0
Camps Cleared
0
1,165,435
Distance Traveled
1,025,896
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,058
823
40
4
0
243,041
0
L
Kuzenbo
7,840
713
15
1
0
208,225
0
L
Guan Yu
8,284
753
48
4
0
253,782
0
L
Aphrodite
6,870
625
19
2
0
194,956
4
W
Sun Wukong
9,170
834
52
5
0
239,944
0
W
Vulcan
10,264
933
84
8
0
230,218
0
L
Thanatos
7,122
647
26
2
0
173,354
0
W
Olorun
9,100
827
52
5
0
215,428
0
W
Medusa
10,098
918
45
4
0
236,804
2
L
Ra
9,153
832
102
9
0
195,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role