Player Matchup

Athena
Athena
 
Athena
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AgainWthNobs
Ra
Level 151
God Stats
2W - 3L
1,461 SR
Queue Stats
644W - 652L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Cerber7
Ah Puch
Level 95
God Stats
8W - 4L
1,750 SR
Queue Stats
170W - 172L
1,545 Elo+
Solo
Nemesis
Nemesis
GAMERROR404
Nemesis
Level 153
God Stats
1W - 2L
1,314 SR
Queue Stats
185W - 181L
1,496 Elo+
Party 1
Janus
Janus
尾戒king
Janus
Level 242
God Stats
9W - 8L
1,596 SR
Queue Stats
492W - 435L
1,462 Elo+
Solo
Team Averages
Level 145
1,524 SR
1,498 Elo+

VS

Team Averages
Level 103
1,468 SR
1,443 Elo+
Terra
Terra
DragneelBan
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,508 Elo+
Party 2
Janus
Janus
TimAfro
Janus
Level 125
God Stats
3W - 3L
1,387 SR
Queue Stats
106W - 100L
1,485 Elo+
Solo
Pele
Pele
TrustyCloud598
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,127 Elo+
Solo
Charybdis
Charybdis
WanderingAengus
Charybdis
Level 128
God Stats
7W - 11L
1,451 SR
Queue Stats
447W - 481L
1,594 Elo+
Solo
Agni
Agni
XxKaytoxX
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 4 / 3
10,405
694
2,909
17,333
20,044
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 1
8,533
569
3,611
5,552
2,374
Ah Puch
Cerber7
Ah Puch
19
4 / 2 / 1
11,560
771
13,734
11,773
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
GAMERROR404
Nemesis
16
3 / 5 / 3
10,298
687
8,822
16,140
17,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
19
0 / 3 / 3
11,164
744
10,704
10,723
5,221
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 12
10,183
679
5,300
16,341
18,257
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Janus
TimAfro
Janus
20
5 / 1 / 5
11,793
786
13,637
7,735
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 0 / 0
4,016
268
0
0
0
Charybdis
WanderingAengus
Charybdis
20
8 / 2 / 4
11,066
738
13,136
10,834
5,881
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
17
0 / 3 / 9
9,414
628
12,066
10,471
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
15
16
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
3
0.63
L
0
2
1
0.25
L
Ah Puch
Cerber7
Ah Puch
4
2
1
2.25
W
2
2
12
4
L
Nemesis
GAMERROR404
Nemesis
3
5
3
0.9
W
Janus
TimAfro
Janus
5
1
5
7.5
W
0
0
0
0
W
Charybdis
WanderingAengus
Charybdis
8
2
4
5
W
Agni
0
3
9
1.5
L
Janus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
44,139
61,521
Taken
45,381
50,013
Mitigated
32,688
20,955
Healing
22,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,909
472
674
2,415
17,333
20,044
0
8,039
9,294
7,211
0
L
3,611
0
6,579
553
5,552
2,374
406
1,449
4,103
8,986
0
L
Ah Puch
Cerber7
Ah Puch
13,734
306
1,067
3,028
11,773
5,016
446
7,405
4,368
33,810
0
W
5,300
564
5,098
6,321
16,341
18,257
0
9,980
5,685
8,882
0
L
Nemesis
GAMERROR404
Nemesis
8,822
694
440
2,172
16,140
17,358
38
7,620
8,520
0
14,415
W
Janus
TimAfro
Janus
13,637
808
1,016
932
7,735
3,694
509
5,385
2,229
56,521
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
WanderingAengus
Charybdis
13,136
5,180
1,902
2,965
10,834
5,881
787
7,886
2,634
0
26,201
W
Agni
12,066
552
1,499
2,734
10,471
4,856
392
7,340
2,808
22,400
0
L
Janus
10,704
114
2,388
1,639
10,723
5,221
546
6,490
4,233
48,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,960
Gold Earned
46,472
175
Minions Killed
170
0
Camps Cleared
0
1,305,893
Distance Traveled
1,100,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,405
694
13
1
0
261,919
0
L
Ra
8,533
569
17
1
0
242,089
0
L
Ah Puch
11,560
771
40
3
0
268,835
0
W
Terra
10,183
679
6
0
0
311,250
0
L
Nemesis
10,298
687
9
1
0
241,724
0
W
Janus
11,793
786
89
6
0
299,528
0
W
Pele
4,016
268
0
0
0
0
0
W
Charybdis
11,066
738
46
3
0
228,533
0
W
Agni
9,414
628
29
2
0
260,928
0
L
Janus
11,164
744
96
6
0
291,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role