Player Matchup

Sun Wukong
Sun Wukong
Brotimusprime
Sun Wukong
Level 103
God Stats
1W - 2L
1,490 SR
Queue Stats
94W - 83L
1,485 Elo+
Party 2
Sol
Sol
Hydropwnix
Sol
Level 26
God Stats
4W - 3L
1,750 SR
Queue Stats
8W - 12L
1,516 Elo+
Party 2
Bacchus
Bacchus
KommissarBiscuit
Bacchus
Level 88
God Stats
4W - 5L
1,467 SR
Queue Stats
32W - 37L
1,446 Elo+
Party 2
Xbalanque
Xbalanque
Nebulen
Xbalanque
Level 45
God Stats
10W - 7L
1,785 SR
Queue Stats
24W - 24L
1,497 Elo+
Party 2
Pele
Pele
jeminia
Pele
Level 59
God Stats
2W - 6L
1,318 SR
Queue Stats
54W - 51L
1,482 Elo+
Party 2
Team Averages
Level 64
1,562 SR
1,485 Elo+

VS

Team Averages
Level 71
1,449 SR
1,485 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
WeatherAllAround
Set
Level 80
God Stats
9W - 8L
1,488 SR
Queue Stats
185W - 177L
1,466 Elo+
Party 1
Thor
Thor
iloveuUwU
Thor
Level 45
God Stats
1W - 2L
1,268 SR
Queue Stats
33W - 38L
1,399 Elo+
Solo
Chernobog
Chernobog
m4yas
Chernobog
Level 16
God Stats
5W - 6L
1,611 SR
Queue Stats
8W - 8L
1,545 Elo+
Party 1
Bacchus
Bacchus
monkee55
Bacchus
Level 106
God Stats
3W - 2L
1,377 SR
Queue Stats
248W - 242L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brotimusprime
Sun Wukong
10
1 / 0 / 0
5,239
524
6,268
7,778
6,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 6 / 0
5,643
564
4,347
8,769
2,006
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 0
4,880
488
3,552
10,017
9,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Nebulen
Xbalanque
8
0 / 7 / 0
4,429
443
4,551
11,024
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
jeminia
Pele
9
0 / 5 / 2
4,882
488
4,862
10,886
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
8 / 2 / 0
7,598
760
7,656
6,506
3,075
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 5
6,866
687
5,748
8,845
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
11
0 / 1 / 0
6,284
628
3,805
11,263
6,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
m4yas
Chernobog
11
6 / 0 / 4
6,950
695
9,895
5,843
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
monkee55
Bacchus
10
1 / 0 / 9
6,346
635
6,082
6,945
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
20
21
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
0
4
L
Sun Wukong
Brotimusprime
Sun Wukong
1
0
0
1
L
2
6
0
0.33
L
0
3
0
0
L
Xbalanque
Nebulen
Xbalanque
0
7
0
0
W
5
0
5
7.5
W
Thor
0
1
0
0
L
Pele
jeminia
Pele
0
5
2
0.2
W
Chernobog
m4yas
Chernobog
6
0
4
8
W
Bacchus
monkee55
Bacchus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
33,186
48,474
Taken
39,402
24,863
Mitigated
22,275
7,152
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,656
218
0
3,389
6,506
3,075
662
1,925
4,581
56,371
0
L
Sun Wukong
Brotimusprime
Sun Wukong
6,268
1,149
0
631
7,778
6,480
0
0
7,778
0
33,914
L
4,347
1,685
0
1,166
8,769
2,006
427
5,128
3,641
31,058
0
L
3,552
373
0
1,570
10,017
9,662
0
2,248
7,769
13,816
0
L
Xbalanque
Nebulen
Xbalanque
4,551
2,835
0
1,440
11,024
3,493
42
2,785
8,239
0
24,148
W
5,748
2,361
0
3,246
8,845
4,239
0
3,258
5,587
0
44,091
W
Thor
3,805
955
0
3,160
11,263
6,750
0
0
11,263
0
45,613
L
Pele
jeminia
Pele
4,862
1,028
0
2,345
10,886
3,222
0
3,577
7,309
0
34,284
W
Chernobog
m4yas
Chernobog
9,895
6,249
0
2,739
5,843
2,175
275
1,063
4,780
0
49,479
W
Bacchus
monkee55
Bacchus
6,082
1,086
0
2,664
6,945
6,036
60
1,653
5,292
15,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,073
Gold Earned
34,044
205
Minions Killed
349
0
Camps Cleared
0
979,590
Distance Traveled
1,015,590
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,598
760
104
10
0
190,871
0
L
Sun Wukong
5,239
524
54
5
0
208,549
0
L
Sol
5,643
564
45
5
0
176,649
0
L
Bacchus
4,880
488
17
2
0
199,999
0
L
Xbalanque
4,429
443
36
4
0
196,815
0
W
Set
6,866
687
76
8
0
241,297
0
W
Thor
6,284
628
72
7
0
189,375
0
L
Pele
4,882
488
53
5
0
197,578
0
W
Chernobog
6,950
695
78
8
0
179,918
0
W
Bacchus
6,346
635
19
2
0
214,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role