Player Matchup

Cernunnos
Cernunnos
MattJams
Cernunnos
Level 95
God Stats
0W - 4L
1,305 SR
Queue Stats
129W - 137L
1,488 Elo+
Party 1
Thor
Thor
TT jew fro
Thor
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,540 Elo+
Solo
Ymir
Ymir
Waterlord18
Ymir
Level 109
God Stats
4W - 3L
1,728 SR
Queue Stats
177W - 166L
1,484 Elo+
Party 1
Poseidon
Poseidon
joseto1024
Poseidon
Level 126
God Stats
1W - 3L
1,601 SR
Queue Stats
106W - 113L
1,535 Elo+
Solo
Hel
Hel
nnamats
Hel
Level 129
God Stats
5W - 4L
1,554 SR
Queue Stats
289W - 300L
1,482 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,506 Elo+

VS

Team Averages
Level 117
1,558 SR
1,498 Elo+
Artemis
Artemis
Grims Fade
Artemis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,456 Elo+
Solo
Hel
Hel
Revan032
Hel
Level 150
God Stats
10W - 12L
1,441 SR
Queue Stats
463W - 462L
1,614 Elo+
Solo
Achilles
Achilles
SoF KiTTy
Achilles
Level 116
God Stats
2W - 1L
1,721 SR
Queue Stats
211W - 217L
1,465 Elo+
Solo
Poseidon
Poseidon
SwiftShott67
Poseidon
Level 107
God Stats
5W - 2L
1,627 SR
Queue Stats
375W - 365L
1,509 Elo+
Solo
Nox
Nox
tyrant30001
Nox
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 173L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MattJams
Cernunnos
15
1 / 7 / 2
8,863
633
11,628
16,903
8,680
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 7
8,128
581
11,209
20,234
17,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 9
8,925
638
6,830
21,616
24,535
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
joseto1024
Poseidon
18
9 / 7 / 1
11,195
800
15,111
14,108
7,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
15
1 / 2 / 8
8,413
601
4,812
15,647
10,639
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grims Fade
Artemis
18
10 / 2 / 13
11,911
851
26,313
14,310
7,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 1 / 15
10,542
753
8,405
7,624
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
SoF KiTTy
Achilles
17
6 / 5 / 15
10,825
773
12,571
21,173
21,687
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
SwiftShott67
Poseidon
17
4 / 5 / 15
10,650
761
20,409
12,992
5,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 12
11,468
819
11,583
9,422
4,751
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
12
Kills
27
27
Deaths
15
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artemis
Grims Fade
Artemis
10
2
13
8.25
L
Cernunnos
MattJams
Cernunnos
1
7
2
0.29
W
1
1
15
8.5
W
Achilles
SoF KiTTy
Achilles
6
5
15
2.7
W
Poseidon
SwiftShott67
Poseidon
4
5
15
2.3
L
0
5
7
0.7
L
1
6
9
0.92
L
Poseidon
joseto1024
Poseidon
9
7
1
1.36
L
Hel
1
2
8
2.5
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,590
Damage
79,281
88,508
Taken
65,521
68,622
Mitigated
43,235
32,747
Healing
30,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Grims Fade
Artemis
26,313
11,755
1,259
1,806
14,310
7,279
3,418
3,977
10,333
0
51,955
L
Cernunnos
MattJams
Cernunnos
11,628
4,356
241
1,367
16,903
8,680
108
6,924
9,979
0
28,604
W
8,405
244
15,721
4,704
7,624
4,024
849
3,974
3,650
24,212
0
W
Achilles
SoF KiTTy
Achilles
12,571
2,264
47
2,182
21,173
21,687
1,123
7,344
13,829
0
21,811
W
Poseidon
SwiftShott67
Poseidon
20,409
2,689
570
1,040
12,992
5,494
1,545
7,508
5,484
33,402
0
L
11,209
232
1,210
2,969
20,234
17,371
0
8,472
11,762
0
20,853
L
6,830
320
832
1,542
21,616
24,535
0
9,964
11,652
10,859
300
L
Poseidon
joseto1024
Poseidon
15,111
1,921
1,646
1,048
14,108
7,397
0
7,735
6,373
36,662
0
L
Hel
4,812
0
12,209
9,683
15,647
10,639
40
7,302
8,345
10,234
0
W
11,583
249
1,669
1,102
9,422
4,751
1,767
3,650
5,772
24,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
55,396
110
Minions Killed
161
0
Camps Cleared
0
1,086,110
Distance Traveled
1,232,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,911
851
42
3
0
235,598
0
L
Cernunnos
8,863
633
32
2
0
185,756
0
W
Hel
10,542
753
38
3
0
258,651
0
W
Achilles
10,825
773
12
1
0
266,896
0
W
Poseidon
10,650
761
28
2
0
214,543
0
L
Thor
8,128
581
15
1
0
230,568
0
L
Ymir
8,925
638
10
1
0
171,774
0
L
Poseidon
11,195
800
44
3
0
216,816
0
L
Hel
8,413
601
9
1
0
281,196
0
W
Nox
11,468
819
41
3
0
257,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role