Player Matchup

Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Duskenschmitz
Danzaburou
Level 74
God Stats
5W - 3L
1,827 SR
Queue Stats
355W - 300L
1,590 Elo+
Party 2
Ares
Ares
HybridycCatalyst
Ares
Level 108
God Stats
9W - 4L
1,754 SR
Queue Stats
231W - 190L
1,585 Elo+
Party 2
Vulcan
Vulcan
Subasa22
Vulcan
Level 97
God Stats
5W - 5L
1,644 SR
Queue Stats
213W - 200L
1,472 Elo+
Party 3
Anubis
Anubis
SweatingInArena
Anubis
Level 66
God Stats
3W - 7L
1,532 SR
Queue Stats
244W - 218L
1,503 Elo+
Party 3
Team Averages
Level 86
1,651 SR
1,530 Elo+

VS

Team Averages
Level 55
1,589 SR
1,456 Elo+
Hachiman
Hachiman
Distrustful
Hachiman
Level 26
God Stats
1W - 0L
1,647 SR
Queue Stats
5W - 8L
1,313 Elo+
Party 1
The Morrigan
The Morrigan
DrCactusJones
The Morrigan
Level 95
God Stats
1W - 0L
1,594 SR
Queue Stats
16W - 15L
1,456 Elo+
Party 1
Bellona
Bellona
Hikupda
Bellona
Level 21
God Stats
9W - 7L
1,436 SR
Queue Stats
11W - 12L
1,432 Elo+
Party 1
Anubis
Anubis
docmaan
Anubis
Level 63
God Stats
49W - 31L
1,679 SR
Queue Stats
271W - 233L
1,580 Elo+
Solo
Mulan
Mulan
thedavidguy
Mulan
Level 69
God Stats
2W - 2L
1,588 SR
Queue Stats
15W - 12L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 3 / 1
7,098
507
6,275
16,511
12,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
Duskenschmitz
Danzaburou
14
2 / 1 / 0
8,595
614
4,548
6,876
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 1
6,282
449
2,156
9,744
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Subasa22
Vulcan
11
0 / 6 / 1
6,497
464
5,499
9,167
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 1
6,923
495
7,116
14,571
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Distrustful
Hachiman
13
0 / 1 / 1
7,365
526
2,187
5,795
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
DrCactusJones
The Morrigan
15
8 / 0 / 4
8,928
638
10,646
7,824
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Hikupda
Bellona
14
2 / 3 / 3
8,262
590
6,558
13,025
11,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
docmaan
Anubis
15
8 / 0 / 6
9,373
670
13,008
9,619
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 10
7,808
558
7,407
12,038
11,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
21
21
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
1
0.83
W
Hachiman
Distrustful
Hachiman
0
1
1
0.5
W
The Morrigan
DrCactusJones
The Morrigan
8
0
4
10
L
Danzaburou
Duskenschmitz
Danzaburou
2
1
0
2
W
Bellona
Hikupda
Bellona
2
3
3
1.17
L
0
4
1
0.13
L
Vulcan
Subasa22
Vulcan
0
6
1
0.08
L
1
7
1
0.21
W
Anubis
docmaan
Anubis
8
0
6
11
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,594
Damage
39,806
56,869
Taken
48,301
33,705
Mitigated
34,089
11,373
Healing
19,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,275
1,382
0
2,372
16,511
12,053
0
5,011
11,500
0
40,599
W
Hachiman
Distrustful
Hachiman
2,187
1,058
0
2,127
5,795
2,108
0
691
5,104
0
47,330
W
The Morrigan
DrCactusJones
The Morrigan
10,646
1,338
0
4,091
7,824
3,003
424
1,906
5,918
73,325
0
L
Danzaburou
Duskenschmitz
Danzaburou
4,548
2,504
0
3,519
6,876
2,901
0
1,178
5,698
0
75,304
W
Bellona
Hikupda
Bellona
6,558
1,386
0
4,103
13,025
11,995
438
2,152
10,873
0
53,304
L
2,156
0
0
1,284
9,744
8,557
37
3,979
5,765
16,190
0
L
Vulcan
Subasa22
Vulcan
5,499
2,632
0
750
9,167
3,420
280
5,342
3,825
49,901
0
L
7,116
456
0
3,448
14,571
6,774
0
8,144
6,427
65,062
0
W
Anubis
docmaan
Anubis
13,008
705
0
5,527
9,619
5,235
227
6,006
3,613
81,853
0
W
7,407
1,183
0
3,664
12,038
11,748
46
4,016
8,022
0
24,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,395
Gold Earned
41,736
396
Minions Killed
424
0
Camps Cleared
0
1,315,127
Distance Traveled
1,415,744
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,098
507
61
4
0
238,698
2
W
Hachiman
7,365
526
84
6
0
262,607
0
W
The Morrigan
8,928
638
132
9
0
294,526
0
L
Danzaburou
8,595
614
154
11
0
302,067
2
W
Bellona
8,262
590
69
5
0
283,638
0
L
Ares
6,282
449
20
1
0
272,523
4
L
Vulcan
6,497
464
74
5
0
254,491
0
L
Anubis
6,923
495
87
6
0
247,348
1
W
Anubis
9,373
670
118
8
0
268,662
2
W
Mulan
7,808
558
21
2
0
306,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role