Player Matchup

Izanami
Izanami
ChiefLongWood01
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,274 Elo+
Party 1
Ymir
Ymir
ChiefRedFoot
Ymir
Level 68
God Stats
1W - 1L
1,743 SR
Queue Stats
87W - 73L
1,497 Elo+
Party 1
Thor
Thor
JagerJuice27
Thor
Level 108
God Stats
0W - 2L
1,521 SR
Queue Stats
3W - 10L
1,274 Elo+
Party 1
Vamana
Vamana
OhMySqueesh
Vamana
Level 102
God Stats
1W - 3L
1,397 SR
Queue Stats
3W - 8L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
badussy00
Kukulkan
Level 20
God Stats
0W - 3L
1,189 SR
Queue Stats
1W - 7L
1,274 Elo+
Party 1
Team Averages
Level 69
1,470 SR
1,322 Elo+

VS

Team Averages
Level 167
1,458 SR
1,502 Elo+
Anhur
Anhur
Angelslegion
Anhur
Level 152
God Stats
3W - 1L
1,684 SR
Queue Stats
92W - 98L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kentiepoo08
Tsukuyomi
Level 260
God Stats
5W - 9L
1,372 SR
Queue Stats
923W - 878L
1,560 Elo+
Solo
Bacchus
Bacchus
PleasingThony
Bacchus
Level 171
God Stats
11W - 5L
1,533 SR
Queue Stats
238W - 247L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
SurvivorBlue
Baron Samedi
Level 130
God Stats
1W - 1L
1,179 SR
Queue Stats
119W - 115L
1,510 Elo+
Solo
Cabrakan
Cabrakan
mr_darksouls64
Cabrakan
Level 121
God Stats
39W - 45L
1,520 SR
Queue Stats
304W - 305L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,532
461
3,178
6,490
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
5,720
477
2,364
10,896
7,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 1
6,477
540
4,980
12,432
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
9
0 / 4 / 0
5,919
493
2,421
10,268
6,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
badussy00
Kukulkan
11
1 / 3 / 0
6,403
534
7,572
6,843
3,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,095
591
9,017
7,510
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
Kentiepoo08
Tsukuyomi
14
5 / 1 / 3
7,931
661
7,149
10,687
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
11
0 / 1 / 5
7,036
586
4,179
7,133
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
SurvivorBlue
Baron Samedi
14
5 / 0 / 1
8,074
673
8,187
7,952
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
12
1 / 1 / 2
7,083
590
2,753
8,983
5,839
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
16
16
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
1
3
1
0.5
L
0
2
2
0.5
L
1
4
1
0.38
W
Tsukuyomi
Kentiepoo08
Tsukuyomi
5
1
3
6.5
L
Vamana
0
4
0
0
W
Bacchus
0
1
5
2.5
W
Baron Samedi
SurvivorBlue
Baron Samedi
5
0
1
5.5
L
Kukulkan
badussy00
Kukulkan
1
3
0
0.33
W
Cabrakan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
31,285
46,929
Taken
42,265
23,959
Mitigated
24,640
5,564
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,017
5,157
0
3,170
7,510
3,012
342
1,666
5,844
0
52,982
L
3,178
1,722
0
319
6,490
1,925
0
1,210
5,280
0
30,747
L
2,364
461
0
1,462
10,896
7,245
0
2,105
8,791
13,754
0
L
4,980
1,286
0
1,378
12,432
4,722
0
1,660
10,718
0
59,143
W
Tsukuyomi
Kentiepoo08
Tsukuyomi
7,149
2,451
0
6,174
10,687
4,445
0
1,795
8,892
0
59,930
L
Vamana
2,421
764
0
1,262
10,268
6,403
0
6,576
3,193
0
35,769
W
Bacchus
4,179
434
136
2,819
7,133
7,381
32
698
6,435
15,776
0
W
Baron Samedi
SurvivorBlue
Baron Samedi
8,187
1,039
318
3,373
7,952
3,963
0
884
7,068
50,997
0
L
Kukulkan
badussy00
Kukulkan
7,572
1,481
77
1,066
6,843
3,664
120
2,977
3,828
49,983
0
W
Cabrakan
2,753
204
0
3,405
8,983
5,839
650
4,893
4,090
50,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
37,219
298
Minions Killed
359
0
Camps Cleared
0
1,174,112
Distance Traveled
1,140,376
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,095
591
82
7
0
203,286
0
L
Izanami
5,532
461
50
4
0
230,524
3
L
Ymir
5,720
477
18
2
0
235,135
2
L
Thor
6,477
540
96
8
0
251,397
1
W
Tsukuyomi
7,931
661
85
7
0
289,510
0
L
Vamana
5,919
493
62
5
0
237,888
1
W
Bacchus
7,036
586
16
1
0
215,817
2
W
Baron Samedi
8,074
673
88
7
0
208,783
2
L
Kukulkan
6,403
534
72
6
0
219,168
0
W
Cabrakan
7,083
590
88
7
0
222,980
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role