Player Matchup

Thoth
Thoth
Freshozor
Thoth
Level 131
God Stats
12W - 6L
1,736 SR
Queue Stats
146W - 131L
1,552 Elo+
Party 2
Susano
Susano
LucacoJ3ain
Susano
Level 109
God Stats
9W - 6L
1,531 SR
Queue Stats
470W - 388L
1,499 Elo+
Solo
Achilles
Achilles
Qesax
Achilles
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
108W - 101L
1,521 Elo+
Solo
Anhur
Anhur
RAMOUNDETTA
Anhur
Level 157
God Stats
3W - 1L
1,505 SR
Queue Stats
51W - 47L
1,520 Elo+
Party 2
Nox
Nox
djolindien44
Nox
Level 153
God Stats
3W - 2L
1,580 SR
Queue Stats
98W - 88L
1,526 Elo+
Party 2
Team Averages
Level 131
1,570 SR
1,524 Elo+

VS

Team Averages
Level 93
1,723 SR
1,531 Elo+
Izanami
Izanami
BrannyDann
Izanami
Level 88
God Stats
5W - 6L
1,672 SR
Queue Stats
251W - 270L
1,528 Elo+
Party 1
Ravana
Ravana
HellaGirth
Ravana
Level 29
God Stats
9W - 6L
1,659 SR
Queue Stats
168W - 167L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
IIMCoyneX
Nu Wa
Level 154
God Stats
4W - 4L
1,833 SR
Queue Stats
553W - 567L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirBrockington
Cu Chulainn
Level 152
God Stats
1W - 3L
1,498 SR
Queue Stats
40W - 39L
1,542 Elo+
Party 1
Athena
Athena
feezy57
Athena
Level 40
God Stats
7W - 1L
1,954 SR
Queue Stats
28W - 31L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Freshozor
Thoth
18
8 / 1 / 6
11,727
617
15,085
11,608
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
19
8 / 1 / 10
11,783
620
17,094
21,219
9,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Qesax
Achilles
17
7 / 1 / 7
10,350
545
18,529
25,638
26,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 1 / 8
10,317
543
13,615
15,137
6,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 0 / 14
9,712
511
5,870
10,146
10,260
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrannyDann
Izanami
17
0 / 4 / 1
10,443
550
7,032
15,723
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
HellaGirth
Ravana
15
2 / 8 / 1
9,486
499
14,683
17,767
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
IIMCoyneX
Nu Wa
16
1 / 4 / 2
9,892
521
16,976
12,713
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
SirBrockington
Cu Chulainn
14
1 / 5 / 0
9,168
483
14,293
23,074
21,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Athena
feezy57
Athena
12
0 / 5 / 2
8,206
432
5,259
19,560
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
26
Kills
4
4
Deaths
26
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrannyDann
Izanami
0
4
1
0.13
W
Thoth
Freshozor
Thoth
8
1
6
11
L
Ravana
HellaGirth
Ravana
2
8
1
0.31
L
Nu Wa
IIMCoyneX
Nu Wa
1
4
2
0.5
W
Susano
8
1
10
13
W
Achilles
Qesax
Achilles
7
1
7
10.5
W
2
1
8
6
L
Cu Chulainn
SirBrockington
Cu Chulainn
1
5
0
0.2
W
1
0
14
8
L
Athena
feezy57
Athena
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,193
Damage
58,243
83,748
Taken
88,837
56,304
Mitigated
52,711
30,185
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrannyDann
Izanami
7,032
5,917
0
4,737
15,723
4,993
561
861
14,862
0
103,944
W
Thoth
Freshozor
Thoth
15,085
1,825
0
1,653
11,608
4,323
551
5,062
6,237
106,973
1,057
L
Ravana
HellaGirth
Ravana
14,683
3,903
0
4,958
17,767
7,424
0
6,028
11,739
0
79,350
L
Nu Wa
IIMCoyneX
Nu Wa
16,976
1,413
0
1,000
12,713
4,092
10
4,776
7,937
89,251
0
W
Susano
17,094
6,273
0
11,764
21,219
9,236
0
6,757
14,072
0
119,793
W
Achilles
Qesax
Achilles
18,529
4,695
0
7,545
25,638
26,461
0
3,858
21,452
0
73,799
W
13,615
8,073
0
6,178
15,137
6,024
914
3,245
11,656
0
90,560
L
Cu Chulainn
SirBrockington
Cu Chulainn
14,293
1,796
0
3,697
23,074
21,101
195
3,574
19,500
2,139
68,391
W
5,870
670
0
3,045
10,146
10,260
0
3,776
6,141
35,451
0
L
Athena
feezy57
Athena
5,259
973
228
2,869
19,560
15,101
18
5,641
13,919
24,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
47,195
575
Minions Killed
568
0
Camps Cleared
0
1,998,362
Distance Traveled
1,905,870
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,443
550
173
9
0
351,126
9
W
Thoth
11,727
617
169
9
0
404,377
8
L
Ravana
9,486
499
104
5
0
388,714
5
L
Nu Wa
9,892
521
157
8
0
359,310
3
W
Susano
11,783
620
141
7
0
444,747
2
W
Achilles
10,350
545
89
5
0
418,734
1
W
Anhur
10,317
543
134
7
0
360,795
4
L
Cu Chulainn
9,168
483
99
5
0
395,123
5
W
Nox
9,712
511
42
2
0
369,709
4
L
Athena
8,206
432
35
2
0
411,597
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role