Player Matchup

Sol
Sol
Gold II
JoraneSutt
Sol
Gold II
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 31L
1,814 MMR
Party 2
Thanatos
Thanatos
Gold III
Lxwlife
Thanatos
Gold III
Level 149
God Stats
53W - 42L
1,617 SR
Queue Stats
132W - 131L
1,632 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
SSULTIMATE MOAB
Kuzenbo
Platinum II
Level 158
God Stats
3W - 1L
1,860 SR
Queue Stats
144W - 126L
1,774 MMR
Party 4
Apollo
Apollo
Gold I
XxkatakurixX
Apollo
Gold I
Level 156
God Stats
1W - 2L
1,512 SR
Queue Stats
94W - 89L
1,670 MMR
Solo
Anubis
Anubis
Gold I
ki11erbeast101
Anubis
Gold I
Level 138
God Stats
6W - 2L
1,612 SR
Queue Stats
79W - 67L
1,592 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,620 SR
1,696 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,505 SR
1,636 MMR
Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Platinum IV
Rojas1993
King Arthur
Platinum IV
Level 234
God Stats
7W - 4L
1,516 SR
Queue Stats
156W - 145L
1,814 MMR
Party 1
Cerberus
Cerberus
Gold III
SheNeverLeft
Cerberus
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,411 MMR
Party 3
Skadi
Skadi
Platinum III
SheWantWho
Skadi
Platinum III
Level 139
God Stats
2W - 2L
1,359 SR
Queue Stats
185W - 175L
1,837 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum V
imasmakurmomsdum
Erlang Shen
Platinum V
Level 86
God Stats
16W - 11L
1,647 SR
Queue Stats
263W - 263L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
12,015
668
15,041
9,271
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Lxwlife
Thanatos
19
14 / 3 / 5
12,838
713
22,584
23,874
11,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 0 / 6
9,352
520
6,299
10,994
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
18
1 / 2 / 1
11,482
638
6,184
12,658
6,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 1 / 4
12,589
699
14,853
11,801
6,796
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
RavanaThorRaijinArachne

VS

Bans
SusanoCharonCu ChulainnChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 10 / 2
10,030
557
7,418
21,063
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Rojas1993
King Arthur
12
0 / 6 / 1
8,152
453
3,872
14,129
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
SheNeverLeft
Cerberus
10
1 / 2 / 2
7,917
440
6,542
17,370
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
14
1 / 5 / 2
8,925
496
10,562
13,832
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
imasmakurmomsdum
Erlang Shen
15
2 / 3 / 2
9,040
502
7,376
22,777
8,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
26
Kills
7
7
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
10
2
0.4
W
5
1
14
12
W
Thanatos
Lxwlife
Thanatos
14
3
5
5.5
L
King Arthur
Rojas1993
King Arthur
0
6
1
0.08
W
0
0
6
3
L
Cerberus
SheNeverLeft
Cerberus
1
2
2
1
L
Skadi
1
5
2
0.4
W
Apollo
1
2
1
0.75
L
Erlang Shen
imasmakurmomsdum
Erlang Shen
2
3
2
1
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,961
Damage
35,770
68,598
Taken
89,171
40,168
Mitigated
38,905
36,973
Healing
21,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,418
278
1,398
4,027
21,063
5,999
0
9,034
12,029
65,011
0
W
15,041
7,707
0
4,830
9,271
3,919
3,686
2,486
6,575
77,933
13,642
W
Thanatos
Lxwlife
Thanatos
22,584
8,003
0
17,607
23,874
11,014
360
4,737
19,051
0
120,685
L
King Arthur
Rojas1993
King Arthur
3,872
723
0
1,808
14,129
8,277
0
5,760
8,369
0
46,047
W
6,299
2,957
0
2,048
10,994
12,296
759
2,451
8,465
25,902
0
L
Cerberus
SheNeverLeft
Cerberus
6,542
282
0
5,301
17,370
11,924
0
8,908
8,462
30,140
0
L
Skadi
10,562
4,255
0
1,654
13,832
4,223
517
3,786
10,046
0
77,748
W
Apollo
6,184
3,672
0
4,451
12,658
6,143
3,995
2,081
10,533
0
105,843
L
Erlang Shen
imasmakurmomsdum
Erlang Shen
7,376
3,805
0
7,126
22,777
8,482
0
7,644
15,133
0
81,743
W
14,853
1,011
0
8,037
11,801
6,796
1,084
2,190
9,239
100,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,276
Gold Earned
44,064
627
Minions Killed
531
0
Camps Cleared
0
1,862,484
Distance Traveled
1,753,316
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,030
557
119
7
0
335,086
7
W
Sol
12,015
668
138
8
0
356,299
0
W
Thanatos
12,838
713
126
7
0
424,372
0
L
King Arthur
8,152
453
76
4
0
329,948
2
W
Kuzenbo
9,352
520
21
1
0
414,006
8
L
Cerberus
7,917
440
80
4
0
361,980
4
L
Skadi
8,925
496
132
7
0
326,856
4
W
Apollo
11,482
638
173
10
0
359,305
3
L
Erlang Shen
9,040
502
124
7
0
399,446
1
W
Anubis
12,589
699
169
9
0
308,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role