Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold II
DazedMoth276641
Kukulkan
Gold II
Level 134
God Stats
82W - 68L
1,585 SR
Queue Stats
134W - 125L
1,473 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Pjamonalta
Baron Samedi
Silver I
Level 164
God Stats
107W - 67L
1,598 SR
Queue Stats
304W - 317L
1,195 MMR
Party 2
Danzaburou
Danzaburou
Silver II
Sqewby Snacks
Danzaburou
Silver II
Level 140
God Stats
9W - 6L
1,544 SR
Queue Stats
187W - 190L
1,035 MMR
Party 1
Arachne
Arachne
Silver I
V7 Drip
Arachne
Silver I
Level 105
God Stats
5W - 0L
1,648 SR
Queue Stats
344W - 355L
1,261 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,575 SR
1,293 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,524 SR
1,225 MMR
Artemis
Artemis
Silver III
FS_Larky_71
Artemis
Silver III
Level 105
God Stats
1W - 6L
1,292 SR
Queue Stats
112W - 120L
1,217 MMR
Party 3
Jormungandr
Jormungandr
Silver II
S0ge_K1ng11
Jormungandr
Silver II
Level 72
God Stats
3W - 10L
1,343 SR
Queue Stats
121W - 130L
1,311 MMR
Party 3
Ne Zha
Ne Zha
Gold V
Smack Yo Cheeze
Ne Zha
Gold V
Level 85
God Stats
17W - 23L
1,516 SR
Queue Stats
202W - 222L
1,190 MMR
Solo
Ymir
Ymir
Silver I
lllDeuslll
Ymir
Silver I
Level 142
God Stats
0W - 1L
1,708 SR
Queue Stats
122W - 133L
1,064 MMR
Party 4
Vulcan
Vulcan
Silver I
ltzLurked
Vulcan
Silver I
Level 63
God Stats
9W - 3L
1,762 SR
Queue Stats
78W - 90L
1,343 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 0 / 2
8,884
635
5,995
6,672
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
14
5 / 1 / 3
8,882
634
9,119
7,621
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Pjamonalta
Baron Samedi
12
1 / 1 / 6
6,972
498
5,478
7,317
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Sqewby Snacks
Danzaburou
14
5 / 0 / 5
9,064
647
7,524
5,475
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
V7 Drip
Arachne
14
7 / 1 / 4
8,708
622
9,052
11,526
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
King ArthurBacchusCharon

VS

Bans
ThanatosJanusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FS_Larky_71
Artemis
12
1 / 4 / 0
6,994
500
5,660
8,357
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
S0ge_K1ng11
Jormungandr
11
0 / 3 / 0
6,265
448
2,935
10,357
7,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 0
6,607
472
5,484
13,758
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 2
6,219
444
2,759
12,181
10,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
ltzLurked
Vulcan
11
1 / 7 / 0
6,549
468
5,797
9,565
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
21
Kills
3
3
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
2
4
W
Kukulkan
5
1
3
6.5
L
Artemis
FS_Larky_71
Artemis
1
4
0
0.25
W
Baron Samedi
Pjamonalta
Baron Samedi
1
1
6
4
L
Jormungandr
S0ge_K1ng11
Jormungandr
0
3
0
0
L
1
5
0
0.2
W
Danzaburou
Sqewby Snacks
Danzaburou
5
0
5
7.5
W
Arachne
V7 Drip
Arachne
7
1
4
9
L
0
2
2
0.5
L
Vulcan
ltzLurked
Vulcan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,168
Damage
22,635
38,611
Taken
54,218
15,339
Mitigated
31,259
17,655
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,995
354
663
5,054
6,672
2,694
212
2,424
4,248
71,589
0
W
Kukulkan
9,119
532
0
994
7,621
2,900
656
2,609
4,914
75,701
0
L
Artemis
FS_Larky_71
Artemis
5,660
2,027
0
1,552
8,357
3,210
0
527
7,830
0
54,645
W
Baron Samedi
Pjamonalta
Baron Samedi
5,478
510
613
2,391
7,317
3,250
218
3,438
3,847
39,380
0
L
Jormungandr
S0ge_K1ng11
Jormungandr
2,935
886
0
2,956
10,357
7,322
0
6,169
4,188
48,254
0
L
5,484
1,517
0
1,392
13,758
6,013
0
4,392
9,366
0
54,408
W
Danzaburou
Sqewby Snacks
Danzaburou
7,524
3,242
0
3,410
5,475
2,038
1,182
423
5,052
0
54,309
W
Arachne
V7 Drip
Arachne
9,052
5,739
0
4,530
11,526
4,457
0
2,353
9,059
0
60,341
L
2,759
508
0
2,047
12,181
10,742
0
4,931
7,250
22,185
0
L
Vulcan
ltzLurked
Vulcan
5,797
3,478
0
422
9,565
3,972
0
4,573
4,992
46,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,510
Gold Earned
32,634
499
Minions Killed
382
0
Camps Cleared
0
1,343,547
Distance Traveled
1,294,811
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,884
635
128
9
0
259,537
6
W
Kukulkan
8,882
634
137
10
0
265,388
0
L
Artemis
6,994
500
98
7
0
238,680
0
W
Baron Samedi
6,972
498
52
4
0
270,792
7
L
Jormungandr
6,265
448
57
4
0
264,721
0
L
Ne Zha
6,607
472
95
7
0
285,418
5
W
Danzaburou
9,064
647
99
7
0
276,473
2
W
Arachne
8,708
622
83
6
0
271,357
0
L
Ymir
6,219
444
41
3
0
269,439
0
L
Vulcan
6,549
468
91
7
0
236,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role