Player Matchup

Ne Zha
Ne Zha
Silver III
Ayman1Baras
Ne Zha
Silver III
Level 109
God Stats
2W - 2L
1,546 SR
Queue Stats
145W - 173L
934 MMR
Solo
Athena
Athena
Silver II
Haslerr
Athena
Silver II
Level 144
God Stats
1W - 4L
1,478 SR
Queue Stats
83W - 99L
820 MMR
Party 1
Chaac
Chaac
Bronze I
NiicoTSR
Chaac
Bronze I
Level 132
God Stats
42W - 46L
1,325 SR
Queue Stats
719W - 737L
408 MMR
Solo
Ix Chel
Ix Chel
Silver II
TwoLegit2Quit-
Ix Chel
Silver II
Level 142
God Stats
0W - 2L
1,352 SR
Queue Stats
82W - 83L
1,025 MMR
Party 1
Rama
Rama
Silver III
hun33nut
Rama
Silver III
Level 79
God Stats
9W - 15L
1,404 SR
Queue Stats
145W - 170L
821 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,421 SR
802 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,500 SR
802 MMR
Chernobog
Chernobog
Silver I
Captain Pandou
Chernobog
Silver I
Level 124
God Stats
35W - 24L
1,676 SR
Queue Stats
95W - 95L
1,226 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Goose Nuke
Zhong Kui
Silver IV
Level 114
God Stats
20W - 15L
1,538 SR
Queue Stats
70W - 102L
663 MMR
Solo
Hercules
Hercules
Bronze II
LEGIONAZTECA724
Hercules
Bronze II
Level 55
God Stats
3W - 6L
1,298 SR
Queue Stats
30W - 70L
348 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Ragnarlordbock
Sun Wukong
Silver V
Level 137
God Stats
9W - 11L
1,482 SR
Queue Stats
90W - 123L
545 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Scyll1234567
Ao Kuang
Silver I
Level 146
God Stats
11W - 11L
1,505 SR
Queue Stats
367W - 384L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 5 / 4
7,134
476
7,490
18,085
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Haslerr
Athena
9
0 / 5 / 3
6,598
440
5,351
17,752
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
NiicoTSR
Chaac
14
0 / 2 / 1
8,511
567
9,637
13,569
11,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 6 / 0
7,587
506
10,410
12,969
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
1 / 5 / 1
7,199
480
8,195
10,971
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneCharonBakasuraFreya

VS

Bans
AnubisThanatosBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Captain Pandou
Chernobog
16
4 / 0 / 5
9,621
641
8,740
8,619
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Goose Nuke
Zhong Kui
15
5 / 3 / 7
8,884
592
18,604
15,039
12,467
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
4 / 1 / 9
7,876
525
10,035
16,089
13,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Ragnarlordbock
Sun Wukong
13
1 / 1 / 4
7,602
507
4,603
13,217
12,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Scyll1234567
Ao Kuang
16
9 / 1 / 5
9,468
631
8,732
12,415
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
23
23
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
5
4
0.6
W
Chernobog
Captain Pandou
Chernobog
4
0
5
6.5
W
Zhong Kui
Goose Nuke
Zhong Kui
5
3
7
2.83
L
Athena
Haslerr
Athena
0
5
3
0.3
W
Hercules
4
1
9
8.5
L
Chaac
NiicoTSR
Chaac
0
2
1
0.25
W
Sun Wukong
Ragnarlordbock
Sun Wukong
1
1
4
3
W
Ao Kuang
Scyll1234567
Ao Kuang
9
1
5
11.5
L
4
6
0
0.67
L
Rama
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,083
Damage
50,714
73,346
Taken
65,379
41,253
Mitigated
48,444
17,710
Healing
23,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
7,490
2,908
0
3,510
18,085
7,518
0
8,202
9,883
0
48,264
W
Chernobog
Captain Pandou
Chernobog
8,740
5,586
0
5,461
8,619
3,875
4,184
411
8,208
0
79,493
W
Zhong Kui
Goose Nuke
Zhong Kui
18,604
1,710
0
5,028
15,039
12,467
896
5,699
8,966
68,803
0
L
Athena
Haslerr
Athena
5,351
1,350
491
3,605
17,752
13,487
0
6,343
11,409
26,747
0
W
Hercules
10,035
2,688
0
6,876
16,089
13,842
0
6,635
9,130
0
36,078
L
Chaac
NiicoTSR
Chaac
9,637
1,379
0
4,469
13,569
11,037
0
3,146
10,423
0
73,938
W
Sun Wukong
Ragnarlordbock
Sun Wukong
4,603
982
0
1,826
13,217
12,645
0
1,146
12,015
0
49,669
W
Ao Kuang
Scyll1234567
Ao Kuang
8,732
1,809
0
4,771
12,415
5,615
0
1,078
11,299
72,813
0
L
10,410
804
1,320
3,636
12,969
5,422
0
7,946
5,023
54,456
0
L
Rama
8,195
4,635
0
679
10,971
3,789
0
1,699
9,272
0
46,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
43,451
383
Minions Killed
441
0
Camps Cleared
0
1,450,267
Distance Traveled
1,527,634
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,134
476
69
5
0
300,646
5
W
Chernobog
9,621
641
116
8
0
317,211
1
W
Zhong Kui
8,884
592
90
6
0
270,283
0
L
Athena
6,598
440
42
3
0
302,849
8
W
Hercules
7,876
525
44
3
0
283,342
0
L
Chaac
8,511
567
120
8
0
301,851
2
W
Sun Wukong
7,602
507
88
6
0
282,270
8
W
Ao Kuang
9,468
631
103
7
0
374,528
0
L
Ix Chel
7,587
506
86
6
0
271,439
0
L
Rama
7,199
480
66
4
0
273,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role