Player Matchup

Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
D0NTE25
Artemis
Bronze III
Level 127
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 1L
1,462 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
FinalHellFire
Sun Wukong
Gold III
Level 158
God Stats
20W - 29L
1,512 SR
Queue Stats
164W - 165L
1,460 MMR
Solo
Sobek
Sobek
Gold V
HughhJas
Sobek
Gold V
Level 80
God Stats
9W - 5L
1,551 SR
Queue Stats
44W - 42L
1,458 MMR
Solo
Pele
Pele
Silver III
Tegankie
Pele
Silver III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,456 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,502 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,685 SR
1,462 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze IV
AngeloRg
Neith
Bronze IV
Level 141
God Stats
0W - 1L
1,711 SR
Queue Stats
7W - 10L
1,454 MMR
Solo
Bacchus
Bacchus
Silver II
LRKLion
Bacchus
Silver II
Level 56
God Stats
2W - 2L
1,760 SR
Queue Stats
24W - 24L
1,455 MMR
Party 1
Surtr
Surtr
Gold III
awAAkenbAAke
Surtr
Gold III
Level 127
God Stats
5W - 6L
1,703 SR
Queue Stats
144W - 143L
1,457 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
sonicgaming556
Morgan Le Fay
Silver II
Level 106
God Stats
2W - 4L
1,749 SR
Queue Stats
67W - 93L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 2 / 4
8,992
642
8,821
8,946
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
D0NTE25
Artemis
14
2 / 1 / 4
8,375
598
7,446
7,693
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
FinalHellFire
Sun Wukong
15
3 / 0 / 1
9,336
667
9,979
12,406
12,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
HughhJas
Sobek
13
4 / 1 / 7
8,408
601
6,092
11,249
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
15
7 / 1 / 4
9,564
683
9,847
9,539
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
Ao KuangKuzenboAnubisPoseidon

VS

Bans
ThanatosMercuryAgniCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 4 / 3
6,938
496
4,356
12,397
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
AngeloRg
Neith
12
1 / 4 / 1
7,013
501
4,142
9,843
3,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
LRKLion
Bacchus
9
1 / 4 / 3
6,479
463
5,283
12,611
10,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,860
490
7,832
15,350
16,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
sonicgaming556
Morgan Le Fay
11
2 / 6 / 0
7,038
503
6,758
10,324
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
5
5
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
4
3.5
L
Arachne
 
Arachne
1
4
3
0.63
L
Neith
AngeloRg
Neith
1
4
1
0.38
W
Artemis
D0NTE25
Artemis
2
1
4
4
W
Sun Wukong
FinalHellFire
Sun Wukong
3
0
1
3.5
W
Sobek
HughhJas
Sobek
4
1
7
7.5
L
Bacchus
LRKLion
Bacchus
1
4
3
0.63
W
Pele
7
1
4
9
L
0
3
0
0
L
Morgan Le Fay
sonicgaming556
Morgan Le Fay
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,185
Damage
28,371
49,833
Taken
60,525
32,995
Mitigated
37,882
20,760
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,821
743
0
3,533
8,946
3,725
153
6,034
2,912
62,262
0
L
Arachne
 
Arachne
4,356
3,599
0
2,695
12,397
4,266
0
1,463
10,934
0
57,985
L
Neith
AngeloRg
Neith
4,142
605
0
2,325
9,843
3,255
0
1,155
8,688
0
52,218
W
Artemis
D0NTE25
Artemis
7,446
2,758
0
3,565
7,693
3,218
675
1,442
6,251
0
58,223
W
Sun Wukong
FinalHellFire
Sun Wukong
9,979
2,422
0
5,536
12,406
12,327
0
1,486
10,920
2,190
80,422
W
Sobek
HughhJas
Sobek
6,092
729
0
4,717
11,249
9,695
124
2,421
8,828
23,858
0
L
Bacchus
LRKLion
Bacchus
5,283
1,105
908
2,511
12,611
10,157
0
3,443
9,168
17,374
0
W
Pele
9,847
3,057
0
3,409
9,539
4,030
418
1,891
7,648
0
99,828
L
7,832
2,663
0
4,452
15,350
16,968
0
2,042
13,308
907
53,148
L
Morgan Le Fay
sonicgaming556
Morgan Le Fay
6,758
1,215
0
1,236
10,324
3,236
0
7,700
2,624
46,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
34,328
536
Minions Killed
379
0
Camps Cleared
0
1,425,475
Distance Traveled
1,370,593
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,992
642
113
8
0
265,405
8
L
Arachne
6,938
496
98
7
0
318,624
1
L
Neith
7,013
501
97
7
0
263,500
4
W
Artemis
8,375
598
99
7
0
262,254
0
W
Sun Wukong
9,336
667
161
12
0
244,213
0
W
Sobek
8,408
601
33
2
0
311,234
2
L
Bacchus
6,479
463
20
1
0
286,571
3
W
Pele
9,564
683
130
9
0
342,369
0
L
Surtr
6,860
490
88
6
0
256,000
1
L
Morgan Le Fay
7,038
503
76
5
0
245,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role