Player Matchup

Serqet
Serqet
EliteBuckets
Serqet
Level 60
God Stats
4W - 1L
1,808 SR
Queue Stats
173W - 186L
1,499 Elo+
Party 1
Janus
Janus
LimitLessStretch
Janus
Level 153
God Stats
14W - 7L
1,731 SR
Queue Stats
179W - 186L
1,537 Elo+
Party 1
Ishtar
Ishtar
Lodicos
Ishtar
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,744 Elo+
Solo
Geb
Geb
TheKingOfKaysTTV
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,508 Elo+
Party 1
Mulan
Mulan
Tromador-
Mulan
Level 128
God Stats
9W - 8L
1,664 SR
Queue Stats
45W - 54L
1,402 Elo+
Party 1
Team Averages
Level 110
1,641 SR
1,538 Elo+

VS

Team Averages
Level 127
1,612 SR
1,489 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Erickcx
Surtr
Level 129
God Stats
13W - 9L
1,740 SR
Queue Stats
573W - 533L
1,538 Elo+
Solo
Xbalanque
Xbalanque
RePlayy95
Xbalanque
Level 136
God Stats
23W - 15L
1,629 SR
Queue Stats
161W - 139L
1,494 Elo+
Solo
Ganesha
Ganesha
aiunae32
Ganesha
Level 102
God Stats
1W - 3L
1,419 SR
Queue Stats
275W - 260L
1,436 Elo+
Solo
Loki
Loki
desperategold96
Loki
Level 113
God Stats
0W - 2L
1,772 SR
Queue Stats
36W - 32L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
2 / 1 / 4
5,859
586
3,727
7,005
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 3
6,827
683
5,199
4,100
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Lodicos
Ishtar
8
0 / 3 / 3
4,701
470
4,396
6,696
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
3 / 1 / 2
5,641
564
3,488
8,550
3,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Tromador-
Mulan
10
2 / 2 / 2
6,245
625
3,954
9,704
7,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 1 / 1
4,374
437
1,188
1,598
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Erickcx
Surtr
11
2 / 2 / 0
6,413
641
6,330
9,118
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
RePlayy95
Xbalanque
11
2 / 1 / 1
6,153
615
7,360
6,492
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
aiunae32
Ganesha
7
0 / 3 / 3
5,054
505
2,895
10,478
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
5,500
550
3,992
7,904
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
6
7
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
1
0.5
W
Serqet
2
1
4
4
L
Surtr
Erickcx
Surtr
2
2
0
1
W
3
0
3
4.5
W
Ishtar
Lodicos
Ishtar
0
3
3
0.5
L
Xbalanque
RePlayy95
Xbalanque
2
1
1
2.5
W
3
1
2
4
W
Mulan
Tromador-
Mulan
2
2
2
1.5
L
Ganesha
aiunae32
Ganesha
0
3
3
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,764
Damage
21,765
36,055
Taken
35,590
16,942
Mitigated
16,408
10,161
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,188
441
0
258
1,598
493
0
726
872
17,156
0
W
Serqet
3,727
1,431
0
734
7,005
2,486
0
647
6,358
0
39,835
L
Surtr
Erickcx
Surtr
6,330
2,554
0
3,362
9,118
5,240
0
563
8,528
397
48,638
W
5,199
558
0
1,623
4,100
1,380
0
854
3,246
55,232
0
W
Ishtar
Lodicos
Ishtar
4,396
3,095
0
848
6,696
2,199
0
1,185
5,511
0
24,636
L
Xbalanque
RePlayy95
Xbalanque
7,360
2,808
0
3,908
6,492
2,327
0
1,177
5,153
0
55,020
W
3,488
57
1,419
2,399
8,550
3,598
171
1,072
7,478
11,357
0
W
Mulan
Tromador-
Mulan
3,954
304
0
3,138
9,704
7,279
0
596
9,108
0
40,910
L
Ganesha
aiunae32
Ganesha
2,895
350
239
2,657
10,478
5,760
0
4,194
6,284
11,998
0
L
3,992
1,601
341
2,867
7,904
2,588
0
2,027
5,697
0
37,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
27,494
300
Minions Killed
281
0
Camps Cleared
0
1,013,774
Distance Traveled
903,584
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,374
437
31
3
0
117,236
0
W
Serqet
5,859
586
59
6
0
247,445
0
L
Surtr
6,413
641
80
8
0
179,759
0
W
Janus
6,827
683
109
11
0
214,492
3
W
Ishtar
4,701
470
45
5
0
173,088
0
L
Xbalanque
6,153
615
99
10
0
176,836
2
W
Geb
5,641
564
5
1
0
205,908
2
W
Mulan
6,245
625
82
8
0
172,841
0
L
Ganesha
5,054
505
3
0
0
190,596
3
L
Loki
5,500
550
68
7
0
239,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role