Player Matchup

Discordia
Discordia
Golwen
Discordia
Level 48
God Stats
0W - 1L
1,202 SR
Queue Stats
4W - 3L
1,750 Elo+
Solo
Cerberus
Cerberus
H8ME0114
Cerberus
Level 47
God Stats
4W - 1L
1,722 SR
Queue Stats
118W - 139L
1,399 Elo+
Solo
Surtr
Surtr
MasterTurtle869
Surtr
Level 66
God Stats
45W - 61L
1,373 SR
Queue Stats
289W - 301L
1,404 Elo+
Solo
Loki
Loki
PersianGaucho11
Loki
Level 44
God Stats
47W - 57L
1,498 SR
Queue Stats
114W - 140L
1,399 Elo+
Solo
Heimdallr
Heimdallr
SlR TYR
Heimdallr
Level 39
God Stats
3W - 3L
1,804 SR
Queue Stats
147W - 147L
1,404 Elo+
Solo
Team Averages
Level 49
1,520 SR
1,471 Elo+

VS

Team Averages
Level 65
1,480 SR
1,421 Elo+
Tiamat
Tiamat
Hozpul
Tiamat
Level 109
God Stats
4W - 9L
1,450 SR
Queue Stats
695W - 734L
1,429 Elo+
Solo
Sobek
Sobek
Jdpuffdaddy2001
Sobek
Level 47
God Stats
7W - 5L
1,506 SR
Queue Stats
109W - 106L
1,468 Elo+
Solo
Danzaburou
Danzaburou
MrMEEBOO
Danzaburou
Level 61
God Stats
1W - 2L
1,301 SR
Queue Stats
55W - 51L
1,384 Elo+
Party 1
Thanatos
Thanatos
SayinTonka
Thanatos
Level 47
God Stats
4W - 4L
1,418 SR
Queue Stats
49W - 50L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
b4moneybags
Hou Yi
Level 63
God Stats
8W - 1L
1,725 SR
Queue Stats
94W - 89L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Golwen
Discordia
12
1 / 2 / 1
7,932
397
8,802
8,786
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
H8ME0114
Cerberus
12
0 / 3 / 2
8,564
428
6,571
23,114
26,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 4 / 0
10,276
514
14,645
24,579
19,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 2 / 0
8,992
450
3,986
13,936
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
SlR TYR
Heimdallr
13
0 / 6 / 2
8,555
428
7,049
16,530
6,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hozpul
Tiamat
16
0 / 0 / 5
9,703
485
13,026
8,200
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 5
9,537
477
5,312
22,693
24,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
MrMEEBOO
Danzaburou
17
3 / 2 / 5
11,375
569
17,493
17,330
10,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SayinTonka
Thanatos
17
6 / 2 / 3
10,523
526
9,163
18,327
8,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
16
7 / 0 / 2
10,885
544
14,762
9,262
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
17
17
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Golwen
Discordia
1
2
1
0.75
L
Cerberus
H8ME0114
Cerberus
0
3
2
0.33
W
Tiamat
Hozpul
Tiamat
0
0
5
2.5
W
1
3
5
1.17
L
2
4
0
0.5
W
Danzaburou
MrMEEBOO
Danzaburou
3
2
5
2.75
L
3
2
0
1.5
W
Thanatos
SayinTonka
Thanatos
6
2
3
3.75
L
Heimdallr
SlR TYR
Heimdallr
0
6
2
0.17
W
Hou Yi
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,053
Damage
59,756
86,945
Taken
75,812
60,572
Mitigated
50,405
23,549
Healing
34,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Golwen
Discordia
8,802
170
0
420
8,786
2,911
164
2,947
5,839
42,125
0
L
Cerberus
H8ME0114
Cerberus
6,571
570
0
7,718
23,114
26,097
0
6,481
16,633
41,285
0
W
Tiamat
Hozpul
Tiamat
13,026
1,033
0
2,904
8,200
3,940
106
3,563
4,637
78,405
0
W
5,312
314
334
6,618
22,693
24,730
362
6,658
16,035
27,081
0
L
14,645
6,291
44
8,184
24,579
19,068
745
2,203
22,376
1,390
89,228
W
Danzaburou
MrMEEBOO
Danzaburou
17,493
11,155
79
8,120
17,330
10,037
3,202
3,047
14,283
0
86,964
L
3,986
656
0
4,078
13,936
5,551
242
3,196
10,740
0
72,954
W
Thanatos
SayinTonka
Thanatos
9,163
3,222
0
12,278
18,327
8,006
0
1,465
16,862
0
94,612
L
Heimdallr
SlR TYR
Heimdallr
7,049
3,622
0
3,105
16,530
6,945
445
3,511
13,019
0
61,863
W
Hou Yi
14,762
8,370
0
3,972
9,262
3,692
762
2,999
6,263
0
78,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
52,023
520
Minions Killed
499
0
Camps Cleared
0
1,999,245
Distance Traveled
1,909,144
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,932
397
54
3
0
360,683
0
L
Cerberus
8,564
428
117
6
0
423,493
0
W
Tiamat
9,703
485
123
6
0
399,045
3
W
Sobek
9,537
477
26
1
0
423,329
1
L
Surtr
10,276
514
148
7
0
385,230
5
W
Danzaburou
11,375
569
143
7
0
340,698
2
L
Loki
8,992
450
97
5
0
448,834
0
W
Thanatos
10,523
526
93
5
0
369,093
0
L
Heimdallr
8,555
428
104
5
0
381,005
2
W
Hou Yi
10,885
544
114
6
0
376,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role