Player Matchup

Raijin
Raijin
Darkclutch
Raijin
Level 89
God Stats
5W - 3L
1,526 SR
Queue Stats
242W - 233L
1,496 Elo+
Party 1
Bacchus
Bacchus
IClutchThunderI
Bacchus
Level 107
God Stats
5W - 1L
1,586 SR
Queue Stats
261W - 258L
1,479 Elo+
Party 1
Fenrir
Fenrir
ReFLeX ToXiCC
Fenrir
Level 89
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 3L
1,366 Elo+
Solo
Team Averages
Level 95
1,474 SR
1,447 Elo+

VS

Team Averages
Level 107
1,555 SR
1,651 Elo+
Baron Samedi
Baron Samedi
PremiumQc
Baron Samedi
Level 89
God Stats
34W - 32L
1,526 SR
Queue Stats
61W - 56L
1,457 Elo+
Solo
Fenrir
Fenrir
RETSAMEDOC27
Fenrir
Level 109
God Stats
1W - 0L
1,337 SR
Queue Stats
222W - 91L
1,746 Elo+
Party 2
Serqet
Serqet
yeoldeburrito
Serqet
Level 122
God Stats
4W - 0L
1,804 SR
Queue Stats
234W - 95L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Darkclutch
Raijin
11
1 / 5 / 3
8,192
819
10,962
9,551
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 4 / 1
9,006
901
5,116
13,713
15,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 5 / 1
7,937
794
3,854
11,284
6,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PremiumQc
Baron Samedi
12
5 / 3 / 8
8,986
899
10,041
9,920
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
11
3 / 1 / 8
8,351
835
8,188
10,636
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
6 / 2 / 6
9,082
908
9,266
7,626
8,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
14
14
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
Darkclutch
Raijin
1
5
3
0.5
L
3
4
1
0.88
W
Baron Samedi
PremiumQc
Baron Samedi
5
3
8
3
W
Fenrir
3
1
8
7
L
2
5
1
0.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
27,495
34,548
Taken
28,182
24,630
Mitigated
22,909
3,748
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Darkclutch
Raijin
10,962
697
0
1,088
9,551
3,450
0
2,573
6,195
35,394
0
L
5,116
539
0
1,953
13,713
15,075
0
3,435
8,946
17,455
500
W
Baron Samedi
PremiumQc
Baron Samedi
10,041
557
2,151
3,632
9,920
4,419
68
6,203
3,717
40,460
0
W
Fenrir
8,188
1,702
0
1,830
10,636
10,130
192
5,920
4,716
128
19,724
L
3,854
729
0
707
11,284
6,105
0
4,413
6,421
0
21,627
W
9,266
1,443
0
1,761
7,626
8,360
72
3,799
3,827
0
19,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
26,419
83
Minions Killed
109
0
Camps Cleared
0
577,105
Distance Traveled
604,431
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,192
819
48
5
0
175,003
0
L
Bacchus
9,006
901
12
1
0
203,294
0
W
Baron Samedi
8,986
899
49
5
0
185,781
3
W
Fenrir
8,351
835
27
3
0
201,723
0
L
Fenrir
7,937
794
23
2
0
198,808
0
W
Serqet
9,082
908
33
3
0
216,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role