Player Matchup

Anhur
Anhur
Platinum I
DetrimentTrash
Anhur
Platinum I
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 48L
1,948 MMR
Solo
Ravana
Ravana
Gold I
Ferb0
Ravana
Gold I
Level 114
God Stats
4W - 6L
1,470 SR
Queue Stats
239W - 235L
1,640 MMR
Solo
Nu Wa
Nu Wa
Gold III
LdBolt
Nu Wa
Gold III
Level 111
God Stats
1W - 3L
1,540 SR
Queue Stats
102W - 118L
1,687 MMR
Solo
Bakasura
Bakasura
Gold I
Moses1331
Bakasura
Gold I
Level 168
God Stats
41W - 27L
1,663 SR
Queue Stats
585W - 596L
1,658 MMR
Party 1
Thor
Thor
Gold I
lopman2
Thor
Gold I
Level 142
God Stats
22W - 20L
1,563 SR
Queue Stats
827W - 820L
1,674 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,547 SR
1,721 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,622 SR
1,677 MMR
Arachne
Arachne
Gold V
AlderTM
Arachne
Gold V
Level 103
God Stats
1W - 1L
1,683 SR
Queue Stats
13W - 8L
1,685 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Mlg11
Zhong Kui
Platinum IV
Level 122
God Stats
1W - 0L
1,674 SR
Queue Stats
111W - 103L
1,734 MMR
Solo
Izanami
Izanami
Gold II
nbdboy323
Izanami
Gold II
Level 160
God Stats
8W - 5L
1,530 SR
Queue Stats
282W - 285L
1,625 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
skunk90
Sun Wukong
Gold I
Level 199
God Stats
99W - 77L
1,633 SR
Queue Stats
618W - 633L
1,641 MMR
Solo
Hera
Hera
Gold I
slenderzz
Hera
Gold I
Level 107
God Stats
4W - 0L
1,588 SR
Queue Stats
568W - 595L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,496
528
10,921
21,773
19,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Ferb0
Ravana
16
4 / 5 / 1
10,141
563
10,132
15,865
8,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
LdBolt
Nu Wa
15
1 / 6 / 4
8,951
497
10,112
13,746
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Moses1331
Bakasura
17
6 / 4 / 1
10,917
607
8,970
14,519
6,741
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
lopman2
Thor
13
1 / 1 / 6
8,304
461
6,857
10,356
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AmaterasuAo KuangPeleThanatos

VS

Bans
AgniKaliCharonMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlderTM
Arachne
18
10 / 1 / 2
11,628
646
15,341
19,713
10,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Mlg11
Zhong Kui
16
2 / 4 / 2
10,092
561
12,289
15,287
12,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
nbdboy323
Izanami
17
1 / 3 / 4
10,642
591
6,419
11,673
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
skunk90
Sun Wukong
12
1 / 4 / 4
7,838
435
8,039
17,046
10,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
15
4 / 5 / 5
10,345
575
12,432
10,900
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
17
Kills
18
18
Deaths
17
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlderTM
Arachne
10
1
2
11
L
5
2
4
3.5
L
Ravana
Ferb0
Ravana
4
5
1
0.9
L
Nu Wa
LdBolt
Nu Wa
1
6
4
0.5
W
Zhong Kui
Mlg11
Zhong Kui
2
4
2
0.75
L
Bakasura
Moses1331
Bakasura
6
4
1
1.63
L
Thor
lopman2
Thor
1
1
6
4
W
Izanami
nbdboy323
Izanami
1
3
4
1
W
Sun Wukong
skunk90
Sun Wukong
1
4
4
0.75
W
Hera
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
54,520
76,259
Taken
74,619
43,872
Mitigated
40,508
13,832
Healing
22,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlderTM
Arachne
15,341
9,744
0
10,342
19,713
10,154
45
2,102
17,541
0
104,212
L
10,921
3,978
0
1,234
21,773
19,148
0
7,129
14,630
0
43,075
L
Ravana
Ferb0
Ravana
10,132
2,849
0
5,238
15,865
8,661
184
8,815
7,050
0
68,764
L
Nu Wa
LdBolt
Nu Wa
10,112
1,813
0
2,266
13,746
5,070
0
5,116
8,622
72,400
0
W
Zhong Kui
Mlg11
Zhong Kui
12,289
2,171
0
4,722
15,287
12,017
0
1,661
13,556
76,064
0
L
Bakasura
Moses1331
Bakasura
8,970
6,265
0
4,456
14,519
6,741
580
2,326
12,173
0
65,802
L
Thor
lopman2
Thor
6,857
938
0
638
10,356
4,252
0
1,293
9,063
0
60,466
W
Izanami
nbdboy323
Izanami
6,419
3,574
0
3,527
11,673
4,208
2,122
1,174
9,722
0
109,938
W
Sun Wukong
skunk90
Sun Wukong
8,039
1,382
0
2,677
17,046
10,810
0
4,620
12,301
0
38,013
W
Hera
12,432
2,605
0
738
10,900
3,319
508
1,044
9,786
71,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,809
Gold Earned
50,545
541
Minions Killed
596
0
Camps Cleared
0
1,729,512
Distance Traveled
1,771,941
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,628
646
133
7
0
430,083
2
L
Anhur
9,496
528
40
2
0
381,028
4
L
Ravana
10,141
563
138
8
0
372,303
6
L
Nu Wa
8,951
497
131
7
0
344,545
3
W
Zhong Kui
10,092
561
128
7
0
280,003
5
L
Bakasura
10,917
607
140
8
0
353,529
0
L
Thor
8,304
461
92
5
0
278,107
4
W
Izanami
10,642
591
176
10
0
329,068
2
W
Sun Wukong
7,838
435
47
3
0
389,333
6
W
Hera
10,345
575
112
6
0
343,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role