Player Matchup

Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Pedjaa
Sol
Level 59
God Stats
0W - 3L
1,293 SR
Queue Stats
2W - 6L
1,342 Elo+
Solo
Izanami
Izanami
ShaadyBoyz
Izanami
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 20L
1,130 Elo+
Solo
Team Averages
Level 81
1,431 SR
1,324 Elo+

VS

Team Averages
Level 46
1,425 SR
1,374 Elo+
Danzaburou
Danzaburou
WeeBeholder
Danzaburou
Level 81
God Stats
2W - 1L
1,272 SR
Queue Stats
8W - 8L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
svorder
Tsukuyomi
Level 39
God Stats
2W - 1L
1,503 SR
Queue Stats
21W - 23L
1,339 Elo+
Solo
Artio
Artio
yeetthatfetus
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 2 / 3
9,049
696
6,321
5,418
2,342
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Pedjaa
Sol
12
3 / 4 / 1
9,059
697
14,986
9,026
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
ShaadyBoyz
Izanami
10
0 / 4 / 2
8,303
639
5,946
8,677
2,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
WeeBeholder
Danzaburou
14
8 / 1 / 1
11,164
859
10,070
11,487
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
svorder
Tsukuyomi
11
1 / 3 / 6
8,876
683
7,124
10,156
4,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 8
9,134
703
2,974
14,365
16,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
10
10
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
3
1.25
L
Sol
Pedjaa
Sol
3
4
1
0.88
L
Izanami
ShaadyBoyz
Izanami
0
4
2
0.25
W
Danzaburou
WeeBeholder
Danzaburou
8
1
1
8.5
W
Tsukuyomi
svorder
Tsukuyomi
1
3
6
1.33
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,253
Damage
20,168
23,121
Taken
36,008
8,888
Mitigated
25,993
3,171
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,321
246
0
0
5,418
2,342
0
860
4,558
35,413
0
L
Sol
Pedjaa
Sol
14,986
2,214
0
2,627
9,026
3,711
0
1,137
7,889
31,696
1,328
L
Izanami
ShaadyBoyz
Izanami
5,946
4,292
0
544
8,677
2,835
0
1,139
7,538
0
32,002
W
Danzaburou
WeeBeholder
Danzaburou
10,070
3,670
0
4,828
11,487
5,088
997
7,161
4,326
0
56,262
W
Tsukuyomi
svorder
Tsukuyomi
7,124
2,126
0
1,730
10,156
4,463
0
5,446
4,710
0
24,778
W
2,974
211
185
2,327
14,365
16,442
0
8,281
6,084
10,995
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
29,174
135
Minions Killed
123
0
Camps Cleared
0
641,319
Distance Traveled
689,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,049
696
61
5
0
236,396
0
L
Sol
9,059
697
32
2
0
220,566
0
L
Izanami
8,303
639
42
3
0
184,357
0
W
Danzaburou
11,164
859
87
7
0
218,909
0
W
Tsukuyomi
8,876
683
28
2
0
240,165
0
W
Artio
9,134
703
8
1
0
230,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role