Player Matchup

King Arthur
King Arthur
CowardlyFrance
King Arthur
Level 65
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 7L
1,739 Elo+
Party 1
Ra
Ra
Nostraterrax2
Ra
Level 18
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 7L
1,816 Elo+
Party 1
Thor
Thor
Onyx Crown
Thor
Level 32
God Stats
2W - 3L
1,740 SR
Queue Stats
14W - 28L
1,392 Elo+
Party 1
Anhur
Anhur
S-xyTimes
Anhur
Level 45
God Stats
1W - 1L
1,398 SR
Queue Stats
28W - 48L
1,301 Elo+
Solo
Bacchus
Bacchus
lil_daddy_20
Bacchus
Level 45
God Stats
7W - 8L
1,560 SR
Queue Stats
67W - 68L
1,442 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,538 Elo+

VS

Team Averages
Level 42
1,492 SR
1,332 Elo+
Mulan
Mulan
 
Mulan
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Fvsted
Sol
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 96L
1,190 Elo+
Party 2
Bacchus
Bacchus
I232440
Bacchus
Level 25
God Stats
3W - 0L
1,496 SR
Queue Stats
3W - 3L
1,266 Elo+
Party 2
Scylla
Scylla
MaTa xv
Scylla
Level 20
God Stats
2W - 2L
1,465 SR
Queue Stats
95W - 78L
1,190 Elo+
Party 2
Arachne
Arachne
zoombi08
Arachne
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 14L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CowardlyFrance
King Arthur
13
2 / 0 / 0
7,497
536
9,394
12,876
11,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

12
0 / 8 / 0
7,047
503
3,819
10,896
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 1
5,749
411
2,063
9,932
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
S-xyTimes
Anhur
11
0 / 3 / 2
6,370
455
5,494
9,158
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
lil_daddy_20
Bacchus
10
2 / 1 / 0
7,164
512
5,004
8,682
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 1 / 0
8,164
583
7,422
11,459
8,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Fvsted
Sol
12
2 / 1 / 2
7,252
518
8,126
8,929
2,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
I232440
Bacchus
11
1 / 1 / 3
6,155
440
2,620
6,322
5,389
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Scylla
MaTa xv
Scylla
14
7 / 0 / 3
8,583
613
8,306
4,683
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
zoombi08
Arachne
12
5 / 1 / 3
7,750
554
6,493
13,217
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
0
0
L
King Arthur
CowardlyFrance
King Arthur
2
0
0
2
W
Sol
Fvsted
Sol
2
1
2
3
W
Bacchus
I232440
Bacchus
1
1
3
2.5
W
Scylla
MaTa xv
Scylla
7
0
3
8.5
L
0
8
0
0
L
0
3
1
0.17
L
Anhur
S-xyTimes
Anhur
0
3
2
0.33
L
Bacchus
lil_daddy_20
Bacchus
2
1
0
2
W
Arachne
zoombi08
Arachne
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
32,967
51,544
Taken
44,610
32,633
Mitigated
23,240
12,309
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,422
656
0
4,969
11,459
8,480
0
0
11,459
0
66,168
L
King Arthur
CowardlyFrance
King Arthur
9,394
740
0
1,990
12,876
11,341
0
0
12,876
0
58,015
W
Sol
Fvsted
Sol
8,126
1,711
0
4,680
8,929
2,658
498
2,746
6,183
59,733
1,138
W
Bacchus
I232440
Bacchus
2,620
419
0
153
6,322
5,389
250
1,774
4,548
12,864
0
W
Scylla
MaTa xv
Scylla
8,306
359
0
981
4,683
1,691
448
2,292
2,391
54,342
0
L
3,819
805
24
1,341
10,896
4,496
369
5,737
5,159
54,555
0
L
2,063
307
0
3,144
9,932
3,382
0
2,319
7,613
0
27,592
L
Anhur
S-xyTimes
Anhur
5,494
2,716
0
2,883
9,158
3,965
0
5,909
3,249
0
45,594
L
Bacchus
lil_daddy_20
Bacchus
5,004
951
0
2,927
8,682
9,449
0
5,087
3,595
30,784
0
W
Arachne
zoombi08
Arachne
6,493
5,413
0
4,309
13,217
5,022
666
1,934
11,206
0
48,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
37,904
342
Minions Killed
370
0
Camps Cleared
0
1,324,687
Distance Traveled
1,380,711
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,164
583
115
8
0
266,811
0
L
King Arthur
7,497
536
80
6
0
276,913
0
W
Sol
7,252
518
87
6
0
268,612
0
W
Bacchus
6,155
440
13
1
0
281,625
0
W
Scylla
8,583
613
84
6
0
261,420
0
L
Ra
7,047
503
99
7
0
249,382
2
L
Thor
5,749
411
47
3
0
291,860
3
L
Anhur
6,370
455
76
5
0
230,398
0
L
Bacchus
7,164
512
40
3
0
276,134
1
W
Arachne
7,750
554
71
5
0
302,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role